1. Contraband Police
  2. News

Contraband Police News

From the Garage to the Border!

[h2]Two games, endless excitement! 🛠️🛂[/h2]

This bundle combines hands-on repairs with the intensity of border patrols. Dive into mechanical challenges during the day and take on smugglers by night. It’s a perfect mix of strategy, creativity, and action-packed gameplay.

If you love solving problems and staying one step ahead, this bundle is for you.

Have fun and enjoy the games! 🚗✨

https://store.steampowered.com/bundle/49503/

Update 10.6.1

[h3]Endless Mode:[/h3]
  • Fixed the opening of Level 2 outhouse doors.
  • Fixed the display of mission rewards on the map.
  • Fixed the display of the indicator above the lever after upgrading it.
  • Restored damaged quest giver cars in side missions.
  • Added combat behavior for the quest giver.
  • Sped up the UI display for the "Plane Drop" mission after accepting it.
[h3]Challenge Mode:[/h3]
  • Fixed the calculation of rewards and penalties for inspections.
  • Fixed missing penalties for killing animals.
  • Fixed smuggler hints not appearing.
  • Fixed the display of data in the game summary window.
[h3]Achievements:[/h3]
  • Fixed the "Bloody Bumper" achievement.
  • Fixed the "Gentleman on the Road" achievement.
[h3]Inspections:[/h3]
  • Fixed the dissolving effect of discovered contraband.
  • Fixed the highlighting of fields in documents when using the comparer.
  • Fixed drivers closing their eyes in photos on documents and "Most Wanted" posters.
  • Updated the UI design for document comparison.
[h3]Other:[/h3]
  • Fixed a bug causing the game to be lost after a companion's death during the Outpost Attack.
  • Fixed a bug related to dying during desertion in an Outpost Attack.
  • Fixed a bug with the exclamation mark appearing above the player's cabin during a mission.
  • Fixed issues related to window destruction.
  • Fixed companions turning wrong direction when opening doors in the office.
  • Fixed the display of the night summary when there is limited data.
  • Fixed flashlight flickering at night.

Nominate Us!

[h3]Comrades![/h3]

The awards time has come, and Contraband Police has a shot at earning its place among the best games in this year’s Steam Awards!

As a team of passionate creators, we believe that a great game is born from hard work and love for the craft. That’s why we continue to improve Contraband Police, striving for perfection and always keeping your feedback at the heart of our work.

If Contraband Police has given you unforgettable fun and you value our ongoing efforts, we’d be honored to receive your nomination in the “Labor of Love” category.

Glory to Acaristan!
Crazy Rocks Team

1 Million Copies Sold!

[h2]Comrades![/h2]

We are proud to announce that Contraband Police has surpassed the incredible milestone of 1 million copies sold on Steam! This is a massive achievement and a shared success. Your support and feedback are invaluable to us, and we have no intention of resting on our laurels. In the spirit of progress, we’re bringing you a new update packed with significant gameplay changes!

[h3]Optimization[/h3]
Comrades, our hard work on optimization has paid off! We’ve improved the game’s performance, resulting in up to 20 additional frames per second! The game now runs smoother than ever, even on less powerful machines.



[h3]Driving Improvements[/h3]
We haven’t forgotten about your driving experiences. With numerous tweaks, vehicle controls are now more intuitive and realistic. From now on, enjoy every mile you travel on the roads of Acaristan!



[h3]Weapon Enhancements[/h3]
The latest update brings significant improvements to weapon mechanics. Your favorite firearms now feel more dynamic, delivering a true sense of impact. With realistic recoil, inertia, and enhanced sound effects, every battle will have a completely new level of intensity.



[h3]New Enemy Tactics[/h3]
Enemies have become smarter! We’ve introduced a new mechanic allowing foes to take advantage of their surroundings. They can now hide behind trees and other objects, making them harder to detect in the field.



[h3]Console Release[/h3]
The main development work is complete, and as soon as we’re confident the game meets our quality standards, we’ll announce the exact release date.



[h3]Update 10.6.0[/h3]
In this version, we’ve fixed the most troublesome bugs affecting gameplay and mechanics. Additionally, we’ve polished several details to enhance the overall experience.

Comrades, thank you for your support and dedication, which has brought us this far! We’re preparing a major announcement that will detail the future development plans for Contraband Police. Stay ready, as the future promises to be exciting!

Glory to Acaristan!
Crazy Rocks Team

Update 10.6.0

[h3]Inspections:[/h3]
  • Fixed the animation for handing over documents.
  • Fixed an issue where smuggler cards wouldn’t disappear for multiple days.
  • Fixed a bug related to killing a driver after allowing them into the country.
  • Fixed a bug where a prisoner would return to the vehicle after being killed in custody room.
  • Fixed incorrect voices for some drivers telling stories.
  • Fixed a bug related to the driver exiting a car without doors.
  • Fixed sound muffling when looking under the car hood.
  • Added the ability to open spare tires with the same tools used for regular tires.
  • Improved driver rotation angles when interacting outside the vehicle.
  • Restored the ability to cancel document comparison by pressing "Esc".
  • Disabled automatic opening of the exit gate when a driver escapes from the outpost.
  • Blocked drivers from escaping the outpost during the Outpost Attack.
  • Modified the bribe mechanic, now detectable only if other officers witness it.
[h3]Combat:[/h3]
  • Fixed missing body parts of enemies at road ambushes.
  • Added new death animations.
  • Added Officer Manalov's behavior during a shootout at the Labor Camp.
  • Added corpse reactions to impacts and gunfire.
  • Adjusted enemy aim points at close range.
  • Adjusted the volume of sound effects.
[h3]Civilians:[/h3]
  • Improved civilian panic behavior.
  • Added animations for quick entering and exiting vehicles.
  • Fixed panicked drivers raising their hands off the steering wheel.
[h3]Companions:[/h3]
  • Fixed Comrade Moscowitch’s eye-tracking behavior towards the player.
  • Adjusted companion approach distance towards the player.
  • Blocked the ability to send companions to the Labor Camp.
[h3]Missions:[/h3]
  • Fixed cars disappearing during the "Convoy" mission.
  • Fixed a bug related to ordering transport to the outpost at the start of a mission.
  • Blocked the ability to steal Gavrilov's car during the "The Traitor’s Hideout" mission.
  • Disabled Gavrilov’s dialogue trigger for other characters after completing "The Traitor’s Hideout" mission.
[h3]Tutorial:[/h3]
  • Fixed an issue with arresting smugglers before finding their contraband.
  • Fixed sound issues after using "Alt+Tab" on first day.
  • Fixed missing megaphone announcement after arresting the last driver on day two.
  • Fixed prisoner animations in the quarry on day three.
  • Fixed a bug related to restarting the game on day three.
  • Fixed bugs related to inspecting the last car of day five.
  • Blocked the achievement "Sprinter" from being unlocked on day five.
[h3]UI:[/h3]
  • Fixed issues with displaying interaction UI.
  • Fixed crosshair display bug after drinking alcohol.
  • Corrected the display of the Daily Summary list.
  • Blocked display of mission exclamation marks on the Duty Folder.
  • Disabled the cargo list UI when loading a game outside the outpost.
[h3]Sounds:[/h3]
  • Fixed combat music playing instead of ambient music.
  • Increased the frequency of ambient music.
  • Restored item drawing and storing sounds.
[h3]Other:[/h3]
  • Updated descriptions for the "Rest" and "Comparing Documents" hints.
  • Fixed time progression stopping after purchasing items on the computer.
  • Changed terrain tessellation settings to on/off.
  • Fixed player being moved away when exiting vehicles.
  • Fixed the display of certain texts in the Thai language.
  • Fixed bugs related to quickly drawing and lowering items.
  • Fixed loading screens for certain upgrades in the computer.
[h3]Hotfix 26 November 2024:[/h3]
  • Fixed low FPS and black screen issues related to ordering contraband and tools transport.
  • Fixed overly bright concrete materials in the Old Ruins.
  • Added a hint about picking up the pistol in the Day 5 Tutorial.
[h3]Hotfix 27 November 2024:[/h3]
  • Fixed prisoners getting stuck in fear animations in the prison.
  • Fixed prisoners standing on benches after being transferred from the patrol car to the prison.
  • Fixed missing exclamation marks above escapees.
  • Fixed a bug where two days were skipped when sleeping in Challenge Mode.
  • Fixed missing text on buttons in Challenge Mode.
  • Fixed a bug preventing fast travel to the outpost after skipping the Tutorial.