1. Breathedge
  2. News

Breathedge News

Sale! Sale! Good ol’ sale!



Are you already missing the sales? “It’s been a long time since the last sale, a whole couple of days!” — you might say.

No panic! 20% sale for Breathedge activated! Confirm?

By the way, there will be no discounts for the First Chapter of Breathedge after the Christmas Holidays, as there will be no reason to pretend to be good boys and girls to please Santa.

The second chapter, and maybe even the third one, is on the way. Therefore, as we promised, the price will rise significantly. If you want to save your big green buck, that is your last and last but one chance.

Daily Deal - Breathedge, 25% Off

Today's Deal: Save 25% on Breathedge!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Tuesday at 10AM Pacific Time

Today's deal!



A surprising gift from Steam — a big, delicious sale! If you haven't added the game to your collection yet, that means you don't really need it, much less if you have. Such a discount gives us a ticket to the main page on Steam where the project will be hanging for the whole 24 hours attracting unaware players by sparkling with a green SALE tag.

Halloween 20% Discount



No sooner had the first discount passed, than another one came right after it, the Halloween one. There was no proper Halloween decor in the communist space of the future, so we had to use a smuggler’s head — it is still creepy, orange and quite similar to a pumpkin.

Attention! If you are an ardent opponent of Halloween, forget this message and, as a matter of principle, purchase the game at full price, though we’ve no idea how you could do that.

Breathedge News

Today is Wednesday, so what does it mean? Right, absolutely nothing. Therefore, we can allow ourselves to share some news from the development front with you.

One fine warm autumn morning, we sat together with our red eyes bulging and were dreaming about beautiful things. The beautiful things refused to appear in our heads at all though, but the thoughts about the frailty and brevity of life were swarming. The same frailty with brevity was clearly present in the game, and if you can’t argue with the first thing — it’s space — then it’s not a sin to fight the second one. Thus, we came to a simple and understandable idea — we need more, MOAR! More locations, more opportunities, more freedom, more objects, and more jokes. All of what you asked for and what you subtly hinted at by the words “Too short!” As you have probably already guessed it, it brings us to one “the” — the station.

Yes, Yes, Yes. Somewhere, someone confidently said that the construction of the station would happen sometime maybe, but we decided otherwise. Now we are actively refining the mechanics of a full-fledged construction of your own space station with the ability to disassemble the entrance gateway from the inside, thereby immuring ourselves in a beautiful room without food and water. This wonderful opportunity will appear in the second chapter of the game, and we’ll even share a boring video with you about the construction thing:

https://youtu.be/HF7A4xeWnls

Have you watched the whole video? We also haven’t, so, those who are the most patient, please, let us know in the comments, how did it end? In fact, in the beginning, the base construction will include more than forty different blocks, each of which gives its own advantages, disadvantages, or nothing at all (this may happen).



And of course, décor won’t be excluded. About 40 decor elements (we love this number) are also planned to be in the second chapter, it may bring practical use, as well as remain useless and prevent us from passing.



Also, all the useless trash that you have already found in the first chapter, will appear in more quantities as decor in the second one. Now, instead of throwing an empty beer can into the airlock, you can gently put on the floor, claiming to have design talent.



So, what’s up with humor? As it was not present in the first chapter, you won’t find any of it in the second one. We are all dead serious here. The second chapter of the game will last much longer than the first one. It will reveal some important secrets and allow you to torture the Man more often and more effectively. Now we are actively working on the story details, jokes (intellectual ones, of course), monologues and other text parts of the game. Below we share a unique photo, where our talented screenwriter is cooking pies right at the workplace, and you can see some developments along the storyline.



The subject of loneliness in the game is given special attention, and if more precisely — none. That is why, and also because of your suggestions and wishes, we are introducing life into space. Of course, these are not green men or xenomorphs, who were meanly invented long before Breathedge, but highly intelligent robots. The cleaning robots are the first you will meet. Valuable loot, zero aggression, and useless work will be their hallmarks. The basic behavior and general mechanics are ready and tested on headless hens, the robots themselves will be created a bit later.

https://youtu.be/CNHHv75BMcA

Have we already mentioned that the game world will become bigger in the second chapter? Probably we were wrong because it’s going to be MUCH bigger. In space, there will be more debris with oxygen or other ways to use it, more loot, the generation of some goodies, lots of points of interest and even more freedom. Moreover, in order to speed up the flight from point A to another point A, the first personal transport will be present in the second chapter of the game. Of course, you’ll have to find and assemble it first, no one’s going to give it away to you just like that. This wonder will be assembled from the magnificent vacuum cleaner named “Rocket” — supplemented, improved, and able to suck not only dust but also compressed gas from its own belly.



“We want more!” they shouted. Well, here's another screenshot of some new objects. Here’s something you can use for shooting, repairing, blowing up, analyzing, breathing, accelerating, and even scraping chewing gum from the walls of your station. In other words, there will be more useful trash in the game.



Also, you’ve probably already heard about them, but in the second part, they will appear on a par with the corpses of passengers: a cow and a hamster in spacesuits. They can be dragged by the leg as well and stacked in piles on your living space. There’s even some practical use from them, but we won’t reveal that (not because we haven’t came up with it yet).



And one more important thing. We would very much like to release the second chapter by New Year, so that it can be put under the Christmas tree and frighten Santa Claus. However, due to the increasing amount of work, we cannot be sure of the exact release date. First of all, quality is important to us, not quantity. As much as we’d really like to release a raw, buggy and non-working version, we will not do this by virtue of habit and out of respect for you, our dear players. So it goes.


Thank you all, let’s do it!