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Dead Frontier 2 News

Mini-Update [8/10/2019]

Higher tier zombies (burning, bloody, irradiated and sick) have been made tougher (+50% HP, +50% EXP, +35% Damage, increased chance to vomit and longer run durations) as most people said they were too easy once you get some decent gear + skills.

Bloody Tendril has received a slight nerf (she now does stop running briefly).

DF1 reward cosmetics have been added to the shop so that those of you who don't play DF1 have a chance to obtain them. Includes gun skins.

Spawn protection in PvP raised to 10 seconds

NOTE: Some of these changes will only take effect after restarting the game

Mini-Update [8/9/2019]

Basic account stash size has been doubled
Amount of slots you get from buying slots upgrade has been increased
People who already bought slot upgrades have had them tripled
Spawn protection in PvP reduced from 20 seconds to 5 seconds

Update Version 0.132 [8/9/2019]

  • There is now an auto-map to help you find your way around buildings! Simply press M whilst in a building to bring it up.

  • You can now see other player's Steam profiles by pressing E on them and going to Profile > Steam profile. This should make it a lot easier to make friends and meet-up with each-other in-game.

  • I have adjusted the new PvP rank system so that there are 20 ranks instead of 10 as it was just a little too easy to hit rank one under the old system. I suspect I'll need to make further tweaks as time goes on too.

  • The three outpost markets have been unified, meaning all buying and selling going forward will be linked.

  • Account stashes have also been unified.

  • Private trades can now happen between anyone, anywhere in the game.

  • The price of cosmetics has been halved as an experiment to see how it impacts purchasing behaviour.

  • The price of skill resets have also been lowered to 100 credits. Again this may be changed back in the future.

  • A bug with mission cash rewards was fixed.

  • A bug with stair sound effects was fixed.

  • Lobby title location was removed to prevent any confusion.

  • Certain random sound effects were reduced in frequency to them less repetitive.


NOTE: You may need to exit out of Steam and log back in to get this update.

Update Version 0.131 [8/5/2019]

EDIT: After the update some of you may have got a message saying you were banned for cheating. This has now been fixed and if you try again it should work properly. Sorry about that!


- There is a brand new ranking system that I hope will give people more of a reason to take part in PvP. Essentially everyone starts at rank 10 and rank 1 is the best. To move up a rank, you must kill someone the same rank or higher than yourself. If you lose to someone who is a lower rank than you, then you will lose a rank. Reaching rank 1 (even if only briefly) will give you a permanent boost to your character. No doubt this system will not be perfect immediately and may take a few days or weeks to get to a decent balance.

- The Scrubland has been replaced with PvP Town. This was done because people found it far to hard to actually find each other in the old arena. I do intend to make a far better arena at some stage, but I think this is a good temporary solution

- Reaching PvP Town doesn't require any resources if travelling from Dallbow, and vice versa.

- Street bosses now have a far longer window during which they appear.

- A bug that caused you to exit to the lobby on death during SP or lobby games has been fixed.

- The Weapon Stun Duration stat has been fixed.

- A bug causing the game to act as if it was in PvP mode after leaving a PvP zone was fixed.

NOTE: You may need to exit out of Steam and log back in to get this update. In addition please be aware that the PvP Ranking system will not work properly until your opponents have also updated their game client, so it may take a few hours before everything works correctly.

Character Creation Bug Fixed

Sorry about that everyone! :(