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Anima Flux News

08/01/2024 - Demo Update

We're excited to announce that we are one step closer to release! We're currently in the polishing and balancing phase to ensure the best possible experience for our players. As part of this effort, we've updated the Anima Flux demo version with some exciting new features. Here are the details:

Lore Entries:
  • Added a lore terminal and a new shop at NPC’s location.
Shop Balancing:
  • Improved the balance of upgrades available in the shop: We've enhanced the overall balance of upgrades in the shop, reducing the number of upgrade tiers.
Localization Updates:
  • Updated existing languages, with some rewritten from scratch.
  • Added new language - Simplified Chinese.
Bug Fixes:
  • Fixed minor and critical bugs, including boss freezes, getting stuck at the start due to alarm lamps, and content loss from quickly exiting the game at the very start.
  • Additionally, optimization work was done in problematic areas, making the demo significantly less demanding (or smoother).
Please note: We strongly recommend starting a new game before playing the demo.
If you'd like to help us test the game, please reach out to us on Discord.

New Content Update: The Laboratory

[h3]Hello everyone! [/h3]

As you know, Anima Flux is in its final stages of development, and we’re excited to share some new content coming to our game! Today, we will showcase a small update to The Laboratory!

Once a center for various mutation experiments on animals, this place also witnessed the discovery of a cure for a severe disease. Now, it stands abandoned, with empty cages and a lone old guard who spends his days playing chess.


As you explore this place, you’ll uncover what led to its current state and find many secrets hidden within its walls.


By the way, we’re also planning to launch closed beta testing soon. If you’re interested in participating, please contact us on Discord for more information.

Stay tuned for updates and enjoy the game!

Anima Flux: AMA Session

Hello everyone!

Anima Flux is now in its final stage of development, and to mark this milestone, we're hosting an AMA session from June 12th to June 16th! Our developers, game designer and community manager are here to answer all your questions.

We'll be answering your questions in a video format, which will be released a week after the start of this session. Feel free to ask us anything you want to know about the development process, the challenges we've faced, or any details about the game itself.

We’re excited to connect with you and share more about our journey and the world of Anima Flux. Drop your questions below, and stay tuned for an upcoming video where we’ll answer them all!
[previewyoutube][/previewyoutube]

Anima Flux at Nordic Game: Summary

Hi everyone! Last week, the Anima Flux team attended Nordic Game in Malmö, Sweden. It was a pleasure to return to one of our most successful gaming conferences to make new acquaintances, meet old friends, as well as influencers, gaming enthusiasts, and media representatives.

The 20th-anniversary edition of the Nordic Game Conference from May 21 to May 24 brought many brilliant speakers and attendees from all over the world. With more than 2500 attendees on-site and 157 speakers from different countries, those were the main numbers of the past event.

Anima Flux participated in the speed game pitching, where about 30 game dev teams had to present their projects within 1 minute. We were pleased to receive a special mention from the hosts, highlighting our victory in the Pitch Battle last year.

Over the course of 3 days, we showcased Anima Flux, among other indie game dev teams from European countries.


Around 50 players enjoyed the game either in single or co-op mode, sharing their feedback with us. The majority of the audience noted the key features, including the visual style of the game and the fun co-op mode.


The visuals remind them of old-school games in a sci-fi setting combined with cyberpunk elements. This impression is enhanced by the synthwave soundtrack, which intensifies as battles become more intense in the face of increasing threats.


Regarding combat, it became evident that the combat system and controls are easy to understand, proving a comfortable entry threshold into the gameplay for a wide audience. Many expressed the opinion that it would be a lot of fun to play the game together in couch co-op, joking and enjoying the story, visuals, and battles.

[previewyoutube][/previewyoutube]
We would like to extend our thanks to the hosts of Nordic Game for this experience! It will be wonderful to come back here next year!

Join our Discord server to meet the devs and discuss the game!

Anima Flux at Nordic Game 2024!

Anima Flux is excited to showcase at Nordic Game 2024! Visit us at booth DS-5 to play our game, chat with the team, and explore incredible collaboration opportunities. Stay tuned for updates — we have a lot of great news coming your way!







Join our Discord for exclusive insights and updates!