1. Anima Flux
  2. News

Anima Flux News

On the Highway to Release - the Barracks

Hi all!

Today we'll tell you about a place that used to belong to a caste of brave warriors. These days this place is good for shooting a horror movie. You might have guessed that the place is the Barracks.

Before the mutant onslaught, Barracks were a training camp and a campus for brave soldiers, defenders of Ark. One of the Lost in Sky's main characters Roy also spent quite a bit of time here, together with his fellow soldiers. Long training sessions and warcraft studies have done their job. The Ark warriors are rightfully considered the elite unit.



Today the Barracks look menacing. There's blood, and gore, and human bodies, and pools of slime, and cocoons, dangling from the ceiling. The mutants damaged some life-support system energy generators during their attack. The electricity cuts are only making the dark picture worse.



The spacious and now gloomy rooms are a great place for langoliers and giant hornets to dwell. In case some of you forgot, langoliers are flying creatures that look like fish. They live and attack in packs. The mutants nosedive on characters, emitting clouds of deadly gas and inflicting huge damage over the area.



Hornets are dangerous because of their enormous size and rapid onset. A flyer attacks, ramming you with a poisonous stinger in the rear part of their body.



You might find something useful in the Barracks. Don't forget that warriors used to live here, after all. You will discover grenades as you walk through the level. They are metal spheres that can be thrown from a short distance and rebounded from a wall. They explode a few seconds after a throw and deal damage over the area. They're very efficient against packs of enemies.



Barracks is the place where Roy's hearth and home used to be. He spent almost his entire life here, and now he hopes to find survivors. The question is, are there any survivors at all?

We'll see you again in two weeks!

On the Highway to Release - the Presses

Hi all!

Here's something brand new for the brand new year! Today we'll have a look at some new levels with curious game mechanics.

First and foremost, it's conveyor belts, that are moving continuously in a specified direction. If you move along with the belt, your movement speed significantly increases, and you'll get past this area very quickly.



Should you choose to move in the opposite direction, your character will slow down and struggle to walk. It's less efficient, but sometimes you must do it to find a better way or survive.



The belts look welcoming and almost safe, except for one thing. The hydraulic presses. They're horizontal. They're vertical. They're fast. They're slow. They're big and deadly. We have one for every taste.

Combinations of the moving belt and presses confront you with a choice: try and slide under the press at full speed or step backwards and wait for a good moment to dash.



If you aren't a fan of risky and reckless solutions, we have the third major option for you: teamplay. You can easily find pressure platforms and levers that switch the deadly pillars' frequency. While one character is standing on a pressure platform or gripping on a lever, the other may pass. Nevertheless, it's not a walk in the park. One successful hit of a press, and you're pancaked. Think twice before you leap.



We also thought you can use a friendly support of enemies, breathing down your neck, to help you take your decisions faster. Since we have new mechanics and new levels, it's only natural to introduce a couple of new enemies. Ladies and gents, we give you...

The Spider



This mutant jumps on your head out of the blue just when you are standing on a very important pressure button. While you deal with it, your partner still has a chance to make it to the end of the conveyor beltโ€”but not in the same shape as you last saw them. Shooting them before going out may save the day.

The Worm



A very stubborn thing. It will ram you with its jaws time and again until it kills you. They usually attack in packs, and they'll do everything to prevent you from getting somewhere you're dying to get (pun intended). Roy's swing against them looks especially stunning.

We added a lot of secret shortcuts for those who like leaving things to chance. Some of them will help you bypass a hot spot. Others will lead you straight into an ambush. Is it worth the risk? It's up to you to decide.



And so we turn the first page of the year 2019! How do you like it? Share your feedback and opinions!

See you in two weeks!

Merry Christmas 2019!

The Lost in Sky team wishes you a Merry Christmas ๐ŸŽ„๐ŸŽ„๐ŸŽ„!

May all your dreams come true! Keep your eyes on the sweet success and you will never taste the bitterness of defeat! ๐Ÿ‘ ๐Ÿ˜‰



On the Highway to Release - the City

Hi all!

As promised, today we're going to tell you about the City, the cradle of the future. This is the place that unites technology and religion. It's the home for most Ark's people. Nobody was prepared for an assault on the City.



The City is multi-level complex location that requires solo game. While one character explores the skyscrapers, the other should fight their way through the dark cellars. There are many options to move around the level. You can opt for the elevators that go up and down, cling to numerous ledges, climb the stairs, or walk around the network of chambers.



The upper levels of the City with all the billboards, inviting neon signs, tall buildings of glass, and neat and green recreation areas are the peak of the future civilization. However, stains of blood, burning fire, and devastation give a broad hint to the catastrophe that took place here.



Cellars evoke a different mood. They were less presentable and groomed, because the citizens used them mainly as technical facilities, storage, and for production purposes. Mutants got here before they could reach the upper city. Their presence certainly made this unpleasant place even nastier. Faulty lighting that occurred after the enemy onslaught will give a hard time to anyone who chooses to descend to the cellars.



You will meet few survivors in the City, representatives of different layers of the future society. Men and women, children and elderly people, they're all civilians, united by the threat of horrible monsters. They will tell you the whole story of what happened here. Some of them may even give the main characters a quest.



Many life-support systems are out of order after the mutant attack. People are very short of vital resources, such as water and oxygen. While the operational section of the City's AI, Miss Oliver, is trying to restore the life-support systems, Roy and Eileen are on the mission to protect the City against the enemy, clean up the occupied sectors, and save the human survivors.



The major challenge here is that the dangerous creatures, attacking people, have mutated and gained the ability to multiply very quickly. This evolutionary model allows them to survive in every condition. This is why the mutants would lay their eggs, cocoons all over they City.



Cocoons can be located on the ceiling or on the floor. They can contain embryos, or even a pleasant surprise. Some of them block passages, or spawn monsters, or just stay dormant till better days. There's no way to know which of them is in front of you.



How did the mutants made this incursion into the very heart of the human civilization? What are the warriors fighting to protect in the Hub, the following location beyond the City? Why are the monsters forcing their way to the Hub so fiercely? What is hidden in the priests' secret laboratories? All of this and much more remains to be seen.

The Lost in Sky team wishes you a merry Christmas and a happy New Year!

Stay tuned and see you soon!

On the Highway to Release - 12/07/2018

The great spaceship ARK is cruising through the space in the distant future. This planet-spaceship is made up of multiple biomes, inhabited by humans and mutated deadly beasts.

Over the centuries of wandering the humanity lost its goal and the former level of technology. Owing to the dictatorship of a group of priests, headed by the Creator's AI, the City, ARK's core and the pillar of industrial civilization, remains the only place preserving bits and pieces of the lost knowledge.

All of a sudden, mutated monsters from the Jungle invade the city. Security system crash leads to a bloody massacre, which only the heroes of the warrior caste can stop.



In addition to mutant hordes, the player will face the mysteries of ARK laboratories, which calls into question the very human nature. What is a human? Is it the indomitable spirit or genetic carrier, hostage to the masters of the evolution, run by them from behind the ARK's scenes?

This is the basis of the Lost in Sky: Violent Seed storyโ€”the game we're telling you about today.

Main characters


Let us introduce you to the main characters, responsible for protecting the remains of the humanity, the mission that seems impossible at the first glance.

Roy M., the Swordsman. An elite melee warrior from Ark captain's private security team. Absolute combat skills enable him to confront any threat.



Strike

Snaps all types of enemies like twigs, but consumes stamina. Mind your combat strategy in this regard.
A mastery of melee weapons allows to effectively defeat any enemy.


Power strike

Good for smashing cages and supply boxes or kicking back the enemies. Of course, it requires measuring the distance to the enemy and careful timing to prepare the blow.



Jump strike

Effectively takes down airborne enemies.


Dash strike

A situation that is about to go out of control requires a super strike. Sweeping away all enemies from your way feels nice and works well.




Another character is Eileen, the Archer, who deals ranged damage. Her sharp eyes and quick shot spell trouble.



These are her combat abilities:

Shot


Why approaching an enemy in an uphill battle if you can simply take them down from a safe distance?



Power shot

Deals huge damage, but consumes more stamina.


Fan shot

It's the super ability: EIleen shoots a massive fan of arrows. There can't be too many good arrows.


Enemies


Monsters in the Lost in Sky world can walk, fly, crawl, and attack in many different ways. The range of assorted troubles they'll be causing you is very wide.

Langoliers


Petty, annoying, seemingly chaotic flying creatures. They may attack you one at a time or in a swarm.

Check out their sketches:



Scorpios

Quite the tricksters. They can jump and bite, and the smartest of them can burrow for a devious attack.



Spiders

Cowardly and reserved by nature, they spit on you from a distance, travel by their cobwebs, and avoid close encounter at all costs.



Worms

Slow, but nasty. If it fails to bite you, it'll explode. No good either way.



Teamwork


Depending on the character you control, Roy or Eileen, you may command your partner to follow or hold position. You an also share a health kit or simply have a chat.

The gameplay is based on your cooperation and interactions with the game mechanics (levers, push plates) as a team. You can never go alone. Always invite a friend or two.



One or more combat turrets can be a part of your team. It makes fighting your way through the crowd of enemies so much easier.

Levels

At the beginning the players will attend a briefing in the Menagerie training camp. You will practice your combat skills and prepare for the upcoming mission.

The Menagerie in the middle of the City of the Future is where they keep the beasts from the Jungle and other Ark biomes. Caste warriors hold their special practice rounds there. However, the priests remain silent about the real purpose of keeping the beasts in the heart of the secure city.

Menagerie is an endless maze with lots of floors, passages, and platforms. The lighting is malfunctioning because part of city life-support systems is failing, causing the red emergency lights to kick in.



The caged monsters are trying to break out and tear in half everyone who dares standing in their way.



Our next article will cover the City, the cradle of future civilization, with beautiful neon lights on the surface and grim and gloomy inside, in the dark underground passages.

Stay tuned and see you soon!