Alpha 4 patch 4
This update features the coolest water mill in gaming history (well, at least I think so). Buildings in Ostriv never had so many moving parts before and we really hope you'll be able to notice them all:)
[h3]Added/changed:[/h3]
[list]
[*]New building: sheep farm
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35574224/2c26f415c6cb74753b3df92e023d4dbe27628231.jpg[/img]
[/*]
[*]New building: fulling mill (processes wool to broadcloth for warm clothes production)
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35574224/14cbe6d3b67cf9abecf4fd58b48a01f5089d1401.jpg[/img]
[/*]
[*]Citizens will now less likely make apiaries on their gardens[/*]
[*]Added another town for river trade[/*]
[*]New resources are now available to trade with other towns[/*]
[*]Can now put a vacant house on hold so no one moves in[/*]
[*]Carpentry storage capacity increased to 8000 (was 6000)[/*]
[*]Smithy storage capacity increased to 6000 (was 5000)[/*]
[*]Can now tan sheepskin in tannery[/*]
[*]Added help text for hay barrack[/*]
[*]Can now produce warm clothes at the tailor's workshop[/*]
[*]Added help text for tailor's workshop[/*]
[*]Citizens will now buy warm clothes from the market stalls[/*]
[*]People are a bit more picky on age when getting married[/*]
[*]Esc key now stops hovering building, not showing the main menu[/*]
[*]Buildbar is now hidden while hovering building (saves some screen space)[/*]
[*]Shoes, Clothes and Warm clothes are now among the necessary goods[/*]
[*]Slightly improved hammering animation[/*]
[*]Minor UI changes[/*]
[/list]
[h3]Fixed:[/h3]
[list]
[*]Fixed possible cause of random crashes with subsequent corrupted autosaves (need confirmation)[/*]
[*]Foresters stopped planting trees in some cases[/*]
[*]Capacity was shown in buildings where it's not applicable[/*]
[*]Could turn house gardens inside out leading to navigational issues[/*]
[*]New export options were not available for older saves[/*]
[*]Flax was visible during plowing[/*]
[*]Laborers had their monthly income calculated wrong[/*]
[*]Laborers list didn't update properly[/*]
[*]Could order bulls and oxen no one asked[/*]
[*]Citizens could haul unlimited amounts of resources by hands when selling garden produce[/*]
[/list]