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Weekly Intelligence Report #31

General! Our ever-vigilant intelligence service has prepared a news update, for your eyes only!
Here are all of our spy’s key findings.

[h2]SM: Fight for Freedom release. First results[/h2]

The Strategic Mind: Fight for Freedom was released 10 days ago. While it is too early to judge, we can already see the first sales results, and they are quite discouraging. We will give you a more detailed report in the next Dev Diaries issue, but so far the release was underwhelming despite our best efforts to promote the game. It seems that this time we got much less traffic from Steam, despite decent day 1 sales compared to previous titles. The game was not featured in the “New and trending” tab (unlike all the previous titles). Technically it was, but only very briefly. So, we will gather all the data and explain all of it in Dev Diaries.

At the same time, we are happy that despite the low number of players - those of you who did find the game, left mostly positive feedback. So, we are happy that most players enjoy the game and find it of good quality. It is very important for us to know your opinion. There are not many reviews for now, which makes sense looking at the sales numbers, but most of them are positive, and we hope to keep that trend, by addressing all existing issues in a timely manner.

[h2]Issues with cinematics (already fixed)[/h2]

Many of you could have noticed that during the first week there were some issues with cinematics video and sound. The truth is that we could not finish and polish them properly before the planned release date, and we did not want to reschedule it, so we were trying to finish them in time for the release. Unfortunately, some of them were added last minute and there was literally no time to correct the sound for them. By next Friday we sorted out all these shortcomings.

We are sorry for these issues, and will make sure to have better planning next time and have everything ready well in advance. There were some force majeure factors at play this time, like one of our 3D artists breaking right hand and being out of commission for about 2 months and other problems. We will tell you about it in more detail in Dev Diaries, so stay tuned. Nonetheless, we totally understand that the players should always receive the final and polished product, and no force majeure factors should affect that. That is why we will take a more measured approach next time, which will probably delay the release, but ensure that everything is in order.

[h2]New Strategic Mind: Fight for Freedom videos on YouTube[/h2]

We keep an eye on all new videos on YouTube that feature Strategic Mind: Fight for Freedom. We can recommend these two channels as they seem to have done quite a good overview of the game. We will keep you informed of the new high-quality YouTube coverage of the game.

First look by thehistoricalgamer (UK campaign):
https://www.youtube.com/watch?v=2FudpyspTpM
Normandy landings by Bruchminati (US campaign):
https://www.youtube.com/watch?v=nuAFT6xmLD8
[h2]Last week recap[/h2]

[h3]D-Day is Upon Us! Strategic Mind: Fight for Freedom OUT NOW![/h3]

Release announcement:

https://store.steampowered.com/news/app/1381850/view/3059611965013023855
[h3]Developer's Gameplay #10: Norwegian Campaign | Strategic Mind: Fight for Freedom[/h3]

You can watch our Lead Game Designer play through the Norwegian Campaign:

https://store.steampowered.com/news/app/1381850/view/3059611965023211273
[h3]Watch the Developer's Gameplay #11: | Market Garden | Strategic Mind: Fight for Freedom[/h3]

You can watch our Lead Game Designer play through the Market Garden:

https://store.steampowered.com/news/app/1381850/view/3037094600779804287
[h3]Strategic Mind: Fight for Freedom | Update 1.03[/h3]

Most issues fixed:

https://store.steampowered.com/news/app/1381850/view/3037094600776136705
[h3]Saturday screenshots from the community #6[/h3]

See what great screenshots the other players made during the first week:

https://store.steampowered.com/news/app/1381850/view/3037094600776223629
This is it for this week’s report.

Support our team by adding Strategic Mind: Spirit of Liberty to your wishlist:

https://store.steampowered.com/app/1474770/Strategic_Mind_Spirit_of_Liberty/


Ever vigilant
Starni Games Intelligence Service

📸 Saturday screenshots from the community #6

Hello General! How was your week? For us, it was very hectic. We will tell you about the Strategic Mind: Fight for Freedom launch in more detail in one of the next Developers' Dairies.

Today to celebrate one week after the release, we share with you the first Strategic Mind: Fight for Freedom community screenshots uploaded to the community hub by the players.

Make sure to rate up this post to thank all of the authors for their works 👍.

To share great moments from your own playthrough with the community - add them to our community hubs or send them to our Twitter or Discord server. We will post regular news reports with the best ones.

🎖 Today's heroes 🎖


[h3]Storm Eagle (Germany)[/h3]


[h3]Problem Solver (United States)[/h3]


[h3]Oddball (Spain)[/h3]


[h3]Billy Huang (United Kingdom)[/h3]


Looking forward to more great community feedback and content!

With best regards
Starni Games team

Developer's Gameplay #11: Market Garden | Strategic Mind: Fight for Freedom

[h2]🔴 Watch the Developer's Gameplay #11: | Market Garden | Strategic Mind: Fight for Freedom[/h2]

[previewyoutube][/previewyoutube]
Hello, guys! This is the 11th episode of the Developer's gameplay series by our team and it features the Market Garden scenario from the recently released Strategic Mind: Fight for Freedom game. In this episode, we will try to reach our paratroopers on time, while they still manage to hold the strategic bridges. If you are struggling with this scenario, it could be a good idea to see this playthrough and learn a couple of new tricks for your forces.

Additionally, over the next few days, we will be broadcasting the playthrough of both second operations - the US and the UK one - on Steam. So, if you want to watch us playing through the Norwegian campaign and Operation Market Garden - you can jump in on our stream broadcasted directly to the Steam Store page here:

https://store.steampowered.com/app/1381850/Strategic_Mind_Fight_for_Freedom/

[h2]About the Developer’s gameplay series[/h2]
This is a Developer’s gameplay series by Starni Games. In these episodes the Lead game designer of the Strategic Mind series Oleksandr plays our games with the commentary, explaining the game mechanics and telling you more about the game development process.

👉 Watch all the episodes on YouTube.

🔥 Get the Strategic Mind: Fight for Freedom now 🔥

https://store.steampowered.com/app/1381850?utm_source=steam_news&utm_campaign=community&utm_medium=web

Developer's Gameplay #10: Norwegian Campaign | Strategic Mind: Fight for Freedom

[h2]🔴 Watch the Developer's Gameplay #10: | Norwegian Campaign | Strategic Mind: Fight for Freedom[/h2]

[previewyoutube][/previewyoutube]
Hello, guys! This is the tenth episode of the Developer's gameplay series by our team and it features the Norwegian Campaign scenario from the recently released Strategic Mind: Fight for Freedom game. In this episode, we will explain all the mechanics necessary for a successful landing operation. We highly recommend watching this playthrough if you are struggling with the Norwegian campaign scenario.

[h2]About the Developer’s gameplay series[/h2]
This is a Developer’s gameplay series by Starni Games. In these episodes the Lead game designer of the Strategic Mind series Oleksandr plays our games with the commentary, explaining the game mechanics and telling you more about the game development process.

👉 Watch all the episodes on YouTube.

🔥 Get the Strategic Mind: Fight for Freedom now 🔥

https://store.steampowered.com/app/1381850?utm_source=steam_news&utm_campaign=community&utm_medium=web