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Historical tracks selection, festival results, Lunar Sale and more



Historical tracks for SM: Fight for Freedom ๐ŸŽต

Previously, we have asked the community to suggest which historical tracks should be recorded by Daraba Studio for the project. These tracks are funded by the Strategic Mind Franchise Soundtrack sales, in other words by the players' community. So, we think that you should have the opportunity to participate in suggesting and selecting the right tracks. You have supplied us with a great many good suggestions.

Initially, we have planned to have 2 historical tracks for each campaign. However, we decided to increase that to 3 tracks per campaign. All tracks will be instrumental versions without voice. So here are our picks:

[h2]๐Ÿ‡ฌ๐Ÿ‡ง United Kingdom campaign:[/h2]
1. British Grenadiers March. Reference:
https://www.youtube.com/watch?v=SWN96Jgd-hM
2. There'll Always be an England Reference:
https://www.youtube.com/watch?v=tWWkc6ZSw-8
3. Colonel Bogey. Reference:
https://www.youtube.com/watch?v=JNtVSuXfFJc
Additionally, we will have God Save the King playing as the national anthem during the campaign selection.

[h2]๐Ÿ‡บ๐Ÿ‡ธ United States campaign:[/h2]
1. When Johnny Comes Marching Home. Reference:
https://www.youtube.com/watch?v=nLr-SQHFuJ8&ab_channel=DSC
2. Battle hymn of the republic. Reference:
https://www.youtube.com/watch?v=sfuLrny00t4
3. I Wish I Was In Dixie Land. Reference:
https://www.youtube.com/watch?v=5OKdbc0DYpM
Please, share your opinion about our selection in comments.

If you want to support our effort, consider getting the Strategic Mind Franchise Soundtrack:

https://store.steampowered.com/app/1358280/Strategic_Mind_Franchise_Soundtrack/

Steam Game Festival continues ๐ŸŽ‰

The festival results so far have been a pleasant surprise for us. We got a much better result in terms of wishlists than the Spectre of Communism did during the autumn festival. Here are some numbers:
  • First day Wshlist additions:
  • Developer's stream views:


If you have not visited the festival yet, there is still one last day to jump in, play the Demos and watch the Dev streams. Our Demo and broadcast are still up as well.

Developer's gameplay episode 4 is on its way

Tomorrow we will upload the next episode of Developer's gameplay to our YouTube channel. In this episode Oleksandr will temporarily leave SM: Spectre of Communism and move to where it all began - he will be playing Strategic Mind: The Pacific. If you are curious to see the devs playing the first game in the series - stay tuned.

โœ… Subscribe: https://www.youtube.com/channel/UCuanlWlol8gved2OQ0zsZvw

Steam Lunar New Year Sale coming soon ๐ŸŽŠ

Lunar Sale is just around the corner and with it nice discounts for all of our games. So, you could combine both individual titles discounts and a bundle discount to get a real bargain. We hope that you put this intel to good use. Keep an eye on our news updates and we will provide all the detailed information.

Support our project by adding Strategic Mind: Fight for Freedom to your wishlist:

https://store.steampowered.com/app/1381850/Strategic_Mind_Fight_for_Freedom/
This is it for this weekโ€™s report.

Ever vigilant
Starni Games Intelligence Service





One Day Left. Save 20% on Spectre of Communism ๐ŸŽ



[h3]Save 20% on Spectre of Communism. Offer ends 8 February ๐ŸŽ[/h3]

https://store.steampowered.com/app/1341170/Strategic_Mind_Spectre_of_Communism/
๐Ÿค: Follow us on Twitter

๐Ÿ‘พ: Join our server on Discord

SM: Fight for Freedom on Steam Games Festival



Hello, guys!

On Wednesday (3 Feb) the Steam Games Festival has begun. The developers offer free demos and live streams of their upcoming games. You could play and watch lots of great games coming up in the next 6 months. Our team also joined the festival with an updated demo and a live stream.

The broadcast premiered on Wednesday, with a new type of content. This time our Lead Game Designer did not play the game but instead helped our guest Anna, who has not played the game before. Watch the stream to see whether his advice helped Anna to master our quite complex game. It was the first time we did a stream like that, so we are eager to know your opinion about it:
โ“ What was good, and what should be improved in the next broadcasts? Also, let us know your thoughts about the Steam Games Festival, have you managed to play some other great games?

Today, 6th Feb at 18.00 CET our live stream will be once again featured on the festival page. Join in, in case you have missed out on it during the working week. If you have other plans, we will make sure to set the rebroadcast on, so you will still have some time to watch it later:

https://steamcommunity.com/games/1381850/announcements/detail/3061852983779738784
Do not forget about our Demo as well. We know it's rather large for a Demo, but would you allow some extra gigabytes to stop you?

Download the Demo and wishlist the game if you like what you see:

https://store.steampowered.com/app/1381850/Strategic_Mind_Fight_for_Freedom/

โœ… Make sure to "Follow" our page to get all the latest data.

Best regards
Starni Games team

First Battle of Kiev

Hello, guys! While Steam Games Festival goes full Steam head, we keep our watchful eye on the Night Phoenix's full Strategic Mind: Spectre of Communism playthrough at the Challenging difficulty.

Today, we offer you to watch the 5th operation in Spectre of Communism - the First Battle of Kiev. The city is called Kyiv now (Ukrainian variant), since it's free Ukraine, and it is where our office is located. Yet, in 1944 it was part of the USSR and was called Kiev, which is a Russian variant of the name.

This time Zhukov will have to make a last stand unless the highest authorities change their mind at the very last second and authorize a retreat:

[h3]1. Mission 5 | First Battle of Kiev (1/5)[/h3]
[previewyoutube][/previewyoutube]
[h3]2. Mission 5 | First Battle of Kiev (2/5)[/h3]
[previewyoutube][/previewyoutube]
[h3]3. Mission 5 | First Battle of Kiev (3/5)[/h3]
[previewyoutube][/previewyoutube]
[h3]4. Mission 5 | First Battle of Kiev (4/5)[/h3]
[previewyoutube][/previewyoutube]
[h3]4. Mission 5 | First Battle of Kiev (5/5)[/h3]
[previewyoutube][/previewyoutube]

P. S. Our upcoming project Strategic Mind: Fight for Freedom got 681 wishlists on the first day of Steam Games Festival. This is an amazing result for us. Thank you so much, guys, for the support! It was hard to keep going after the unsuccessful Strategic Mind: Spectre of Communism launch, but we are pulling through. So, such feedback helps us keep going with the Strategic Mind series and making sure you keep getting new content, features, and improvements. It helps us keep believing that we are on the right track and we create something of value to others. We are ready and eager to keep working hard and deliver you the best wargame we can at SM: Fight for Freedom full release.

If you want to support our team too, add Strategic Mind: Fight for Freedom to your wishlist:
https://store.steampowered.com/app/1381850/Strategic_Mind_Fight_for_Freedom/

And press the "Follow" button.

Starni Games team

British Anti-Tank Guns



Where German engineering was known for its quality, the British had to make do with ingenuity. Few vehicles demonstrate it better than Deacon and Archer.

At the start of WWII, most of the British artillery was towed - with the advent of mobile warfare it became a disadvantage that had to be quickly resolved.

[h2]Deacon[/h2]


Deacon was the result of the simple solution: mounting a QF 6-pounder on the standard AEC Matador chassis. It only saw action in North Africa, where it was both well-suited for the landscape and sufficient in tackling inferior Italian armor.



[h2]Archer[/h2]


Archer was a massive 17-pounder gun mounted on a Valentine infantry tankโ€ฆ except facing backwards.

Valentine had poor reverse speed, and for a tank killer the ability to quickly relocate was more important than implacable advance - thus, a backwards-facing gun on a low-silhouette vehicle allowed Archer to move quickly, stay in cover, and destroy most contemporary vehicles with one shot of its powerful 17-pounder.



[h2]In the game[/h2]
Those of you who have played our previous titles are sure to know that the mobility of an anti-tank gun is paramount to its effectiveness. Slow and clumsy towed guns are nearly useless in offensive action, and could be of use only in defense. Thus, having mobile anti-tank units allows the British troops to improve their offensive capabilities.



๐Ÿ‘‰Support us by adding Strategic Mind: Fight for Freedom to your wishlist:

https://store.steampowered.com/app/1381850/Strategic_Mind_Fight_for_Freedom/