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First Feudal News

Hotfix 0.18.37

- Fixed a crash when builder tried to repair cart on the main square
- Fixed an issue where food can be displayed in chest/barrel after peasant eat it
- Fixed lags after calling to arms if few peasants was far away from the main square
- Texts improvements and fixing typos

Hotfix 0.18.36

- Fixed a crash caused sometimes by ordering a warrior to attack an animal
- Fixed an unstable crash after changing orders in trade tent while trader work with this tent
- Fixed a crash after destroying all buildings and save-loading
- Fixed an achievement for completing tutorial
- Peasants and enemies will stuck in collisions less often
- Fixed typos in the tutorial

Hotfix 0.18.35

- Fixed a rare issue after destroying a cart on the square where peasant spawns in top left corner and other peasants can't get path to the main square
- Animals will no longer going through doors
- Fixed an issue where irrigation science didn't get experience
- Fixed rare crash during game sync
- Fixed a crash caused by builder sometimes
- Fixed progress bar of packing for trader

Hotfix 0.18.34

- Fixed broken mods issues: for now mods correctly updates and mods can work in offline mode
- Fixed an issue where progress bar of time to peasant's respawn displayed wrong

Hotfix 0.18.33

- Fixed an issue where peasants stop regenerating stamina and attacking after battle with enemies sometimes (until save-load or changing a profession)
- Fixed a crash caused by save-loading after ordering hunters to attack a beast
- Fixed an unstable crash caused by moving a feeder
- Fixed an issue where loading a save 0.18.30 or earlier game with many planted trees may cause freeze or crash
- Fixed a crash after closing a game when there is an enemy on the map
- Fixed typos