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Occupy Mars: The Game News

Special Halloween patch!

Hey Martians!


Trick or treat! 🎃🚀 Version 0.185.4 has just landed on Steam! – it’s packed with something extra special! This update brings Halloween spirit to the Red Planet with all-new decorations. 🎃🕸️

We took this opportunity to fix a few critical bugs that affected the gameplay significantly. Take a look at full changelog below 👇

[h3]Changelog 0.185.1 -> 0.185.4[/h3]
  • 👻Added exclusive halloween decorations💀
  • Fixed various issues with being unable to load save
  • Fixed another issues with infinite sleep
  • Fixed blocked interactions after loading the tipper
  • Fixed game taking too long to exit to the desktop
  • Fixed crashes when drilling meteorites
  • Fixed oxygen issue in the capsule

No worries, the Halloween content is just here for a limited time as a fun seasonal easter egg 🎃👻. Behind the scenes, we’re focusing on the next major update with improvements to core game mechanics and new features. Stay tuned for more exciting developments on Mars!

As always, if you run into issues or have any questions, reach out on our social channels. Links below! 🔗 Every bit of your feedback brings us closer to a smoother Martian adventure – we couldn’t do it without you! 🚀💙

Happy Halloween, and enjoy exploring with a festive twist! 🎃 Thanks for being part of our incredible community on Mars!

Yours,
Occupy Mars team

0.185.1 now available on default branch!

Hey Martians!


How’s life on Mars going? 🚀 For those who haven’t tried the 0.185.1 version yet, good news! We just pushed it to the default branch! Now all players can enjoy it! 🎮 Isn't that great? 😄

[h3]Changelog 0.184.3 -> 0.185.1 default[/h3]

Check the previous devlog to read more detailed info about this update:
https://store.steampowered.com/news/app/758690/view/4673136874560590957?l=english
We also fixed some save-related issues reported on the testing branch between v0.185.0 and v0.185.1.

Huge thanks to everyone who decided to support the game development by trying the newest patches on the public_testing branch 🙌 and sending us bug reports 🐞. We wouldn’t have gone so far without you! 🚀💙 We are now working on the next update 💪

And as always, if you run into any issues or have questions while playing version 0.185.1, don't hesitate to contact us via our social media platforms. There are also many previous versions available on separate branches on Steam in case you want to continue playing the earlier version.

Your feedback is crucial in helping us enhance the game experience. 🎮 We truly value your insights, so feel free to share your thoughts or comments with us. Thanks for being a part of our community! 📱💬

Yours,
Occupy Mars Team

Devlog #94 - 0.185.1 on public_testing!

Hey Martians, 🚀


Hope you’re all ready for trying the newest patch, 0.185.1 which just landed on the public_testing branch! 🎮

[h4]Changelog 0.185.0 -> 0.185.1 public testing 🛠️[/h4]

Today’s changelog is going to be pretty short as we mainly focused on fixing the issues with loading save states. We were able to isolate and eliminate two culprits and we're working on another one along with further fixes.

Thanks in advance for letting us know about any issue or concern that you’ll potentially run across during the gameplay. Your commitment and engagement in testing is truly appreciated! 🙏 If public tests of the 0.185.1 will be successful and there will be no new major issues reported, we plan to push it to default branch too.

---

[h3]Wait, that's not all![/h3]



To commemorate the famous English mathematician of the XIX century, and the first programmer in history, we’re taking part in Ada Lovelace day on Steam. 🖥️

To celebrate with us, you can purchase many awesome games about automation, coding and engineering at special prices! 🎮

Occupy Mars the game and Occupy Mars supporter pack are now -35% off! 🚀

Now, have fun and take care. 😊

Yours,
Occupy Mars Team




0.185.0 now available on public_testing!

Hello, fellow Martians!


How’s the Anniversary update discovering going? How do you like it so far? It’s been 2 weeks since we released it, but don’t let it discourage you, we would still love to hear from you! 💬💖

Today we’re coming with another patch, containing many bugfixes, based on your reports. 🐛

Before you start the game, we kindly recommend making a backup of your save files as a precaution. 🔄💾 While nothing should go wrong, it's always better to be safe and ensure your progress is protected 👍

[h2]Changelog 0.184.3 -> 0.185.0 public_testing[/h2]

See the changelog we’ve prepared for you, below:

[h3]List of bugfixes:[/h3]
  • Significantly increased suit charging speed when using small solar panel (not applicable on Madman)
  • Fixed player being stuck in tablet
  • Fixed player blocking in rover's inventory screen
  • Fixed game locking while driving
  • Fixed player not being able to use workbench
  • Fixed inability to keep grinding after the point in minigame disappeared
  • Fixed inconsistency in outposts' textures
  • Fixed disappearing jetpack
  • Fixed wrong info on water detector lvl3 screen
  • Fixed hanging trailer in hangar
  • Fixed player losing oxygen in base after grinding parts of it
  • Fixed incorrect view on electricity tab on radar
  • Fixed constantly increasing electricity points
  • Fixed "Continue" button allowing to start loading old saves
  • Fixed event follow issues
  • Fixed tank pack decoration coming back after save/load
  • Fixed rock merging with another rock
  • Fixed freeze in introbase after scrubber explosion in TPP
  • Fixed item spawning under the outpost
  • Fixed magenta in introbase in explosion scene
  • Fixed shockwave magenta
  • Fixed missing blueprints and technologies
  • Fixed no keybind assigned to spectral detector by default [AZERTY]
  • Fixed missing various keybinds [AZERTY]
  • Fixed missing colliders in airlocks
  • Fixed missing landing capsule collider
  • Fixed various translation issues
  • Fixed blinking texture in outpost
  • Fixed various UI issues
  • Fixed disappearing vehicles after death
  • Fixed sleep loop animation
  • Fixed grinded probe coming back after save/load
  • Fixed black tools in FPP
  • Fixed grinder animation wiggling too quickly
  • Fixed targeting of increase speed points
  • Fixed incorrect translation in tutorials [all languages]
  • Fixed no voice of journalist NPC near the TV
  • Fixed rock blocking marstruck
  • Fixed cables and pipes appearing in player's hand without pressing corresponding button
  • Fixed dropping O2 bottle causing it hover in air
  • Fixed overlapped text in tutorial panel
  • Fixed disappearing items after being transferred from printer inventory to container
  • Fixed issue with scanning rocks
  • Fixed inconsistency in building recipes for big antenna in big crusher and building mode
  • Fixed non-grindable lamps
  • Fixed some items falling behind seats in capsule making them unable to pick up
  • Fixed too low default position of transformer ghost
  • Fixed heavy suit battery slot being wrong placed
  • Fixed loading screen typo
  • Fixed incorrect button in decorations tutorial

[h3]Improvements:[/h3]
  • Added new music
  • Added automatic disable of rover's lights
  • Added new sorting connections priority method

If you’d like to try the patch, you’ll need to change the branch on Steam, which is easy-peasy! 🍋 Check the instructions we provide below and find out for yourself.

[h3]Known issues:[/h3]
  • Antennas not having reach until the save/load
  • Various issues with water pump
  • Player getting stuck in truck’s container
  • Disappearing solder tool from the workbench
  • Display issues on ultra-wide monitors
  • Respawning outposts after save/load
  • Supply drops issues: occasionally falling underground, disappearing names from the target point and reappearing in a different location
  • Rocket kit components falling underground
  • Not being able to merge MREs
  • O2 bottle doesn't equipping automatically
  • Empty water source in sink, even though the building has water provided
  • Various issues with room system (eg. external oxygen and pressure reaching maximum levels after exiting the capsule and closing the door)
  • Crashes when drilling meteorites
  • Exiting the ATV causing the game to crash. Temporary solution: lower texture quality in video settings
  • Some type of rocks not “melting” in rover’s trailer
  • Sound issues with upgraded grinder and ATV
  • Strange looking speed up points after load
  • Charging suit from the vertical tank not working
  • Remote control tech - battery & pump screens remain on the radar, remote control stops working when the pump is upgraded (only with pump station)
  • Not being able to push the tank after the "try again" screen is displayed [intro base]
  • Trash bin in HQ not working
  • Grinding minigame not always working properly
  • Autosave occurring earlier than tiredness regeneration
  • Issues with loading quick saves
  • Random crashes occurring due to high VRAM consumption
  • Various issues with appearing and disappearing items in inventories
  • Auto light control not working properly when lights were turn on while not sitting in rover's driver seat

[h3]How to change branches?[/h3]
  1. Right-click on the game from your Steam library
  2. Properties…
  3. Betas
  4. Beta participation
  5. Select public_testing from the all available branches from the drop-down list


If you encounter any issues or have concerns while playing version 0.185.0, feel free to reach out to us through our social media channels. We appreciate your feedback, as it helps us improve the gaming experience. 🎮 Your input is valuable, so don't hesitate to share any thoughts or observations. Thanks for being part of our community! 📱💬

Yours,
Occupy Mars Team




Devlog #92 - first Anniversary update patch!

Hello, fellow Martians!


It’s been a few days since the release of the Anniversary update. We’re no less excited than you are! Today, we’re coming to you with a first patch, containing hotfixes for the most often reported bugs and known issues.

[h2]Changelog 0.184.2 -> 0.184.3[/h2]

[h3]List of bugfixes:[/h3]
  • Fixed issue with being unable to pick up the bottle from CO2 scrubber with auto-fill option enabled
  • Fixed issue with infinite filling of oxygen bottle in CO2 scrubber
  • Fixed rover sinking under the terrain making it impossible to drive after resetting it from the vehicles tab level
  • Fixed issue with disappearing circuit board from the broken quad after loading the save
  • Fixed doubled probe appearing and other issues related directly to it
  • Fixed minimum required amount of sleep being shown too late




Update the game and try it out.

And as always, if you encounter any issues or concerns during the gameplay, don’t hesitate and let us know! We appreciate every single report. And we continue working on next patches.

See you on Mars!

yours,
Occupy Mars team