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First Feudal News

Hotfix 0.18.34

- Fixed broken mods issues: for now mods correctly updates and mods can work in offline mode
- Fixed an issue where progress bar of time to peasant's respawn displayed wrong

Hotfix 0.18.33

- Fixed an issue where peasants stop regenerating stamina and attacking after battle with enemies sometimes (until save-load or changing a profession)
- Fixed a crash caused by save-loading after ordering hunters to attack a beast
- Fixed an unstable crash caused by moving a feeder
- Fixed an issue where loading a save 0.18.30 or earlier game with many planted trees may cause freeze or crash
- Fixed a crash after closing a game when there is an enemy on the map
- Fixed typos

Hotfix 0.18.31

- Fixed an issue where trees can't be planted

Hotfix 0.18.30

- Fixed an issue where peasant stay on one place after loading instead of going to eat
- Fixed a crash caused by moving a craft building while someone crafting on it
- Fixed a rare crash caused by some events

Hotfix 0.18.28

- Fixed an issue where enemies stuck on the border while retreating
- Another try to fix crash with builder
- Optimization for tree growing logic