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The World Next Door News

Trading Cards, Badges, and Backgrounds... Oh My!



We're happy to announce trading cards, badges, emoticons, and backgrounds are now available for The World Next Door players on Steam!

You can show off your trip to Emrys in style! Decorate your Steam page with backgrounds showing off your favorite Emryn shrines (or Liza’s comfy dorm room) express yourself with emotes, show off some beautiful new badges, and collect all 15 of the trading cards. They're live now!

We're hard at work getting more updates and fun events prepped for the near future, so stay tuned!

- Rose City Games team

First 48 Hours Update - Feedback and Improvements



Good morning!

First off, a huge thank you to everyone who picked up the game in the first 48 hours, and for all the amazing folks streaming the game this week! We’re ecstatic to see so many people enjoying The World Next Door and sharing it with others.

We’re keeping a close eye on Twitch, Steam forums, and emails coming our way for feedback on how to improve the game. For example, yesterday we pushed a patch to fix a side quest bug on Steam (that’s good!) and for a bit there, the game had no audio (that’s bad!) Luckily, we learned about it right away from a Twitch stream, and we were able to fix it quickly.

We’ve received other notes, and wanted to run through some of the other fixes we’re currently working on:

  • Casting and tethering precision needs tightening up. We’re aware this is causing frustration during battles, and we’ll be addressing it in our next patch.
  • Camellia identifies as non-binary and uses they/them pronouns. There is copy in one of the side quest descriptions which refers to them as “her” - this is a mistake that wasn’t corrected while our team was developing their character, and I regret not catching it. We’ve updated the script, and this will be resolved in our next patch.
  • Some players are reporting issues playing the game using certain controllers. We tested as much as we could with Xbox 360, Xbox One, PS4, and Steam controllers - if inputs aren’t working for you, please let us know what your setup looks like!
  • Starting the game using keyboard controls needs to be more intuitive and consistant. We’ll be updating our UI and how inputs work in certain scenes to improve the game for playing without a controller.
  • There is an interaction icon that pops up over a trash can in the quad on certain days… this is leftover from content that we cut from the game, so you’re not missing anything there!
  • It’s possible to fail a side quest late in the game if you respond to the characters involved in a very specific way. We’ve fixed the issue and will have this updated in the next patch.
  • There’s a minor typo during Rainy’s side quest. It’s not the wost, though.


Being a small team, the best way for us to continue to improve the game right now is from your comments and emails - so please keep reaching out in Steam discussions!

Have a great weekend!

- Corey

Patch Notes for ver. 1.1.5

Hey everyone, thanks for checking out the game on day 1! We just pushed a small update to address a couple of things. To make sure you have the latest version, look on the title screen in the bottom left corner, and you should see "v1.1.5"

  • An issue where runes weren't populated in one of the sides quests (no spoilers!) has been resolved.
  • A typo was corrected in the first Texting Hours scene (talk about embarrassing, right?)


We're also looking into improving keyboard controls and the areas where tethering and casting runes can sometimes be sticky.

If you're enjoying the game, please consider leaving a review on Steam! We're a small studio, and this is our first release so it really helps us out!

Cheers!

- Corey

The Portals Are Open: The World Next Door is Out Now!



The time has finally come for the portals to open and everyone with a ticket to find their way to Emrys! The World Next Door is out now for everyone to enjoy!

We’ve been talking and sharing as much as we could about the game and what’s in store, but now it’s time for you to experience it yourself. Will Jun be able to find her way home? Will you get to learn why she wears a mask all the time? Will Horace get tired of fireballs?!

We hope you enjoy playing the game as much as we enjoyed creating it! We’ll have lots more words and thoughts and feelings to share in the coming weeks, but right now, our goal is to savor the fact that we’ve shipped our first game!!

Of course, if you’re at PAX East, be sure and stop by the Indie Megabooth, because Will and Jenny are there and would love to say hello…or Oshenda! 😁

Until next time,

Jenny

Preview the official soundtrack on Spotify



We can’t believe our game is coming out next week! You can prepare for your trip to Emrys by checking out the official soundtrack, composed by Andrew Matteson, on Spotify. CLICK HERE and Enjoy!