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Shoujo City News

Update 0.9.4

☆ Better hairstyles

All hairstyles in the game have new textures and UV maps, with significantly higher quality.

☆ New piano pieces

Two new piano compositions are added: Flohwalzer and Minuet in G Major (BWV Anhang 114).

https://www.youtube.com/watch?v=EjRsPcVtiw0
The way piano scores are calculated is changed: if you play on the left side (easy) you’ll get lower skill score, and playing on the right side (where you’ll have to play more keys) will give you higher arts skill score. Also, longer pieces will give you higher scores than shorter ones. Relationship score doesn’t depend on piano side and music length, and is affected only by final accuracy.

☆ Screen interaction (date)

If you click anywhere on screen during date, girlfriend will look at the mouse cursor (this feature doesn’t affect gameplay in any way, and was added just for fun).

☆ Other additions and improvements
  • Better textures for all baseball caps.
  • New “study” omamori can be bought at the Shinto shrine. It affects success of language classes. If you pass a test, omamori will add +1 on top of your science score. If you fail, it will prevent your science score from decreasing.
  • New straw hat with an attached sunflower is available as one of random prizes in the water gun mini-game.
  • Fixed a bug with cooking skill showing incorrect value.

Update 0.9.3

☆ School classes

Every day the time will go from 8 AM to 17 PM. Time can be checked in the in-game smartphone, on the school clock, or on clocks that can be placed in your apartment room. Current day of the week can be checked in the in-game smartphone, and is also announced during next day transition.There are two classes available in the school, and three new NPCs who will attend these classes.
  • Monday : language study
  • Tuesday : language study
  • Wednesday : physical education
  • Thursday : language study
  • Friday : language study
  • Saturday : physical education
  • Sunday : free day

You can attend these classes to improve your science and sports skills. In the language study class you’ll have to pass Japanese kanji tests (if you set game language to Chinese you’ll have to pass Chinese characters tests instead), and in the PE class you’ll have to run 50 meter dashes. Both these classes will deplete your stamina like all other activities.

Sports girl NPC that was formerly running in the sports field now works as PE teacher.

Student council NPC now also works as language class teacher (in addition to her regular routine of patrolling the school).

☆ New skill system

The skill system was redesigned. Your character now has the following skills:
  • science (improved by passing language tests).
  • arts (improved by playing piano).
  • sports (improved by playing tennis and running on the sports field).
  • social (improved by dating).
  • cooking (improved by cooking at home and during maid cafe mini-game).
  • fashion (improved by buying and putting on new clothes and accessories. Each item will upgrade your fashion stats only once).

Skill and relationship score announcements have new icons and show exact scores you get (or lose). Announcements now queue correctly one after another (if there are multiple simultaneous announcements).

☆ Other additions and improvements
  • Several new dialogues for dating scenes. Some conversation topics were renamed. New and changed dialogues will appear only if you start a new game.
  • New plush bunny toy (can be obtained as one of random prizes in the water gun mini-game).
  • One dating spot in the school map is removed.
  • Playing hide-and-seek now doesn’t affect sports skill (it affects only relationship score).
  • When you have food in hands during maid cafe mini-game, now you can’t talk to NPCs. This makes serving food easier, since there is no overlapping between NPC and table triggers.
  • The recipe book now correctly returns to the previous page instead of resetting to the first page (after checking a recipe).
  • While operating water gun, tennis racket, broom, and watering can, your character will stand with feet shoulder width apart.
  • Fixed several animation issues related to using water gun, tennis racket, broom, and watering can.
  • Fixed a bug with tail not being restored correctly after sitting on some chairs/benches.
  • Fixed a bug with incorrect body placement that happened if you jumped on a rocking horse while it was moving.


https://www.youtube.com/watch?v=zW6_pDg-bxs

One year until release



There is approximately one year remaining until release of the final version of Shoujo City 3D (planned for summer 2020), so I wanted to outline main development goals for transition from the current alpha version to complete game.

Right now the game has many various dating activities, but they don’t provide consistent gameplay as yet, and the entire skill system is not used at all. The main goal of all the changes explained below is building complete and logical gameplay, which will also allow to replay the game several times and choose alternative walkthrough routes.

☆ Heroine & skill system


The main planned change is removing “default” girlfriend every player automatically gets at the beginning of each game, and replacing her with several heroine characters one can meet during walkthrough and choose one of them for dating (how many girls will be available for dating is to be decided as yet). Approaching and asking out one of girls will require your stats (skills) meeting her minimum expectations, which will be different for every girl. This way you’ll have to work on increasing certain stats of your character, depending on what girl you’ll decide to pursue.

Some girls will be easier to win, while others may require you spending the first few days working solely on your stats, before they agree to go out on a date with you.

“Pillow dating” mode will remain in the game, but instead of choosing this route at start, it will be available as one of dating options during walkthrough.

☆ School schedules


School will be used as the main location for meeting (and asking out) girls on dates, and also for attending classes. School grades will accumulate during a school week, and if you fail to get the minimum required score, you will be expelled from school, resulting in game over.

Classes will be held on certain hours according to daily and weekly schedules, and, like all other activites, they will deplete your stamina. In order to succeed in both school and dating activities, you’ll have to plan your actions accordingly.

☆ Game win & game lose conditions


The game will have a limited amount of days. On the last day a girl with highest relationship score and highest compatibility % (which will depend on how her interests and your stats combine) will confess her feelings to you.

The game can end before the final day if your school grades drop too low, or if your money balance drops below zero.

Update 0.9.2



Game engine is updated from Unity 5.6 to Unity 2017.4. Updated engine comes with a lot of subtle changes in game physics, path finding, and graphics rendering, so bugs are possible. If you encounter any bugs, please report by email or in the game's Steam discussion forum.

☆ New hairstyles
  • short front tails
  • buns with short tails
  • buns with long tails


☆ New clothes and accessories
  • white skirt - sold in the clothes store
  • hair bows (4 colors) - sold in the clothes store
  • flower hairpins - sold in the clothes store
  • cat face hat - sold in the clothes store
  • dandelion flower - can be obtained from dandelions (school map)


☆ Secondary hair accessories

Now hairstyles with tails and braids have additional slots for attaching hair accessories (through top-right equipment slot which is also used for Shinto amulets and glasses). Affected hairstyles:
  • single braid
  • double braids
  • double long tails
  • double short tails
  • front short tails (new hairstyle)
  • long hair with strands on sides


Accessories that can be used for attaching to tails and braids:
  • daisy hairpins
  • butterfly hairpins
  • school bows (4 types)
  • hair bows (4 colors)
  • flower hairpins
  • dandelion flower

If you had these accessories in inventory/equipment and load a saved game (from previous version), they will be marked as "deleted" (since they have different IDs in this update). Put such items into recycle bin and buy new ones from the clothes store.

☆ Other additions and improvements
  • All game settings now can be changed in the main menu.
  • On first run, the game will detect wide screens (18:9, 20:9, etc.) and change aspect ratio to 18:9 automatically (this can be changed later in settings).
  • All sitting routines are shortened. Now characters will sit down and stand up about two times faster.
  • Fixed a bug with stamina calculation during the maid cafe mini-game.
  • Fixed a minor issue with arms animations for NPCs (while consuming drinks).
  • Fixed a minor issue with camera controls while operating tennis racket and water gun.
  • A small improvement for walking animation (fixed stretching of textures on upper back).


https://www.youtube.com/watch?v=qrjW9oT-oN4

Plants and Flowers



This is a very small update (version 0.9.1) adding a few items and fixing a few bugs.

☆ House plants


New plants in pots can be bought at “Shoujo Mart” and used for house decoration:
  • wild rose
  • mikan tree
  • orange tree

Mikan and orange trees will produce fruits (it takes two days for fruits to grow). All plants require watering, or else they will lose all leaves after three days. Watering can be done using a watering can or a water gun.

☆ Other additions and improvements
  • New recipe: gyoza.
  • Fixed a minor issue with the Ferris wheel rotation speed.
  • Fixed a bug that allowed to walk outside of Akihabara map limits using escalator slopes.
  • Fixed a bug that prevented obtaining ingredients during the maid cafe mini-game if you didn’t have enough money.
  • Fixed a bug that allowed to walk into cafe kitchen while not in the maid cafe mini-game mode.
  • A rack with fruits is added into cafe storage (for usage during maid cafe mini-game).
  • Fixed a bug with sound of walking in shallow water sometimes not being replaced correctly with regular walking sound (when getting out of water).


https://www.youtube.com/watch?v=YPyjk4tMi34