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Dead Frontier 2 News

Balancing & Bug Fixes

- Your sprint bar must now be at least 33% full before sprinting will begin.
- Sprinting now has it's own camera effect
- Colouring of sprint, dodge and kick icons was updated to make it more obvious when they can be used
- Low level enemies are now easier to kill, but deal more damage and are slightly more numerous
- Low level movement has been adjusted to make it more enjoyable for newbies
- The selling window will no longer suggest a price below scrap
- A bug that allowed dodge and kick to happen concurrently has been fixed
- Fixes several more connection related bugs
- A bug that caused you to sometimes get trapped in Mara's Mansion or Secronom Bunker has been fixed

Hotfix 6

- Another potential fix for the infinite loading bug
- Fixes the missing beta 92 pistol on female players
- Fixes various bugs with inventory counts

Hotfix 5

- Potential fix for the intermittent endless loading bug
- Fixes some issues with the inventory count
- Fixes a bug that stopped the client from remembering your chosen language on start-up
- Overall backend server latency has been improved by implementing Argo Smart Routing

Weekend Event

Everyone gets +50% Ammo Loot Quantity and +50% EXP this weekend!

Hotfix #3

- Fixes a bug that caused the "take" button to break after seeing an inventory full message
- Fixes a bug that caused mission items to disappear from the inventory when picking them up
- Changes default settings so that v-sync is off by default. This was done to prevent people's graphics cards from over-heating when they are using a high refresh rate monitor.