1. Red Solstice 2: Survivors
  2. News

Red Solstice 2: Survivors News

Red Solstice 2: Survivors - ‘Better with Friends’ Category!

Attention loyal and extremely dashing marines.
Do you like to kick STROL to the ground? Do you like to eat churros? Do you like to support your team members and be a proud member of your squad …on occasion?

If you answer yes to one, none or all of these, please consider nominating Red Solstice 2: Survivors for the ‘Better with Friends’ category in The Steam Awards!

Remember a time when your fellows squad members had your back. Remember a time when you failed to have your fellow squad members backs.
Remember those precious memories, hold on tight to them, feel the emotion and take that emotion into your next battle with the STROL …or directed towards the team member that left you for dead.

Red Solstice 2: Survivors is great in single player, but it really is ‘Better with Friends’.



QUICK MARCH MARINES!
Get 40% off Red Solstice 2: Survivors in the Steam Autumn sale!


https://store.steampowered.com/app/768520/?utm_campaign=AutumnSale&utm_source=Steam&utm_medium=SO_organic

40% OFF Red Solstice 2: Survivors! PLAY DEMO NOW FOR A LIMITED TIME

Hey there new recruits!
Consider this your first training exercise!

For a short time, you can get a glimpse of what's waiting for you over on Mars!
Play the opening missions of Red Solstice 2: Survivors to see of you are tough enough to take on the whole campaign!

The demo includes three single-player missions of the stunning real-time tactical battlefield game.
“The Awakening”, “Emergency Extraction” and “New War” as well as a portion of the Strategy Layer!

The demo will be available for a limited period of time, so armor up - it's time to take on the STROL infestation!



As well as that Marines, you can currently get 40% off the main Red Solstice 2: Survivors game in the Steam Autumn sale! So you can continue fighting the STROL on your own or with friends in co-op!

https://store.steampowered.com/app/768520/?utm_campaign=AutumnSale&utm_source=Steam&utm_medium=SO_organic

2.05 Hotfix

Hotfix 2.05

GENERAL
HASROC works with all it's upgrades now
Total Cleanup form Howell Barrex now works multiple times not just once
Commander and all ranks above will have wave 14 requirement set up
Removed nanonet from the game(was obsolete), it will make loadouts invalid if you had it
Elpida Item will work vs enemy marines now
Ubas Hypercore adds +1 energy now
Decoy skill will not block rockets and vindicator anymore
Turrets have 50% destructive resistance
Optimizers will work on clients and on hotjoin
Evac Shiva will not slowdown the game permanently when everyone achieved total victory
Generate ammo won't override teammates ammo, unless they have normal ammo
Potential fix for biomass spawning below floor
Phase reaper won't detonate pipe networks anymore
Small fixes and improvements on mech skills
Changed default lobby search to worldwide
Breecher toxin cost reduced to 200 supplies, does not do 20x more damage to player anymore
Autoswap option for secondary weapon in UI works properly now (most noticable change for Marksmans)

MISSION
Gather intel mission fix
Living Ghosts will add critical bonus after the mission has been completed
In Howell campaign SARA will talk in Reinforce and Resupply mission on helipad
Critical Error adds +1 specialists as reward
Destabilizing factor will despawn enemy VIP properly
Increased timer on destabilizing factor
Behind enemy lines Moth spawns are capped by wave points
Lifeline adds up to 8 specialista and up to 250 supplies, reward grows bigger the longer you stay
Hightower - Enemy marksman effect now shows on clients
Under siege will spawn after deadly shadows is completed now

BOTS
Using Radial menu to order specific follower to use secondary weapon on biomass will no longer leave him in permanent firing state
Bots will no longer try to use skill while targeting with secondary weapon order, causing them to FF entire team in some situations
Demolition will use Seismic Resonator now
Fixed issue in Clean Sweep where sometimes it autocompleted
Heavy weapons will work properly
Engineer will use his skills properly now
Medic will use revive skill and heal gun properly now
Removed 5 blue skills from skirmish bots if they had it

CRASHFIXES
Crashfix in turret actor in edge cases
Crashfix related to players quiting game in certain cases
Crashfix in ClientUIComponent
Crashfix in mech HUD
Crashfix in spline generator for convoy vehicles

UI
Improved loadout widgets
Added additional vehicle controls and it's seperate section

Enjoy the game!

Red Solstice 2: Survivors Season Pass Bundle

Attention Marines!
Experience all the entrails, slime, fun, bigger entrails and messy STROL action that Mars has to offer and find a cure to the virus that threatens to end humanity with the Red Solstice 2: Survivors Season Pass Bundle!

The Season Pass Bundle includes the following items:

Red Solstice 2: Survivors: the sequel to the best-seller The Red Solstice​. Plan your strategy and infiltrate a real-time tactical battlefield - alone or with up to 7 squad members. Can you demonstrate the combat prowess needed to survive and ensure a future for humanity?

Season Pass: Continue your mission on Mars with the Red Solstice 2: Survivors Season Pass! Get access to all released and upcoming DLCs and experience new story lines, new classes, new maps and much more! The Season Pass includes two exclusive in-game skins*: Froghemoth Armor & Dragon Skin.

https://store.steampowered.com/bundle/23052/Red_Solstice_2_Season_Pass_Bundle/

Red Solstice 2: Survivors Hotfix 2.04 Patch Notes

Heads-up, Marines!
We have just released hotfix 2.04. To find out more, take a look at the patch notes below!

Hotfix 2.04 (2021 November 10)

NOTABLE
• Engi Vehicles spawns on host only (this prevents mass spam of vehicles and convoy breaking if 8 players in campaign)
• Global infestation fix on load/save for HB campaign
• Snatch and grab infinitive mission retry on fail and UBAS spam fixed
• Fixed blocker that occurred of using Strong Signal beacon too early in phoenix/starship/The Big one
• Removed boss spam on final mission
• Teleports will not stop working after 1st use
• Phase reaper now does normal instead of minuscule damage on bot
• Long aim stacking infinitive negative value fixed while using HSLF and barricade
• HB trains Iron Hawks soldiers as they should (level 4 bots)
• Rebalanced HB missions and enemy marines and enemy UBAS
• Overlord and saffron will show in bestiary after being killed
• Strong Signal Beacon has charge percent now displayed
• Whale should not be marked as biomass anymore nor it's locations for missions not relevant to it
• Hellfire cannot get stuck using flame burst anymore
• Hellfire uses phase reaper now
• Rapid response now works with reaper turrets,
• Rapid response updates Micro Drones damage
• Rapid response bugfix a spawned battle guardian drone will have the appropriate lvl of damage granted by rapid response
• Electric fence post actor can be dismantled by engineer owner
• Place turrets no longer snap onto unrelated turret actors
• Reaper turret can no longer be spawned on top of itself
• Ker/Sandworm will not instakill biomas nor whale with strong signal beacon creating a blocker if Starship mission is active
• Proper player rotations will be restored on revive
• Hellspawn will no longer 100% block on All For Nothing campaign level creating a blocker if player was in the middle bridge or somewhere near it
• Build outpost will be able to be build when you have enough resources if rapid outpost deployment has been researched
• Toggle Skills fix for double activations
• Crashfix on biomass in rare occasions
• Convoys improved on all levels and in general

UI/Strategy
• Added vehicle controls in options so that players can change (azerty keyboard issue)
• Fixed hide cursor permanently while pressing 7 after evacing
• Added more info on ranked games and match filter