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1.6.0 Update

New Contents

[h3]Village[/h3]
New Cyox unlock elements
  • Lowered the number of mysterious stones required to unlock items and functions.
  • Added items that can be unlocked through Cyox.
New unlockable features
  • Added 2 special functions that can be unlocked through Cyox.
New buildings
  • Yulford's Workshop: Can be built after losing 1 dungeon. Basic weapon unlocked. If there is a building already built, Yulford's Workshop will be built automatically.
  • Arsha's Rocking Chair: Can be built after killing Caminella 3 times. Boss Rush unlocked.

[h3]Dungeon[/h3]
  • Added 6 food
  • Added 1 random event
  • Added Emergency Escape feature that triggers when you get stuck in a tile
  • Added item tooltip when selecting an item in the dungeon
Add 'save and quit' function
  • You can save it by using the bonfire at the exit of the floor.
  • When you restart the game after saving, you will start on the next floor.

[h3]Item[/h3]
  • Added 12 items
  • Added skill to some items


Changes & Improvements

[h3]Gameplay[/h3]
  • You attract nearby gold and mystical stones.
  • Shock status effect: renders enemy’s defense useless -> Continuous damage to enemies, additional damage when attacking
  • Cemetery (backer's area): Modified to allow entry after completing dungeon once

[h3] monster[/h3]
  • Ghost, Chain Demon: improved visibility while attacking.
  • Big Bat: Fixed an issue where it would not attack after being stunned under certain circumstances.
  • Frost Skeleton Magician: increased attack delay, modified to allow ice attack targeting.
  • Ovibos: Increases HP and adds delay before attack.
  • Elite Frost Skeletontone: Changed the accuracy of ranged attacks.
  • LizardMan: If the Lizardman's HP is lowered, the Lizardman will be in an angry state.
  • Evil Fanatic Assassin: Fixed game not progressing when stunned.

[h3] Boss[/h3]
  • Bosses no longer reuse the last used pattern.
  • Belial: Fixed an issue where certain patterns would not attack the edges of the screen.
  • Niflheim: Changed ice pillars to be invulnerable in certain patterns.
  • Envyrok: Improved the visibility of demon summoning patterns.
  • Lasley: Improved visibility of specular patterns.
  • Tunak: Changes to a pattern other than the existing pattern.

[h3]Dungeon[/h3]
  • Trap: Moved traps have been changed to stop working when all monsters are killed. Traps not related to combat will still work.
  • Trials: Added a fairy in the middle of each trial.
  • Tiles: Changed the background tile color of the forest dungeon.
  • Some rooms have been modified and added.
  • Anvil Blacksmith: Added/changed some options.
  • Anvil: Changed to be able to select one of three random options when enhancing.

[h3] items, costumes [/h3]
  • KONY MEX-5R: Fixed the attack range of the skill.
  • Magnet: Adjusted the range of gold pulling. (10M→100M)
  • Speed ​​Reloader: Improved to work well with single-shot reloadable weapons.
  • Dash Shield: Changed rarity (Legendary → Rare)
  • Beast Marks Sword 'Hou': Changed from ranged attack to melee attack.
  • Tonfa: Attack range, attack power, effects have been changed, and knockback and movement effects have been removed.
  • N134 Minigun: Fixed issues with certain actions during attack.
  • Blood of Sorbeo: Fixed an issue that worked on objects.
  • Arzuna: Fixed an issue where the 'Magical Magnifying Glass' effect was not applied.
  • Aldrin's Second Scythe: Fixed an issue where certain monsters were not being drawn to the skill ‘Soul Grab’.
  • Crew Gun: Fixed an issue where attack speed was not affected.
  • KAAEN - Auto Reloader: Fixed off-handed weapon not reloading.
  • Corrected some spelling effects such as item description effects.
  • Modify or change some other items.

change options: 'King of Pickaxes’ costume
  • (Before) Dash attack power +33%, +1 number of dashes, -25 critical
  • (Change) Dash: When dash attack is successful, dash recovery speed is added. You will no longer be able to wear #Wing items.

[h3]UI[/h3]
  • Changed game play time to count normally.
  • Fixed the issue where the guide text was displayed only in English when changing the control key.
  • Added an option to jump down only with the down key.
  • Added skill cooldown bonus and duration of status effect items to the status window.
  • Changed the status window to show the stats of the food you ate.
  • Fixed an issue where all desserts you ate in the Status window were only displayed as Strawberry Crepe.

[h3]Feedback[/h3]
Thank you for playing the game and for your feedback.
If you encounter any issues while playing the game or would like to provide feedback, please check the link and email address below.
Discussion Board: https://steamcommunity.com/app/753420/discussions/
Email: [email protected]


1.6.0 Hot fixes
  • Linux OS : Fixed a bug that crashed after killing a monster.
  • Daisy Ring Event : Now unavailable when inventory is full.

1.5.8 Update

[h2]Gameplay
[/h2]- Fixed the condition for unlocking the Focus Ability to better match the building's description.
- Fixed an issue that taking no damage while standing still on spikes.
- When using teleport in the dungeon, the room will be selected instead of the teleporter's icon.
- Fixed an issue where health could not be regenerated when the current health was 1 less than the maximum health under certain circumstances.
- Dodging enemy attacks no longer causes status effects.
- Fixed an issue that caused the recovery gauge to appear when dodging an enemy attack while using the Bloodlush Ability.
- Fixed an issue that the game doesn't work when using the anvil under certain circumstances.

[h2]Item[/h2]
- Indulgence of the Devil: The minion imp no longer has physical collision rolls.

[h2]Etc.
[/h2]- Fixed the issue where the image was not displayed properly when entering The Lunar Desert under certain circumstances.
- Letterboxes will be visible at resolution ratios greater than 16:9.
- Fixed an issue that caused the screen to freeze when exiting the window from the credits screen while using windowed mode.
- Fixed an issue that allowed you to select options that were not available when using a controller.
- Fixed some unusual or misspelled translations.

1.5.7 Update

Monster

- Fixed a bug where the door of the room would open without killing the spider.

Upgrade

- Fixed a bug that items can be upgraded regardless of conditions when moving items by dragging in the anvil upgrade menu.
- Fixed a bug that could allow player to take items powered by the Anvil Blacksmith into town.
- Changed the Forestall effect.
The bonus damage effect ignores the enemy's defense and inflicts fixed damage regardless of the current attack speed. The additional damage value has been changed from 10% to 6%.
Items

- Increased the attack speed of all charged weapons.
- Rumble and Arthur: Fixed an issue that caused the weapon to disappear when using the skill after the full swing option was granted.
- Ormungand, Will Cane, Laplacian, Gáe Bulg: The effect now works even with the infinite magazine option.
- Thunder Kunai: Damage changed from 8~12 to 6~10. Fixed an issue where attack speed was not displayed properly.
- Rapier of Super Speed: Damage changed from 5~10 to 4~9. Fixed an issue where attack speed was not displayed properly.

Item Set

- Heliotrope: Secondary weapon attacks no longer recover health.

1.5.6 Update

Dungeon & Battle

- The Anvil/Blacksmith enhancement system has been slightly changed.
1. Anvil and Blacksmith upgrades are now considered separate upgrades. In other words, even items that have been upgraded once as a blacksmith can be upgraded separately from the anvil.
2. Upgrade of the same type is limited to once. Items once used by the Blacksmith cannot be entrusted to the Blacksmith again. (The anvil is the same.)
3. Blacksmith's item performance enhancement value is +10%.
- Blocking or evading Ice/Fire Bats' attack no longer take DOT effects.
- The mark of Lotus is not left behind after the boss is defeated.
- All existing bullets in the room will be deleted at the start of the boss battle.
- Fixed several rooms where rewards could not be obtained.

Item

- Fixed an issue that Witch Sword Livna's fragment attack is triggered by attacks from other weapons.
- Fixed an issue where all attack speeds were reduced when equipped with a Magical Magnifying Glass, even if only one of the main weapons and secondary weapons were ranged weapons.
- Fixed an issue where the Camping Hatchet's ranged attacks were not considered as direct attacks.
- Fixed an issue where the skill of Lu Bu's Spear could not block physical ranged attacks.
- Mondria has been changed to allow reloading even when the bullet is full when using the infinite magazine option.
- Fixed some camera animation errors.

Town

- Fixed an issue where tiles in the village graveyard were not visible properly.

Co-op

- Fixed a bug where the players are forced to return to the village when the dog falls down during the player 1's Minotaur Stake resurrection.
- Fixed a bug where the dog would become intermittently invincible after Kaminela.

1.5.5 업데이트

- Steam Remote Play Together is available now.
- Fixed an issue where the order of the food was sometimes shuffled in the Food Shop.
- Fixed an issue where ally summoned for Indulgence of the Devil was judged monster.
- Fixed an issue where Orange Hairband was still connected to the defeated boss.
- Fixed an issue where Coin Addict set did not activate when the holding gold was less than 10 gold.
- Fixed an issue where the save file would not be deleted from macOS.
- [Japanese, Chinese] Fixed an issue where the text of Anvil Blacksmith was not displayed properly.
- Fixed some rooms and texts.