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First Feudal News

Hotfix 0.17.9

- Fixed an issue where main character was not able to use benches for prolonged craft
- Fixed an issue where stamina wasn't spend after relocating a building during pause
- Fixed an issue where traps weren't active after repairing sometimes

Hotfix 0.17.8

- Fixed an issue where peasant became hunter after choosing any profession while tutorial task "Peasant stats" was active (even if tutorial was disabled)
- Fixed an issue where peasants didn't reseed tree farms until save-loading
- Fixed save-loading of edict for AI checking distance to chest depending on chest's priority
- Fixed an issue with partially "disabled" screen while any farm is selected

Hotfix 0.17.7

- Fixed a crash caused by relocating unfinished wall
- Fixed an issue where event timer continue to run during game pause

Hotfix 0.17.5

- Fixed issue with movers which dropped items in nearest chest instead of high-priority chest
- Probably fixed rare crashes after choosing any event decision
- Peasant's new trait notification will open their inventory screen (previously last opened peasant screen was showing)
- Fixed typos

Hotfix 0.17.4

- Fixed unstable crash after relocating one animal feeder near to another animal feeder
- Fixed rare crash after displaying notification message with result of event decision
- Building order in build menu were rearranged a bit