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We. The Revolution News

We. The Revolution Update 1.2.0



Hi all,

Huge update just before the weekend!

MAJOR CHANGES
- Added a possibility to win the dice game with Bruno and save your son’s hands. Alternative cutscene, dialogues and family action included.
- Changed how intrigues score is displayed
- Improved and rebalanced achievements
- Added two new achievements

MINOR CHANGES
- Removed old dialogue from courthouse about the map
- Fixed a lot of text issues
- Changed jury sentence icons to reflect proper sentence (guillotine into prison)
- Fixed issues with blocked intrigues
- Updated visual effects on the map
- Fixed issue with blocker in notebook after player is signing protocol and get back to menu
- Added new background to the battles
- Improved minor details in gambling den
- Improved visuals of the main character in a few scenes
- Added a few alternative dialogues
- Added an alternative version of one of fabular cutscenes
- Improved a few details in battles
- Improved a few details in the map
- Improved a few animations
- Balanced intrigues


We. The Revolution Update 1.1.1



Nice and fresh update! Wonder what's inside?:)

MAJOR CHANGES
- Added the new notification with summary of player’s influence points at the start of a day
- Improved dice randomization system
- Added influence points view to Speeches system
- Added refresh rate info into the resolution settings

MINOR CHANGES
- Fixed minor issues with audio in events
- Fixed issue with trial summary focus
- Fixed a few issues with updated court characters
- Fixed issue with tutorial about passing to the next scene
- Fixed issue with persistent tutorials in the courthouse
- Fixed issues with tutorials texts
- Fixed issue with stacking characters at the courthouse
- Fixed a few missing events miniatures
- Fixed issue with missing guillotine scenes
- Fixed issue with double loading scene after force-clicking on next scene button
- Fixed issue with disappearing music between the king cases
- Added the missing seal sound effects in the quick cases and statue selection signature
- Fixed wrong relations in verdict view with locked verdict
- Fixed issue with visible refugees counter with value “0” after a battle
- Improved family characters at home scene
- Improved family actions scene UI
- Fixed issue with double scale of attack icon on the map
- Fixed a few issues with the map under war time
- Fixed issue with too long names in the French localization
- Fixed a few issues with notifications
- Updated a few UI elements in Intrigues
- Fixed a few typos
- Updated visuals of the desk items at courthouse
- Improved a few characters at the courthouse

GREAT REVIEWS!



Hi guys,

So, we are already more than a week after the release and it is about time to sum things up when it comes to WTR reviews/scores:) Especially that we know that some of you were waiting for the first scores to see if the game is worth buying (which is ok, we understand that!). Sooooo, let's start!

First of all - look at the METACRITIC! It's nice and green there:) https://www.metacritic.com/game/pc/we-the-revolution

Secondly, please check the graphic above - the most important French🇫🇷 media already reviewed WTR with absolutely great scores! Not to mention that we have been announced one of the best games released in March by French gaming no1 Jeuxvideo. French media giant Konbini named We. The Revolution one of the best games of last week and featured it on main site. Excited!

But our game is appreciated not only in France. Here's few worldwide reviews with quotes and great scores for you:

RAGEQUIT (Greece, Metacritic) - 95/10
"A profoundly atmospheric and virtuosically written exploration of the embattled male psyche. Uncompromising and fearless in its vision, We. The Revolution immerses and transports in a way that very few games ever achieve. An unforgettable, must-play experience."

THE INDIE GAMES WEBSITE (USA, Metacritic) - 90/100
"We. The Revolution confidently handles a wide range of complex gameplay mechanics, setting them against a powerful backdrop. Thematically and gameplay wise, everything works. Some systems are more enjoyable than others but they all have their place, taking you on a bloody, morally bankrupt journey that asks difficult questions and makes you live with your answers."

EUROGAMER (UK) - "Recommended" (Eurogamer doesn't score games anymore, so recommendation means they really liked the game:)
"We. The Revolution is a fascinating and provoking descent into a judge's buckled shoes during the French Revolution."

WELL PLAYED (Australia) - 8/10
"We. The Revolution is up there as one of the most unique experiences of the year."

HISTORIA GAMES (France, History & Games recommendations) - 9,5/10
"The game is even more interesting than expected: the player is immersed in the French Revolution and in the exercise of justice, with all the questions that this raises."

DESTRUCTOID (USA, Metacritic) - 75/100
"If you're in the mood for something that really transports you to the tumultuous time of the French Revolution then I don't think you will find a better way there."

We. The Revolution Update 1.1.0



We. The Revolution Update 1.0.4. has landed with the devs working day and night to fix all the bad stuff you may experience in the game:)

MAJOR CHANGES
- Improved visually and optimized all cutscenes
- Optimized textures of all court characters
- Fixed critical blocker during exiting verdict view before animations ends
- Fixed all issues with audio in cutscenes

MINOR CHANGES
- Improved several case topics icons
- Fixed a lot of text issues
- Fixed issue with scenes sequence which allows the game to skip the guillotine scene
- Improved visually and optimized all ending cutscenes
- Removed signature sound effect from gambling den
- Fixed issues with flashing panels in cutscenes
- Fixed issue with dialogue background from one scene occurs in another
- Improved a few voice overs
- Fixed issue with selecting blocks in intrigues
- Improved positioning of Mentor character
- Fixed issue with audio settings in correlation to gambling den
- Fixed issue with pause menu which was blocking cutscenes

We. The Revolution Update 1.0.3



Revolutionaries! As you may see, we will not cease from working on the game until the revolution is done! We. The Revolution Update 1.0.3. is already here!

Another batch of improvements! All of the changes are listed below, and the entire Team is continuing their hard work based on your feedback and suggestions.


MAJOR CHANGES

- Fixed issue with enemy cannons appearing on the player’s shooters line
- Fixed issue with disappearing Mentor

MINOR CHANGES

- Improved icons in one fabular case
- Fixed some issues with cutscenes
- Changed text in credits
- Fixed issue with missing connection between the category and the topic in one of fabular cases
- Fixed some issues with characters visuals
- Fixed a lot of typos
- Fixed a few localization issues
- Fixed issue with special score at gambling den
- Fixed issue with the counter of the sabotage mission on the map
- Added a new additional texture layout for a case document
- Balanced Marat’s events outcome
- Fixed a few issues with animations in speeches
- Updated animation of Pache at gambling den