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Dead Frontier 2 News

Mini-Update

- Various multiplayer sync improvements were made to PvP
- A bug that caused the camera shudder when aiming and walking was fixed
- A bug that caused hydration/food to still go down in the arena was fixed
- Shotgun base range was reduced from 20m to 15m

PvP Arena Hotfix 1

- Fixed a bug that stopped you from being able to kill each other in the new arena, whilst in MMO Mode
- Fixed a bug that caused everyone to spawn at the same spawn point rather than it being random

PvP Arena Update (V0.207)

  • You can now visit the Killing Grounds from your car which is a new PvP arena area. Here you can fight other players without losing any resources, including health, ammo, nutrition and hydration. You can also travel to and from the arena for zero fuel cost.
  • You can no longer be stunned from PvP attacks
  • Dodge Duration has been temporarily removed from new loots
  • Optic zombies now take damage even if the eye is only slightly open
  • Colliders on your car were fixed (so you can shoot over it again)


NOTE: You will need to quit the game client and install the update on Steam before theses changes take effect. If the game fails to update, logging out of Steam and back in again usually does the trick

UPDATE: Sorry just noticed the arena isn't working in MMO mode (you can't hit each other). Will get a hotfix out in a few hours.

Weekend Event

Everyone gets +25% EXP and +50% Find Unique Item Chance this weekend :)

Mini-Update (V0.206)

  • Leaderboard Player Kills now count both in MMO mode and public lobby games, but
  • not* in private lobbies.

  • Leaderboard Player Kills will no longer count if you keep killing the same person over and over in a row. You need to vary who you kill for the scores to keep counting.

  • To gain a Boss Kill on the Leaderboard that boss must be no less than 25 levels lower than your character. This means a level 50 must kill only level 25+ bosses. So to ensure that
  • all* bosses count at level 50, you should therefore be in level 40+ zones (since bosses can appear in areas up to 15 levels higher than themselves).

  • Fixed a bug that stopped the Workbench spawning in various outposts
  • Fixed a bug that caused menus to update incorrect after repairing armour
  • Fixed a bug that stopped zombies spawning in solo mode
  • Fixed various small bugs with entrance rooms


NOTE: You will need to quit the game client and install the update on Steam before theses changes take effect. If the game fails to update, logging out of Steam and back in again usually does the trick