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Occupy Mars: The Game News

Nuclear Update just landed on testing branch!

Greetings Martians! ๐Ÿš€


[h3]The Nuclear Update v0.152.7 went live on nuclear_update_preview branch![/h3]

This is for all of those who couldn't wait anymore - switch to the beta branch on Steam and have fun. But first, let's have a little sneak-peek ๐Ÿ‘€of what's waiting for you and watch the brand-new trailer ๐ŸŽฌ below:

[previewyoutube][/previewyoutube]
โ•โ• The new update is now available on both nuclear_update_preview and public_testing branches on Steam. โ•โ•

We have decided to release it on the beta branches first because we want to gather your feedback ๐Ÿ’ฌ regarding any bugs, and most importantly, the necessary balance and economic changes following the introduction of new mechanics.

Although we've been testing it for some time, this version may contain bugs ๐Ÿ› so, just in case, please first backup your save files located in:

C:\Users\%USERNAME%\AppData\LocalLow\PyramidGames\OccupyMars\SaveData

[h3]How to switch the branch: [/h3]



And finally, let's take a look at a full list of bugfixes and implemented features! To summarize the most important ones, we have prepared a graphic ๐Ÿ“ท, bringing them all together:



[h3]Changelog v0.142.8 -> v0.152.7 Major Update[/h3]

Features - what we have added:
  • pump extension
  • uranium centrifuges
  • automated miners
  • kilopower reactor
  • random events: supply drops, meteorite fall, probes and special sandstorms - check your tablet notifications for more info!
  • pendrives adding a boost of experience points
  • upgraded circuit board boxes to store also pendrives
  • pump station extension technology
  • visual upgrade of building coloring
  • experience points when arriving at a landmark
  • landmarks mechanics - when discovering a new historical place, the player can find a pendrive
  • new languages - Dutch, Ukrainian and Romanian
  • the coloring system of ready to load rocks
  • rearrangement of tablet buttons
  • water spot on Corolev Crater
  • new technologies in the tech tree
  • historical place containing Mars 3 Lander
  • historical place containing Mariner 4 Probe
  • model of Opportunity rover
  • description of game modes in the Main Menu
  • new locations to the Historical Places achievement
  • notifications in the messages tab
  • vehicle localization tab in the tablet


Bugfixes - what has been fixed:
  • fixed invisible collider preventing driving a rover in tutorial 3
  • fixed possibility of upgrading tools on the already occupied workbench
  • fixed disappearing cable from tutorial 4
  • fixed rover spawning in mid-animation in tutorial 5 making it not interactable
  • fixed unmovable trailer after restarting tutorial 5 while changing the tipper
  • fixed looping sleep animation
  • fixed stuck inside of the workbench after assembling the missiles
  • fixed mouse controls not working after loading the save
  • fixed disappearing items from the inventory box after loading the save
  • fixed player blocked on the battery UI
  • one of the cases with game freezing on the saving screen
  • blocked tablet after starting the game
  • another edge case with a blocked tablet
  • flying rover after resetting it when an ore got stuck to it
  • disconnection of a cable from ITS which was causing other bugs
  • scrapped outposts displaying gray on the map
  • loot spawning in strange places making it unpickable
  • possibility of upgrading a broken tool
  • visible refrigerator screen on the tablet's background
  • inability to repair the board taken directly from the hotbar
  • lack of oxygen in the rover not causing death
  • additional seed magazine spawning in the starting capsule after loading the save
  • duplicating resources when an item is recycled
  • inability to build buildings despite being on flat terrain
  • passage remaining closed when building a dome and then the connector
  • tutorial graphical issue
  • blocked crane grabber
  • rocks optimization
  • controls not working in random moments of the gameplay
  • blocking tablet when picking up an inventory box with a full inventory
  • loot spawning issues
  • [ESP] custom controls not saving
  • cabbage jumping from 50% grown to fully grown
  • container de-spawning
  • inability to attach tipper
  • disconnecting vehicle when being charged in the garage
  • game not loading in the place where it was saved
  • game crashing while accelerating on a quad
  • inability to pick up a blueprint when the inventory is full
  • taking the depleted battery from the battery rack after a while makes it 100% charged
  • canteen lights causing performance issues
  • invisible wall and objects appearing after grinding an outpost
  • backup data folder including old BackupData
  • incorrect blueprints randomization
  • rocks sticking to player
  • time not stopping while being in tablet's menu, causing death
  • instant tool repair/upgrade
  • difficulty with picking up small stones
  • battery ghost turning into a scrap after being hit by the meteorite
  • inability to take tools from the hotbar after clicking for a long time
  • settings being saved without confirmation
  • smoke coming out of the hatch
  • not used animations has been disabled to ameliorate performance
  • size of the wind turbines icons
  • fixed motocross sound
  • sound of the airlock in abandoned bases
  • tesselation for normal and low graphics preset
  • bugged jetpack on Arsia Mons
  • jumping rover on an invisible collider
  • electricity customization being unlockable only on the workbench
  • wrong oxygen bottle icon in the tech tree
  • FSR causing blurring the night sky in the main menu
  • workbench's ghost color causing visibility issues
  • plants returning to the inventory after being planted in hydroponics
  • printer not returning all resources when canceling printing
  • NPC's conversation heard from the ESC menu
  • water/gas wires spawning in the amount of x999
  • duplicating cables in the rover inventory after resetting the tutorial
  • broken animation after restarting tutorial 4
  • big crusher's fuses restoring after loading the game
  • too small tool collider on the workbench
  • floating cave
  • sandstorm looking weak
  • the appearance of the list of upgrade requirements to be more visible
  • pinned blueprint not showing available resources
  • disappearing pinned blueprint list of requirements
  • boulders spawning position
  • white stains on the terrain
  • indestructible inventory box if something's inside and if player has full inventory
  • getting stuck under the building on the motocross
  • issue with building the tipping trailer using the big crusher
  • seed machine looking bad on fantastic preset
  • flickering ITS' power socket
  • light source positioning on the motocross
  • [DE] translations
  • taking the helmet off not switching off the flashlight
  • collecting huge amounts of cables/pipes
  • O2 socket light appearing through the cap of the power socket
  • too high contrast and saturation at small crusher UI
  • wrong description after unlocking detector level 2
  • destroyed base music
  • disappearing well shadow
  • incorrect display of subquests in tablet
  • missing translation on spectral detector UI
  • [DE] improved naming consistency
  • [PT] minor localization issues
  • removed the dot on the tutorial's exit panel
  • [DE] FAQ loading screen displaying in English
  • [PL] a part of printer's UI displaying in English
  • [ESP] too big text volume
  • fixed fusebox outlines
  • indestructible rock in the cave
  • missing instructions in tutorial 4
  • small hole in landing capsule's door
  • hanging holes after grinding the pumpstation
  • [TU] minor localization issues
  • visible water/oxygen bottle object name in inventory
  • no space between end of the sentence and % when charging suit
  • stretched circuit board model in one of the outposts
  • opened seedtool holder in the starting capsule
  • not aligned hotbar and inventory slots
  • [DE] missing FAQ on the loading screen and other minor issues
  • circuirs' instead 'circuits' in the tech name
  • and more...

[h3]What's next?[/h3]
Of course, we will concentrate on implementing hotfixes based on your feedback about the Nuclear Update. Additionally, we are planning to adjust the balance ๐Ÿ› ๏ธ of some features to make the progress more enjoyable.

Following this, our attention will shift to the next most requested change - enhancing game animations and overall responsiveness. ๐ŸŽฎ

We also have numerous content updates in the pipeline, some of which are hinted at in the graphic below
* approximate roadmap of updates, subject to change

We're also happy to announce that the Daily Deal is just around the corner and you will be able to grab Occupy Mars with -25% discount ๐Ÿ’ฐ, so if you don't have it in your Steam library yet, don't hesitate! The Daily Deal only lasts for a week, up to January 23. ๐Ÿ“…

https://store.steampowered.com/app/758690/Occupy_Mars_The_Game/

---

That's all for the Nuclear Update, but not the end of this devlog! We'd like to dedicate some of it to our friends, DRAGO Entertainment and Game Island as they asked us to share exciting news with you! ๐ŸŽ‰

They are both releasing demo versions of their survival games very soon:

Winter Survival is the ultimate, frosty survival experience. Massive forests, frozen lakes and snowy mountains look innocent, but don't be fooled - wild nature keeps an eye on you, so watch out! โ„๏ธ

https://store.steampowered.com/app/1394960/Winter_Survival/

Serum from Game Island is a thrilling survival adventure in which you explore the mysterious world, solve puzzles and discover new technologies - all of it to find the precious ๐Ÿ’‰ Serum, which will keep you alive.

https://store.steampowered.com/app/1610520/Serum/

And that's it for today's devlog! We hope you will enjoy the new update, have fun on the ๐Ÿ”ด Red Planet!

Yours,
Occupy Mars team

Devlog #81 even more Nuclear Update news!

Greetings, Martians! ๐Ÿš€


We are ready to reveal more news that the upcoming Nuclear Update โ˜ข๏ธ contains for you. You have already learned what supply drops are and how they work. One of the next special events you may encounter during gameplay is:
[h2]Probes๐Ÿ›ฐ๏ธ[/h2]


Keep an eye ๐Ÿ‘€ on your tablet; sometimes you might receive a signal from a probe. If you choose to follow the signal, a dedicated tracking point ๐Ÿ“ will appear on your screen. The event is not time-limited, so you don't have to rush, but hey, who doesn't want to reveal the mystery already? ๐Ÿ˜

Probes contain pendrives which are small electronic devices carrying technology data.


You can get it out of the probe and insert it into the corresponding science bench. The bench will decode the pendrive and you will be rewarded with experience points. ๐Ÿ’ก You can use any bench you want or have access to, but using the appropriate one will give you the most experience points, so choose wisely!


We've also added two additional Historical Sites - Mars3 lander and Mariner probe. So get ready to go on an expedition and try to find them. And if you're a kind of photographer soul - take a screenshot ๐Ÿ“ธ of them, we'd love to see it!


That's all for today, but not all in this update! Check previous devlogs, stay tuned for more information about the upcoming update and feel free to share your thoughts with us by anytime simply hitting F4 during the gameplay or writing to our support address [email protected] ๐ŸŽฎ

Take care,
Occupy Mars team

Devlog #80 Nuclear Update news

Greetings, Martians!


The upcoming Nuclear Update โ˜ข๏ธ hides new features and mechanics - but what are these? As promised, we're going to reveal the mystery, step by step in the devlogs, and this is one of them!

[h2]๐Ÿš€ Supply Drops[/h2]


You can now expect packages ๐Ÿ“ฆ of essential equipment and resources from the E.R.A. If there is a supply drop scheduled somewhere in your area, you will get a notification. Follow the coordinates from notification ๐Ÿ“ and see what's inside! ๐Ÿ—บ๏ธ

[h2]๐Ÿš€ Automated Miners[/h2]


There are small and big Miners - both were designed to facilitate the mining โ›๏ธ process by retrieving the resources straight from underground sources.



Use the new functionality of your spectral detector (which needs to be upgraded to lvl 3) or the Heavy Rover (unlock new technology to use it) to scan your surroundings in search for resource spots and build the automated miner* in the most convenient place.
*Miners require uranium rods to work.



We will show you more features in upcoming devlogs, so stay tuned!
All brave colonists aboard and see you next time! ๐Ÿ‘‹

Take care,
OM team

Steam Winter Sale and big announcement!

-------------------------------------

[h2]๐Ÿš€Update: Check the next Devlog to see how to play the Live version of Nuclear Update![/h2]

-------------------------------------

Greetings, fellow Martians!


[h2]Big news![/h2]

๐Ÿš€ It's been a few months since we introduced our first major update for Occupy Mars - the Exploration Update - where you got a ton of new content and features. ๐ŸŒŒ We've been closely watching your reactions, analyzing your feedback, and fixing bugs, resulting in a BIG step forward. ๐Ÿ“ˆ

With that being said, we're thrilled to announce the Nuclear Update! โ˜ข๏ธ Be prepared for a solid radiation of new experiences! ๐Ÿ˜‰ Do not miss the upcoming devlogs and our weekly streams, where we'll show you more about new functionalities and mechanics!

[h3]The Nuclear Update coming soon on Steam, Epic Games, and GoG![/h3]
(after the Christmas break, we will continue testing this update and we should be able to determine the exact release date of this update in the next few weeks)

[h2]New content![/h2]

Below you can find a list of the biggest innovations to be launched in game. These are not all we've prepared for you, so stay tuned!

โ˜ข๏ธ Kilopower reactor
โ˜ข๏ธ Uranium centrifuge
โ˜ข๏ธ Pump extension
โ˜ข๏ธ Automated miners
โ˜ข๏ธ Supply drops
โ˜ข๏ธ Active antennas
โ˜ข๏ธ Additional game languages
... and much more!

๐ŸŽฌ We've also prepared a brand-new, freshly assembled trailer, revealing a bit of mystery! ๐Ÿ‘จโ€๐Ÿš€โœจ๐Ÿ‘ฉโ€๐Ÿš€

[previewyoutube]*trailer link*[/previewyoutube]

[h2]Steam Winter Sale![/h2]

๐ŸŽโœจ And if you need even more excitement, get ready to update your gaming wishlist! The Steam Winter Sale is here! ๐ŸŽฎ๐ŸŒจ๏ธ Don't miss out on the festive fun โ€“ treat yourself or surprise a gaming buddy with epic deals! ๐ŸŽ„๐Ÿ•น๏ธ



Are you prepared for a journey to the Red Planet? In Occupy Mars: The Game, not only can you explore and marvel at the breathtaking Martian landscapes, but you can also contribute to preparations for humanity's future colonies.

If the game itself doesn't quench your thirst, take a look at our Supporter packโ€”exclusively designed for true fans! ๐ŸŒŒ

๐Ÿš€ Occupy Mars: The game -22% ($19.49)! ๐Ÿš€ Occupy Mars: Supporter Pack -22% ($6.23)!

Fascinated by the Red Planet but dreaming of being an engineer? ๐Ÿš€๐Ÿ”ง With tools in hand, make your dream come true with Rover Mechanic Simulator and the Perseverance Rover DLC! ๐Ÿ› ๏ธโœจ

๐Ÿ”ง Rover Mechanic Simulator -75% ($2.99)! ๐Ÿ”ง Perseverance Rover DLC - 75% ($0.99)!

If you have a passion for embodying the role of an archaeologist, unearthing fossils, assembling dinosaur skeletons, and curating your own museum, dive into the world of Dinosaur Fossil Hunter and its captivating DLCs! ๐Ÿ”๐Ÿ›๏ธ

๐Ÿฆ– Dinosaur Fossil Hunter -50% ($9.99)! ๐Ÿฆ– Raptor DLC -30% ($1.39)! ๐Ÿฆ– Designer DLC -30% ($2.79)!

Go get these crazy discounts before it gets too late!

[h2]News from our friends![/h2]

We've almost reached the end of this devlog, but we couldn't finish without mentioning that โ„๏ธ Winter Survival โ„๏ธ, the game developed by DRAGO Entertainment, is planned to be released in Early Access on February 28, 2024! ๐ŸŽฎ

Winter Survival offers the ultimate frosty experience. Let your curiosity take over and explore ๐ŸŒฒ forests, โ›ฐ๏ธ mountains, and frozen lakes, but be prepared for the wilderness' desire to hunt you down. ๐Ÿ”๏ธ๐Ÿž๏ธ Get ready for an adventure like no other!

https://store.steampowered.com/app/1394960/Winter_Survival/#game_area_purchase

Don't hestitate and add Winter Survival to your Wishlist and let your friends know about it too! ๐ŸŒŸ

Take care,
Pyramid Games team



https://store.steampowered.com/app/758690/Occupy_Mars_The_Game/

8 days left to vote on Occupy Mars!

Hello Martians!


โฐ ๐Ÿ“ข Countdown Alert: Only 8 Days Left to vote for #OccupyMars on IndieDB!



The clock is ticking, and we've got only 8 days left to vote for Occupy Mars in the "Indie of the year 2023" event organized by IndieDB! ๐Ÿ—ณ๏ธโœจ

Your vote matters, so let's do it together! Head to the link below and let your choice be known. ๐Ÿš€ Don't miss out on the chance and let Occupy Mars become the ultimate Indie game of 2023! ๐ŸŽ‰

๐Ÿ“ŒTo vote, click the link and click on flashing "Top100" button. You will be moved to the list of nominees. Scroll down to "Realistic Sim" category and click red "VOTE" button next to Occupy Mars.



We do appreciate every single vote casted! โค๏ธ

Take care,
OM team