Official Release Patch Notes - 6.26.2019
Dear Adventurers,
Welcome to the latest official patch notes for Ring of Elysium. Here are the full details:
Thanks for playing,
ROE DEV Team
Welcome to the latest official patch notes for Ring of Elysium. Here are the full details:
Added support for some AMD graphics cards to the DX12 Client Beta testing software and minimum hardware requirements, the latest requirements are as follows:
- OS: Windows 10.0.10586 (Threshold 2 1511) and above
- RAM: 8GB and above
- Graphics card (Nvidia): GTX 1060, 1660, 1660Ti, 1070, 1070Ti, 1080, 1080Ti, 2060, 2070, 2080, 2080Ti, GTX 1050Ti, GTX 1050, GTX 960, GTX 970, GTX 980, GTX 980Ti, Titan,
- Graphics card (AMD): RX 550, RX560, RX570, RX580, RX590, RX VEGA56, RX VEGA64, RX Radeon VII, R9 390, R9 380, R9 370
- New: RX 480, RX 470, RX 460, R9 Nano, HD 7850, HD 7870
Adventurer characters
- Enabled Max - Pioneer Style A, Pioneer Style B
- Enabled Big Joe – Radiant Knight, Radiant Knight Style A
Performance
- Optimized rendering for vegetations, slightly increasing the overall FPS
UI
- Removed the “High-tier Loot Area” description in the Ashen Eye spawn-selection interface
- Optimized the “Free Stella M4A1 weapon skin” event’s background art in the Event Center interface
Bug Fixes
- Attempted to fix an issue where players would get stuck at 3% during loading screen
- Fixed an issue where certain objects are not rendered under the recon drone perspective
- Fixed an issue where destroyed vehicles can be marked as well
- Fixed an issue where the recon drone cannot be marked
- Fixed an issue where the MP5’s muzzle model was displayed incorrectly
- Fixed an issue where the O2King display UI was flickering abnormally when entering the safe zone in Ashen Eye game mode
- Fixed a rare issue where the weapon model disappeared after going into ADS
Thanks for playing,
ROE DEV Team