1. Ring of Elysium
  2. News

Ring of Elysium News

Official Release Patch Notes – Bug Fixes (9.30.2019)

Dear Adventurers,

Welcome to the latest official patch notes for Ring of Elysium. Here are the full details:


Bug Fixes
  • Fixed an issue where the tier 93 reward in the Adventurer Pass was incorrect, we will reissue the correct rewards for corresponding players as soon as possible
  • Fixed an issue where Ymir’s zone border was displayed incorrectly in the DX12 Beta client


Thanks for playing,
ROE DEV Team

Official Release Patch Notes – Bug Fix (9.27.2019)

Dear Adventurers,

Welcome to the latest official patch notes for Ring of Elysium. Here are the full details:


Bug Fixes
  • Fixed an issue that occasionally caused the character's status to be abnormal after deploying the glider on a vehicle


Thanks for playing,
ROE DEV Team

Official Release Patch Notes – Mt Dione LTM, Skins and Shotgun Buffs (9.26.2019)

Dear Adventurers,

Welcome to the latest official patch notes for Ring of Elysium. Here are the full details:


Anniversary Event- LTMania Week 2- Classic Dione
  • Ready for some snow map nostalgia? The second LTM for LTMania is “Classic Dione”! Here’s the details for this exciting gamemode:
  • LTM details:
    • Map- Mt. Dione
    • A deadly snowstorm called “Ymir” is encroaching Mt. Dione, you must get out of the danger zones, fight your way out and secure your seat on the evacuation helicopter
    • Players can select from the Glider pack (starting weapon- Glock), the Snowboard pack (starting weapon- Desert Eagle) and the Climbing pack (starting weapon- Citori)
  • LTM available period:
    • NA server:
    • Every day at 18:00-22:00 from September 26 to October 2 (Pacific Time)
    • EU server:
    • Every day at 18:00-22:00 from September 26 to October 2 (GMT/UTC)
    • AS server:
    • Every day at 18:00-22:00 from September 26 to October 2 (GMT+8)
  • LTM bonus: 3X experience gained


Weapon Skins
  • Introducing the Battlecar-themed Weapon Skin Supply Box- RAMPAGE Box! Open it and you'll have a chance at getting the brand-new skins, including “RAMPAGE”, “Turbocharged”, and more!
  • Players can visit the "Store - Weapon Skin" interface in the game lobby, select and open the RAMPAGE Supply Box to obtain one random weapon skin in the supply box’s reward pool
  • After selecting the supply box, you can also click “Preview Rewards and Rules” in the upper left corner of the interface to preview the reward pool of the corresponding supply box and its detailed rules
  • The cost of opening each Supply Box is 100 E-points
  • Adventurers cannot receive duplicate rewards from Supply Boxes and will receive tokens for any reward they already own. (Uncommon- 1 Token, Rare- 5 Tokens, Epic- 20 Tokens)
  • Reward probability of the Supply Boxes:
    • Epic quality (purple)- 1.5%
    • Rare quality (blue)- 20%
    • Uncommon quality (green)- 78.5%


Graphics
  • Optimized lighting effects on Europa Island
  • Adjusted the effect of “Vignette” filter option


Gameplay
  • Improved shotgun consistency by reducing the pallet spread for Citori, R870, and Origin-12
  • Optimized the ADS scope sway when players are located on top of vehicles
  • Optimized grappling hook’s interaction with vehicles
  • Players can now enter vehicles when they are located on vehicles that are moving


Quality-of-life
  • Added a new option- Apply teammate colors for HUD elements, after enabling, teammate colors on various HUD elements will become the corresponding player color in the team instead of the default color


Bug Fixes
  • Fixed a client crash
  • Fixed an issue where the All-terrain vehicle didn’t show vehicle appearances after its upgraded to Battlecar
  • Fixed an issue where Mosin-Nagant’s scope was displayed incorrectly in DX12 client
  • Fixed an issue where the camera moved itself after going into ADS in some cases
  • Fixed an issue where characters’ hit effects are displayed incorrectly when they’re on a vehicle
  • Fixed an issue where players can upgrade/repair the other vehicle when there’s two vehicles located side by side
  • Fixed an issue where characters didn’t lose HP immediately after jumping off high-speed vehicles
  • Fixed an issue where characters’ location display on the UI is incorrect after getting knocked down on vehicles



Thanks for playing,
ROE DEV Team

Official Release Patch Notes – One Year Anniversary Update (9.19.2019)

Dear Adventurers,

Ring of Elysium is officially 1-year old! Over the past year, we have all witnessed the evolution of ROE together, thank you for sharing this incredible moment with us. We have prepared tons of exclusive events, gifts, and game changes for today's content update, check out the full details below and let's join the celebration!


Anniversary Event- Unlock Exclusive Anniversary Characters
  • Event period: September 19 to October 16
  • Added four types of event items- Hikage's mask, Alfonso's helmet, Saki's armband and Stella's headphones, they can be used to redeem Exclusive Anniversary Characters
  • During the event, players can obtain the event items via the following ways:
    • Participating in the daily lobby check-in
    • Eliminating opponents in non-training mode games
    • Looting airdrops in non-training mode games
    • Placing at top 12 in Squad mode and top 40 in Solo mode in non-training mode games
  • After collecting enough character fragment items, you can redeem the corresponding Anniversary Exclusive Character to unlock it permanently or redeem other rewards at the Event Center in lobby
  • Please note that you do not need to own any previous season characters in order to use the Anniversary Exclusive Characters
  • After the event, Hikage's mask, Alfonso's helmet, Saki's armband and Stella's headphones will be reclaimed by the system


Anniversary Event- Daily Check-in
  • Daily check-in continues for four weeks from September 21 to October 16 (Pacific Time), make sure to check-in daily to receive event items that can be used to redeem your favorite Anniversary Exclusive Character!


Anniversary Event- LTMania Week 1- Supercharged
  • Introducing LTMania- four weeks of limited-time mode madness! We will be running one special LTM each week, the LTM for week 1 is called “Supercharged”, here’s the details for this exciting gamemode:
  • LTM game-rule details:
    • Significantly increased loot quantity and rarity
    • Volcanic ash encroaches the map faster
    • Airdrops spawn more frequently, and doubled the number of airdrops spawned
    • Increased the amount of vehicle spawns
    • All vehicle spawns are upgraded Battlecars
    • Removed non-upgradeable vehicle spawns such as sports car and tuk-tuk
  • LTM available period:
    • NA server: Every day at 18:00-22:00 from September 19 to September 25 (Pacific Time)
    • EU server: Every day at 18:00-22:00 from September 19 to September 25 (GMT/UTC)
    • AS server: Every day at 18:00-22:00 from September 19 to September 25 (GMT+8)
  • LTM bonus: 3X experience gained




Anniversary Event- FREE Anniversary DLC
  • Over the past year, we have all witnessed the evolution of ROE together, thank you for sharing this incredible moment with us. To give back to the community, we have prepared a FREE anniversary DLC packed with exclusive goodies, including a M4A1 weapon skin, a special accessory, a special portrait, and a thank you letter
  • Please note that this DLC will only be available from September 19 to October 16, 2019, make sure to head to our Steam store page to download the DLC before it’s gone!


Graphics
  • This update brings improvements to the game’s graphics from three aspects: environmental lighting, exposure, and post-processing. To learn more about the story behind this update, head to our previous Developer Insights post
  • Please note that in order to experience this update, players will have to use the DX12 client and select the "standard" graphics quality
  • Added three filter options to the graphic settings- Vignette, Film Grain, and Chromatic Aberration. Players can choose them according to their preferences

(In-game screenshot after the three filter options are turned on)

Gameplay
  • Grappling hooks can now hook onto vehicles
  • Sprinkled some sweet anniversary decorations and fireworks around the Europa Island and Mt. Dione map in celebration of the anniversary
  • Updated the airdrop’s appearance to a birthday cake in celebration of the anniversary
  • Temporarily disabled Ashen Eye for LTMania's LTMs
  • Adjusted the P90 holding position when sprinting


Quality-of-life
  • Players can now spectate their teammates in Squad mode, and spectate opponents after their entire squad is eliminated
  • Teammates’ tombstone icons on the map now disappears after 3 seconds
  • Added a new option- Apply teammate colors for quick-marks, after enabling, quick-mark colors will become the corresponding player color in the team instead of the default white color
  • Added four keybind settings for different quick-mark commands


Store
  • Introducing the new arrivals in Store with a 20% discount for the first week! New arrivals include Adventurer Character-themed accessories and various vehicle appearances
  • Added three brand-new weapon skins in the Token Shop- M200 “Alice”, M82A1 “Friday”, and FAL-G “Edmund”, make sure to check ‘em out!


Lucky Draw update
  • The Lucky Draw system is back and updated with new rewards! With an alluring prize pool including Friday-themed traversal equipment appearances, LVOA-C “Purple Prism” skin, and brand-new vehicle appearances!
  • Event Period: September 19 to October 16, 2019 (Pacific Time)
  • Event rules:
    • Players can find the Lucky Draw interface by visiting the “event center” in the lobby
    • This event is divided into four 7-day stages, players can draw 5 times during each stage and each draw costs 50 E-Points
    • Players are guaranteed to get one item from the prize pool per draw, and items already drawn will not be repeatedly rewarded


Adventurer Character
  • Enabled Alice – Huntress, Huntress Style A and Huntress Style B


Bug Fixes
  • Fixed several incorrect collisions (invisible walls)
  • Fixed an issue where backpack accessories on certain Stella characters styles were floating
  • Fixed an issue where AI bots in Training mode occasionally didn’t move
  • Fixed an issue where some 3D-view icons remained after switching to top-down view during spawn selection
  • Fixed an issue where the Citori’s aiming position after going into ADS is incorrect when using the default female character



Thanks for playing,
ROE DEV Team

Developer Insights (September 2019)

Dear Adventurers,

Since the last developer's insights post, we have launched the Adventurer Season 5- Battlecar Rises, reached the 10 million total player milestone, and participated in the Gamescom 2019 in Cologne, Germany, sharing the spotlight with other world-class AAA titles. While we continuously improve the game, we still pay close attention to player feedback and actively carry out related development and optimization. Last week, we deployed a series of gameplay and QOL changes, including the G36, Glider/Flashbang buffs, character movement improvements, and more. This time around, we're going to continue the momentum and release another significant improvement for the graphic side of ROE. In addition, we will also reveal some details on the upcoming first anniversary celebration month of Ring of Elysium, which starts on September 19. Let's jump in!

DX12 client - graphic quality improvement

After the client team "allocated the DX12 skill point," they began to continuously upgrade the client from both a technological and performance standpoint. This is not the first time Ring of Elysium has been optimized for graphic quality, and it won't be the last. This time around, we are going to improve the graphics of the game from three aspects: environmental lighting upgrades, new exposure, and post-processing technology. We expect this update to be released on September 19, 2019, which is the 1st anniversary since Ring of Elysium's Early Access launch on Steam. To experience this update, players will have to use the DX12 client and select the "standard" graphics quality.

First, let's talk about environmental lighting

For a very long time, we've been committed to presenting you a better visual experience with a focus on optimizing the game's artistic style, dynamic weather, and terrain/vegetation designs. And environmental lighting performance is another one of the most important direction we have been paying attention to. This feature allows the player to experience a more immersive game world by visually and intuitively, letting players sense changes in time and weather through different ambient lighting effects.

For ROE, the difficulty of ambient lighting is the challenge that comes from our dynamic weather system, which is rarely seen in Battle Royales. Usually, game environment lighting is fixed in time or weather, this makes it easier to handle static time and ambient light rendering in weather conditions. But Ring of Elysium has more than a dozen of different weather settings, which cause varying light and shadow performance in both indoor and outdoor environments, traditional solutions cannot deal with complicated scenarios like this.

Finally, our client team has made a breakthrough and implemented the first iteration of the "real-time dynamic global illumination" system that supports these real-time dynamic weather changes.

After this update, the ambient lighting system will be upgraded in a comprehensive way, enhancing the realism and integration of characters and scenes to improve the overall quality of graphics rendering, making it look more natural (especially indoors).

For a more intuitive presentation, let's take a look at the comparison screenshots!

(Looking closely at the character and the weapon in the comparison screenshots, we can clearly observe that after the lighting update, the indirect illumination of the environment causes the light to be reflected on the floor and reflected on the weapon and the character. Through the indirect illumination interaction of the environment, the object, and the scene in the ambient light is more uniformed.)


Later this year, we will release the finalized, complete version of the "Full-time dynamic global illumination system," where players will be able to experience subtle and realistic lighting changes during the weather transition for an even better gaming experience.

Exposure and post-processing technology

As you can imagine, color and post-production are very crucial parts when it comes to graphics, they both play a key role in the overall visual presentation of the picture.
We are happy to announce that the QuickSilverX engine can now achieve a "perfect docking" with DaVinci Resolve, a professional application widely used in the film and television industry.

This means that the game will automatically select the most suitable brightness in various lighting environments, not only to make the graphics look better but also to make the shadows and other dark spots display more details.

In other words, with the help from DaVinci Resolve, we can finally present the delicately designed color palette to players accurately. As an example, among the widely used game engines in the industry, only powerful engines such as Frostbite used in Battlefield 5 fully supports DaVinci Resolve. Our vision is to continue making breakthroughs and innovations in ROE's graphics to bring you the best game quality possible.

In addition, we will be adding some movie-style filter options to the graphics settings: Vignette, Film Grain, and Color Fringing. Players can choose them according to their preferences.


---------------------[In-game screenshot after the filter options are all turned on]---------------------


Ring of Elysium - 1st Anniversary Celebration Month

Ring of Elysium's Early Access was launched on September 19, 2018, we went from 0 to 10 million total players, from Adventurer season 1 to season 5, scored an 8.5 review by IGN, and a 73% rating on Steam. All of that progress is inseparable from the support and encouragement of our amazing players. To express our gratitude and give back to the community, we have prepared a variety of in-game and community events for the occasion.

During the Anniversary Month, we have prepared a FREE Anniversary DLC (downloadable via the ROE Steam store page), a limited-time event for players to collect and redeem exclusive special-variations of previous season characters, 4 weeks of special limited-time modes, and an official eSports event. On top of that, we're also going to sprinkle some fun decorations around the map to fit the theme of the celebration month.

The 1st Anniversary Celebration Month officially begins on after the September 19 update. Let's join the celebration!


More QOL changes

We've been continuously optimizing various details of the game and making QOL improvements to provide a better gaming experience for everyone. Here are a few more changes you can expect coming very soon:
  • Allow spectating in Squad mode after the entire squad is eliminated
  • Marking system optimizations, allowing customization for teammate mark colors, and set separate keybinds for different quick-marks


That sums up this issue's Developer Insights. As always, thank you for reading and your support, make sure to leave your feedback in the comment section below and we'll see you next time, cheers!

-ROE DEV Team