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5.0.12 - Rockfist Ursid Questline & Crash Fix

This build was deployed as part of a crash fix for Sha'ri Desert. Locations and enemy data for the upcoming DLC are included in the download package but are inaccessible through regular gameplay at this time.

Crash Detail - "Buzz" was calling for "a.mag" damage but the engine can only read the "magic" stat as "a.mat", or "attacker's magic attack" which full crashed the game. This issue is likely to pop up now and again on skills made in early development of the game which haven't been used since, but I'll do my best to be vigilant to prevent this from happening, or at the very least deploy quick patches to fix them!

5.0.12 [Build #107, Release Date: December 02, 2021] Bugs to look for: Report them as a comment to the most recent patch notes or post them directly on the CoA channels using the invite link above!
- We're still monitoring game crashes after receiving a Mystery Coin after battle, please report it on the Steam community forum with as much detail as you can - troop composition, enemy level, exact loot obtained, etc.

Sha'ri Desert:
- Sigrid needs a brave adventurer's help.

Fixes:
- Fixed a crash relating to the bee-type ability "Buzz".
New Elemental Reaction - Ice-Killer!
- Ice-Killer now does 200% damage to future Ice-type enemies and a stacking 300% to enemies affected by Freeze or Deep Freeze.
- New Ice-type skill Blizzard deals end-of-turn damage equal to ((a.mat * 2) + 40). While affected by the Blizzard state, resistance to Ice-Killer reduced by 100%.
- New Ice-Killer type skill Hailstorm deals end-of-turn damage equal to ((a.mat * 2) + 120).

--- "Ice-Killer" clarification. There are four involved states (debuffs) - Freeze, Deep Freeze, Blizzard, and Hailstorm.
- Freeze is a 1 turn unable to act state with 300% Ice-Killer modifier.
- Deep Freeze is a 1-2 turn unable to act state with 300% Ice-Killer modifier. Also reduces evasion by 100%.
- Blizzard is an Ice-type end-turn DoT with 200% Ice-Killer modifier.
- Hailstorm is an Ice-Killer-type end-turn DoT.
- The modifiers from Freeze, Deep Freeze, and Blizzard will all stack together allowing Hailstorm to do the most damage if a target is affected with all 4 states simultaneously.
- Ice-Killer does not exist as a standalone debuff the way other elements do and currently can not be applied to a target from weapon or item effects.
- Current enemies in Frost Forest and Frostbrood locations are unaffected by this change to ice-type enemies and will not react to additional Ice-Killer damage.
- Ice-Killer, Bird-Killer, and other non-elemental infused skills will do unmitigated non-elemental damage to any target without the corresponding weakness

Updates & Changes:
- Enemy-Skill "Buzz" now costs 0 MP & 75 TP, a change from 33 MP + 10 TP, and can no longer land critical hits.

Upcoming Content Bonus - Christmas Edition

I've been cooking up something over the last week or so which will become available during the holiday season - Yuelslain's Village! This will be released as a DLC so I can gauge continued interest in the game moving forward. Though it will be a DLC add-on, it will be free of charge.


As it is currently in development, details are still subject to change, but here is a brief preview:

Yuelslain's Village - Christmas themed FREE DLC
- Zone accessible from the Colosseum Basement. - Without the DLC installed, will teleport Ruby to an empty room.
- Level 50 event area.
- Unique gear -- 525 Point base set, scaling as high as 600 point for the rarest drops.
- All primary gear slots available (Weapon/Shield/Head/Hands/Body/Feet/Ring) with some additional Accessory pieces.
- Features ice enemies, ice-resistant equipment, and ice-infused weapons.
- For full finalized details, visit the store page once it becomes available.
- Unique "XMAS" enemies are not found anywhere else in the game. Their data files have been included with the game package for some time. Overall additional download size shouldn't be more than 10MB and includes the background music for all Village zones.
- Removal of the DLC while the save file is inside the Village will result in the inability to load the game or the inability to move Ruby along the map.



In addition to the above free DLC, an add-on to the DLC will also be available for $1.99.

Yuelslain's Monarch - Nightmare Unleashed
- Requires ownership of Yuelslain's Village to access.
- $1.99.
- Event area inside Yuelslain's Village becomes a level 100 boss challenge arena.
- Boss loot table TBD
- Removal of the DLC while the save file is in the challenge arena will result in the inability to load the game or the inability to move Ruby along the map.


The creation of these new DLC events is currently taking priority over other in-game additions and other DLC mentioned in previous patch notes. Specifically, Battle Series X (free DLC) & Battle Series I ($$$ DLC) will not arrive until sometime in the spring, and updates to Sha'ri Desert and construction of Sha'ri will resume immediately following deployment of the Yuelslain's Village update beginning with the full resolution of the "Legend of the Rockfist Ursid" questline.

Unless a major crash is discovered or reported between now and Christmas, there will probably be silence on my end until the DLCs are ready to ship. Current target release date for both are Dec. 25th, but I will prepare the store page and launch if they happen to be ready earlier.

Happy thanksgiving everyone!

Crash Alert

While testing the new Sha'ri Desert events, I encountered a crash after a 2x Earth Bubble battle which dropped 1 Mystery Coin. This was before I added the BGM to the area. So far, I have not been able to repeat the conditions of the crash, but please be aware that crashing after battles in the Sha'ri Desert is currently a possibility.

If the game crashes for you, compile as much detail as you can and reply directly to this post. I believe the crash condition is Mystery Coin has been dropped. If it is, I will remove them from the loot pool altogether for the time being.

Note: The Rockfist Ursid quest isn't finished. This deployment came as an emergency with the idea that the BGM addition and level warning / save restrict warnings removal may lessen crashes.

5.0.11 [Build #106, Release Date: November 17, 2021] Bugs to look for: Report them as a comment to the most recent patch notes or post them directly on the CoA channels using the invite link above!
- Game crashes unexpectedly after Mystery Coin or other item drop. Please include where the encounter was, which items dropped, and what the enemies were.

Sha'ri Desert:
- Now has its own BGM.
- Removed event level warning.
- Removed save restriction.
- Added page pickups for Rockfist Ursid quest.
- Added transfer to tunnel.





- Update @ 10:47AM
Note: Rather than post individual patch notes for every deployed change today, refer to this page for updates. The game version will not change again today in spite of multiple deployments. Additional patch notes found below.

Updates & Changes:
- Increased the average number of steps between random encounters in Sha'ri Desert from 30 to 42.
- Adjusted the Info page on the title screen.
- Earth-type enemies in Sha'ri Desert now have a small chance to drop Boots from a new 150-point set.

5.0.10 - Halloween Event Ends

I became unexpectedly busy over the last week and wasn't able to finish what I started, but the 2021 Halloween event has officially moved to its permanent location.

- Expect in 5.0.11 the progression of the Rockfist Ursid questline.

5.0.10 [Build #106, Release Date: November 15, 2021] Event:
- The Halloween Event has left the Sha'ri Desert and a new portal is accessible in the Colosseum Basement featuring similar enemies and the same grand prize. Players holding the recipe for the skill will not be able to see the chest where it drops. All enemies drop reagents for crafting the Guide.

Sha'ri Desert Notes:
- A preliminary group of enemies have been created and assigned to the Sha'ri Desert along with a handful of NPCs.
- "Legend of the Rockfist Ursid" can be started but not progressed.
- Entrances to sub-zones can not be used.
- It is not possible to exit the Sha'ri Desert on the Eastern side, pending construction of Sha'ri and implementation of the next Orc War quest step.
- Enemies in this zone range from level 11 to 16.

5.0.9 - Final Event Update

In addition to the below notes, a permanent home has been created for this event and its obtainable skill. In the Colosseum basement, there's a new currently blocked portal. When these units leave the Sha'ri Desert on the 15th, that portal will be unblocked and fully accessible for all players. That event is fixed at level 30 and has minor changes from the one currently available in the Sha'ri Desert.

I intended to release this update closer to the 15th, but decided in favor of being able to work on the permanent fixtures of Sha'ri Desert in the meantime instead. That is to say: there won't be another update until the 15th.

If you find any bugs, crashes, or anything weird, now's the time to report it! Also, do not save after encountering a bug.

5.0.9 [Build #105, Release Date: November 07, 2021] Event:
- The event enemies have been completely separated from the Veil and are at their most vulnerable! Challenge these level 30 enemies in the Sha'ri Desert until November 15th!
- Bones'n'Knives no longer drops multiple copies of the Recipe Book and dialogue will not display multiple times.

New:
- Floor 2 of the Gauntlet may now be challenged.