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Dead Frontier 2 News

COVID-19 Event

Since half the world is stuck indoors right now, we figured this would be a good time to give you all a nice little a boost. All players will get +30% EXP, +30% Ammo Loot Quantity and +50% Elite Find Chance from now until Easter (and maybe even longer than that). Note that there won't be any Weekend Events while this is running.

Stay safe

Update (Version 0.155)

  • Child zombies have been added to the game and will appear from reset tomorrow. It may take me a few more days to get these properly balanced so don't be surprised if they're a little too hard/easy currently
  • It is now possible to stop left click from triggering Kick when changing controls
  • UI has been shrunk slightly so that larger menus fit properly at all resolutions
  • An exploit that allowed you to constantly switch between sprint and sneak without being noticed has been fixed
  • A bug that caused your player to become cloned has been fixed (for real this time)
  • A bug that caused words to flash on to the bottom of the screen during area loads has been fixed (also for real!)
  • A bug that caused zombies to not give EXP has been fixed
  • A bug that stopped extermination missions from counting zombies properly has been fixed
  • A bug that disconnected you when trying to buy from the market has been fixed
  • A whole bunch of smaller bugs and crash cases have also been fixed

Weekend Event

Everyone gets +40% Ammo Loot Quantity this weekend! :)

Server Update

  • You can now search for equipment with up to 3 different stats in the market
  • In order to improve the game balance, all negative stats (except for status effect chances) are now capped at -75%, and positive stats are capped at +300%
  • Infection, Burns, Radiation and Bleeding Chance are now capped at -95%
  • Base sprint duration has been increased by +30%
  • Mission rewards for far away missions have been lowered and will take effect from tomorrow
  • The number of enemies you need to kill in extermination missions have been reduced (takes effect at reset tomorrow)
  • Sales tax has been increased to 15% to help combat inflation
  • Market expiry time has been lowered 30 days to help deal with oversupply of equipment
  • A bug that caused you to respawn into the old game world was fixed
  • A bug that caused you teleport to the wrong area when leaving the outpost after an OA was fixed
  • A bug with the OA health bar was fixed


NOTE: You may need to restart the game client before all of these changes will take effect

Update (Version 0.154)

  • A bug that caused outdoor items to appear indoors was fixed
  • A bug that caused your player to be cloned has been fixed
  • A bug that stopped certain open world tiles from loading has been fixed
  • A bug that caused you to teleport to different areas of the map on leaving a building has been fixed
  • A bug that caused buildings to not match the map has been fixed
  • A bug that stopped locations appearing on the map after accepting a mission has been fixed
  • A bug that caused tutorial hints to appear in the lobby or on the wrong character has been fixed
  • MMO mode instance match making has been improved
  • Several colliders for objects and buildings have been fixed
  • You now receive an in-game warning if your installation has become corrupt


NOTE: You will need to quit the game client and install the update on Steam before theses changes take effect. If the game fails to update, logging out of Steam and back in again usually does the trick.