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Mineko's Night Market News

Mineko's Night Market Announcement

Thank you so much to everyone who has played the game so far. We can hardly believe it’s finally out in the world after all this time. We hope you are enjoying exploring Mt Fugu Island and all its mysteries!

On to the announcement!



[h2]MINEKO PLUSH[/h2]

We’re SO excited to be partnering with our friends at Makeship to bring you this limited edition plush of our main girl, Mineko! The campaign is running for 16 more days and we’ll need to hit at least 200 pre-orders to put her into production. If sweet, huggable plushies are your jam, please check out the campaign here.


[h2]GAME UPDATES[/h2]

We’re working super hard to bring you frequent updates and bug fixes. You can check out our technical thread over on our discussion page to see our changes/fixes. If you have a bug to report, please use our bug reporting form to make sure we have all the information possible in order to fix it.

[h2]OTHER NEWS[/h2]

We’ve also started a discord channel where you can share your suggestions, chat about the game, or share some photos of your awesome cat! Join us!

That’s it for now, friends!

Meowza Games

Build V0.8.0.10 Changelog (PC/OSX)

Hot fix for an issue where some players were getting stuck in a state where their main quests weren’t advancing after a certain point. If you’ve cleared The Docks, Dark Forest, and The Caves and have a bug where you haven’t seen a particular cutscene at the bus stop that involves the Artifacts and Bobo, take the bus to any location. Upon your return, this cutscene should re-trigger and advance your main quests again.

Build V0.8.0.9 Changelog (PC/OSX)

Minor update:
Added a debug log for bug reports.

When reporting quest-breaking bugs, please go to the Options screen in your Journal. From this screen, hold down the Z key for two seconds to bring up the debug log. Please send along this screenshot with quest-breaking bug reports.

Build V0.8.0.8 Changelog (PC/OSX)

  • Digging minigame now rewards 2-5 Clay/Sand per successful hit
  • Fixed resource booth showing up before Cliffside cleared
  • Properly unload Reward UI on digging minigame ends
  • Fixed Rockin Rolls not being donatable to the Market Food Museum
  • Fixed Nikko Follower mentioning wrong season during cutscene
  • Typo fixes

Build V0.8.0.7 Changelog (PC/OSX)

  • Fixed issue of a minigame window that sometimes gets stuck on the screen on the end of Metal Rock mining minigame
  • Fixed a certain NPC not appearing in Village after that NPC was discovered safe
  • Removed bush decorations that were crowding the front of the Food Museum entrance
  • Re-ordered "Display items" (new default) and "Call customers" buttons in Market bartering to avoid accidentally button mashing to call customers too early
  • A memento now appears in Mineko’s room upon completion of the main story
  • Fixed Market Bus cutscene interrupting end game cutscene if completed on a Saturday