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Contraband Police News

Week 1 Patch

[h3]Comrades[/h3]

As promised, we just released an update that fixes the following issues:
  • Acaristan was too dangerous. We have reduced the number of ambushes and police cars are now much more durable!
  • Accepting missions and answering the phone no longer cause an instant losing.
  • Problems related to the photo of drivers in the passport will no longer occur.
  • The inspection summary now shows the correct places in the smuggler's car where contraband was hidden.
  • The achievements First Investment, Steadfast, Double Agent and are now obtainable.
  • Constable Repnin had many car accidents. We told him to keep further away from the parked car.
  • Sometimes our opponents were too afraid of a fight and stayed hidden for too long. We gave them some vodka for courage! ːsteamhappyː
  • We fixed incorrectly displayed data in documents for languages: Chinese, Japanese, Thai.


We already have tasks gathered for the next patch, which we will release next week.
Such as:
  • Random crashes during gunfight
  • Sometimes game loading blocks at 0%
  • Runaways are too fast! You can never catch a fast one with your Azam.
  • Blocking in various places in the area.
  • Fix for the tower sniper (problems with shooting)
  • Blocker on lumbermill shootout (day 5)
  • Incorrect stamp checking

At the same time, we are working on the Free Mode, which you often ask for. There will be many additional settings that will allow you to adjust the gameplay style to your preferences. (Shootouts on/off, ambushes on/off etc.)

Glory To Acaristan!
Crazy Rocks Team

Thank You!

[h3]Comrades[/h3]

It's hard to put into words how I feel right now...

6 years of work, ~1400 days of challenges and difficult technical and artistic work...
Everything pays off now when I read your positive reviews. When I see you notice every detail we've been working on. When I see on Youtube, Twitch how much you enjoy our game!
95% of positive reviews and 6500 player at the same time is the biggest reward a game developer can imagine...

I am deeply touched and grateful for how you have experienced our world, gameplay and all the work we put into Contraband Police.
Thanks to you, we feel even more motivated to continue working on the game: creating add-ons, optimizing and fixing other issues.

In the interest of the highest quality of the game, tomorrow at 7PM CET we will introduce an update that fixes some of the issues you have already reported, e.g. too hard and frequent road attacks.

We wish you all good moments spent in the game.

Glory to Acaristan!
Crazy Rock Team

The game is released!

Comrades!

The moment everyone was waiting for has come -
The gates of Acaristan have been opened!

The entire Crazy Rocks Team has done a titanic job overcoming literally thousands of problems on the way to a shared vision of the game.
Each of us put a piece of his heart into this work - a player's heart because we are also players!

This project would not have been created without the support of Kris, Alex and Kuba (PlayWay S.A.),
who invested in it and trusted our actions until the very end - allowing for the implementation of more
ambitious features and giving time for solid technical refinement.

We hope that you will enjoy our game and promise full technical support. We are also planning further development works,
such as an additional mode (Inspector) - only at the outpost, no limit of days and
additional side missions in individual locations. As usual, we will also listen to your ideas and implement the most interesting ones!

Thank you for your support so far in the form of important comments, suggestions and caught bugs.
It is also thanks to you that the game has become so popular, which made it easier for our investors to decide to continue
financing the project! None of my work so far in my life has been so appreciated - you are wonderful!

We wish you successful service at the Karikatka border crossing!

Stan &
Crazy Rock Team

Contraband Police - Live Stream with developers

Comrades,

We cordially invite you to watch our live stream from 12 A.M.
We will talk about project development process and a bit about it's further development. During the stream, at 3 P.M. - the game will be released!

Stay with us.
Crazy Rocks Team

Goal III reached!

[h3]Comrades![/h3]

When I checked our wishlist today, I couldn't believe my eyes. 290K!!!
We didn't expect such an action from you - it's amazing!
As promised, the discount is now 12%!



Thank you for your help! Only 2 days left!

See you in Acaristan,
Crazy Rocks Team