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1 September 1939

This GIF* is just a quick glimpse at our future cinematics. This is an iconic moment of German troops crossing the Polish border, not knowing they are starting a horrific 6-years-long world war.

You can expect much more cinematic-related content in the coming weeks, as we are finalizing all the materials.

Do not forget to wishlist Strategic Mind: Blitzkrieg to show us your interest in the project and stay tuned for more information about new content and game development progress. https://store.steampowered.com/app/1200330/Strategic_Mind_Blitzkrieg/

With best regards
Starni Games development team

*GIF images have a lower quality than the cinematics due to compression.

New units in Strategic Mind: Blitzkrieg

Tiger tanks entered the war in late 1942 as an answer to the powerful Soviet KV-1 and KV-2 heavy tanks as well as T-34 medium tanks, which were far superior to the German Panzer III and Panzer IV of that time in terms of both armor and armament.

In 1941 the Wehrmacht was unpleasantly surprised with the achievements of the Soviet tank building industry and was forces to look for the new tank models to counter the enemy’s heavier tanks with bigger caliber guns.

There were two main solutions: 1) upgrade the existing production lines for Panzer IV tanks to produce newer models with bigger guns and better armament. 2) Create fully new tank designs from scratch, which resulted in heavy Tiger tanks and medium Panther tanks.
Germany proceeded with both these solutions.

The downside was that the German industry lacked the resourced to mass-produce these new tanks in large enough quantities. Thus their deployment was in low numbers and quite sporadic, which dramatically lowered their potential impact on the overall course of the war.
In Strategic Mind: Blitzkrieg you will be able to fit your tank troops with Tiger tanks right before the Battle of Stalingrad.

Tiger II (or Königstiger) was an even more powerful version of Tiger tanks that entered the war only in 1944 and in relatively small numbers. Thus we were unable to present them to you in our previous project - Panzer Strategy.

This time, however, the last operation will feature several Königstiger units. We are not happy that the players will only get to command these beasts for a short time but that is what making a historically accurate game means… Still, we hope that you will enjoy seeing and commanding this rare guest on the battlefield.

Do not forget to wishlist Strategic Mind: Blitzkrieg to show us your interest in the project and stay tuned for more information about new content and game development progress. https://store.steampowered.com/app/1200330/Strategic_Mind_Blitzkrieg/ With best regards
Starni Games development team

Landkreuzer P. 1000 Ratte in Strategic Mind: Blitzkrieg!

Landkreuzer P. 1000 Ratte prototype tank model in Strategic Mind: Blitzkrieg.

Those of you who played Strategic Mind: The Pacific may know that even though our games are very thorough in terms of history, we like to add the possibility to explore some “what if” situations and add some prototype units where possible. For example, the Japanese campaign featured three “what if” scenarios and some rare or prototype units, like unfinished historically Super-Yamato (or A-150) class battleship with 510 mm guns.

In Strategic Mind: Blitzkrieg we decided to follow the same track and add a couple of prototype units. One of them being the famous Landkreuzer P. 1000 Ratte tank - a 1000 ton (no mistake here, mind you) tank! Konigstiger (Tiger II), for example, had a weight of 70 tons. (And the rest of the tanks of that time fell in between 20 and 70 tons) This unimaginable monstrosity was not only heavy - it has the height of a 5-story building.

Armed with two 280 mm battleship guns borrowed from the Scharnhorst class battleships, it would have been a terrible force on the battlefield. And that is not all, as its secondary armament included one 128 mm anti-tank gun, eight 20 mm AA guns and two AA autocannons.

Additionally, just when you thought that this unwieldy thing must be stationary, it must be said that this “tank” was supposed to move at a 40 km/h speed.

To reflect all of its marvelous parameters in the actual gameplay we had to implement it in the following ways:
  • There can be only one Ratte unit. (Otherwise, the game would be too easy)
  • The speed of 40 km/hour means average tank speed of the time, so it has 6 Move points.
  • Different guns mean that it is modular (like all ships in Strategic Mind), and its different parts have their own HP etc. (It has Main gun, Second gun, AA gun, Engine/Tracks, Hull and an Infantry squad)
  • It has Hull HP of 20 (like a heavy cruiser would)
  • Due to its very large size, it has to occupy 6 hexes at once. (Just look at this screenshot!) So make way for Ratte!
  • Its 280 mm guns have a 6 hexes firing range. (Like the Scharnhorst class battleships)
  • It also has several innate abilities that make him stand out from other tanks, namely:
  • “Superheavy armor” - all attacks against Ratter deal 0 damage.
  • “Scary as hell” - makes all enemy units that have Ratte within their Spotting range retreat instantly.
  • “The roads are where I go” - if Ratte enters a hex - it becomes a road.
  • “Big guns” - all Ratte attacks instantly evaporate enemies.
  • “Squash them!” - when a Ratte enters hex with another unit, no matter allied or enemy, that unit is destroyed instantly.
  • “The Great Leveller” - when a Ratte enters a City hex, this hex becomes Clear instead.
  • “On a humorous note” - if you launch the game on the 1 April date, the Ratte disappears making fun of you.

Stay tuned for more information about new content and game development progress.
Please add the new upcoming title - Strategic Mind: Blitzkrieg to your wishlist!

https://store.steampowered.com/app/1200330/Strategic_Mind_Blitzkrieg/
With best regards
Starni Games development team

Historic personalities in Strategic Mind: Blitzkrieg

“There are no desperate situations, there are only desperate people.” (c) Heinz Guderian

“Heinz Wilhelm Guderian was a German general during World War II who, after the war, became a successful memoirist. An early pioneer and advocate of the "Blitzkrieg" approach, he played a central role in the development of the panzer division concept. In 1936, he became the Inspector of Motorized Troops.

At the beginning of the Second World War, Guderian led an armored corps in the Invasion of Poland. During the Invasion of France, he commanded the armored units that attacked through the Ardennes forest and overwhelmed the Allied defenses at the Battle of Sedan. He led the 2nd Panzer Army during Operation Barbarossa, the invasion of the Soviet Union. The campaign ended in failure after the German offensive Operation Typhoon failed to capture Moscow, after which Guderian was dismissed.”

“To imitate the ostrich in political matters has never been a satisfactory method of avoiding danger; yet this is what Hitler, as well as his more important political, economic and even military advisers, chose to do over and over again.” (c) Heinz Guderian

His dismissal was partially due to his outspoken manner (even in front of Hitler), and partially due to him disregarding the high command orders if he saw them unfit (usually he would ignore them to save his men from certain death, in case of his timely retreat during the Battle of Moscow, or to the contrary - he would carry on with the unauthorized attack to keep the initiative and momentum and thus minimize his units losses during the offensive).

“You hit somebody with your fist and not with your fingers spread.” (c) Heinz Guderian

Guderian was a prominent advocate of armored units and their offensive employment. In Strategic Mind: Blitzkrieg tanks will also play a major role - being an ideal unit for swift offensives due to high movement points, tracked movement type, high defense/attack values, and the Overrun ability.

Unlike many other games, in Strategic Mind: Blitzkrieg almost all the tank models (except those having only small-caliber guns, like Panzer II) have an attack range of 2, allowing you much more tactical freedom - your panzers can attack from a distance with a range penalty, or perform a frontal assault depending on the situation.

Stay tuned for more information about new content and game development progress.
Please add the new upcoming title - Strategic Mind: Blitzkrieg to your wishlist!

https://store.steampowered.com/app/1200330/Strategic_Mind_Blitzkrieg/
With best regards
Starni Games development team

Cinematics in Strategic Mind: Blitzkrieg

Screenshot 1: Admiral Doenitz explains the Kriegsmarine battle plans.

We are working hard to deliver you the best quality cinematics that will immerse you into the epochal events and make you an eyewitness of what was supposedly going on in the German high command at that time. Here are some screenshots from the cinematics we produce for the Strategic Mind: Blitzkrieg.

Screenshot 2: A field headquarters during the occupation of France.

In case you are curious as to our working process, it is as follows:
  • Scriptwriting.
  • Motion capture (of all characters for all scenes) of both body and face.
  • Polishing of the captured animations.
  • Creating all the locations using UE4.
  • Modeling all the characters.
  • Modeling all clothing, awards, insignias, etc.
  • Voice over at the studio for all the characters fitting the lip sync.
  • Putting together locations, characters, clothing, animations, and sound using UE4 (Like creation a virtual shooting set). Then we place virtual cameras in the editor and “film” our cinematics like one would in real life.
  • Then we prerender all the scenes not to load your PC with this task when you play the game, and to make sure everything is done correctly.
Screenshot 3. Heinz Guderian looks at Rommel appraisingly.

We are constantly working on improving our technology and working process. We expect to produce significantly better results compared to our previous projects and will keep working on further improvements.


Screenshot 4. Erwin Rommel at the headquarters meeting.

As you know, the coronavirus lockdown disrupts many businesses and processes throughout the world. So far we have successfully switched to the remote work and are going at the same pace as before.

We wish you all good health. We will keep you informed about our progress and share more materials with you as the release date approaches. Stay safe and stay tuned.

With best regards
Starni Games development team

Please add the new upcoming title - Strategic Mind: Blitzkrieg to your wishlist!

https://store.steampowered.com/app/1200330/Strategic_Mind_Blitzkrieg/