As of the release of 10.5.2, we are gradually replacing the existing Module system with Specializations. When you update the game to 10.5.2 you will find the Modules tab of your robot loadouts unavailable. All Passive and Active modules that were equipped prior to the update will remain available to you in battles for a few more days. At some point, your Passive modules will be converted into the new Modules currency. At the same time, your Active modules will become temporarily unavailable. You will get access to Active modules again when the Specializations feature is fully released on your platform.
[h2]THE BASICS[/h2]
After arriving in your Hangar and choosing any Robot or Titan above Tier 1, you will find the Specialization button in the Weapon menu. These rows of hexagons are your robot’s Specializations. Each consists of Сells that grant your robot various benefits once you unlock them. Some provide fixed Permanent Effects, while others contain Modules which can be leveled up all at once by upgrading their respective Cell. You can switch between Specializations and swap Modules within their Cells, tailoring your robot for a specific playstyle.

Most robots have access to 1 Basic and 3 Additional Specializations. Unlocking all Cells in the Basic Specialization gives you access to the Active Module slot and provides a small boost to backbone stats like Durability and Weapon Damage. It is something to consider an essential upgrade for any build. Additional Specializations, in turn, allow you to play around with the focus of your robot. We will explain them in the next section. For now, remember that Additional Specializations only become available when all Cells in the Basic Specialization are unlocked.

The other thing to keep in mind is that Specializations can be selected or deselected. A selected Specialization provides your robot with bonuses from all of its Cells, while deselected Specializations only boost a robot with their Permanent Effects and their Cells with Passive Modules inside that Specialization remain inactive. The Basic Specialization is always selected and cannot be changed. An Additional Specialization is selected only when you choose to do so. You will need to decide which Additional Specialization to run with depending on the Modules it offers. This way, you can customize your robot for the combat role you chose for it.

Specialization upgrades and unlocks will be available via a new currency called Modules, which you can get from Leaderboards, Battle Crates and various other sources.
[h2]OFFENSE / DEFENSE / CLASS[/h2]
At first, only one Specialization is available to your robot. It's called the Base and you need to fully unlock its Cells to progress further. The Base Specialization includes 2 Cells with Permanent Effects, 1 Cell for a Passive Module and, most importantly, 1 Cell for an Active Module at the end. Once you complete it, the Base Specialization will stay selected and further options will become available to you.

Now, you get to choose 1 out of 3 different Specializations to upgrade. You also need to decide which one to keep selected. Feel free to experiment — switching between them doesn’t require any time or resources.
Out of the 3 Additional Specializations 2 are universal for all robots: Attack and Defense. The third one is a unique Class Specialization, and it will vary from robot to robot. There are 5 predetermined Classes: Saboteur, Support, Raider, Brawler and Damage Dealer. Switching on one of these Specializations allows you to give a boost to your robot’s main combat role.
Titan Specializations are a bit different. The Base is similarly the first and only Specialization that has to be upgraded before accessing Additional Specializations. It will be selected at all times, but unlike robot Specializations, it doesn’t have a Cell for an Active Module. Attack and Defense Specializations are universally present on all Titans. There are two Titan Classes: Brawler and Damage Dealer.
You can check the details of each Specialization for Robots and Titans in the tables below.
Robots: