Horse meat hasn't been delivered from a slaughterhouse
Couldn't store horse tack in trading posts and warehouses
Crash related to the trading post
Some hire options didn't work correctly on farms
Lime kiln couldn't get empty in some cases
Alpha 3 patch 4 hotfix 1
[h3]Fixed:[/h3]
Hay supply was broken in the latest update
Crash when placing a trading dock in some cases
Alpha 3 patch 4
This update was planned to be a bit bigger, but as some of you are too eager to try some new stuff already, we're postponing the customizable house yards to the next update. Anyway, this one should have enough to entertain you during the wait. Here we go:
[h3]Added/changed:[/h3]
Added a checkbox to only produce dried fish on a fishing dock
Slightly improved CPU performance in big towns
Slightly improved the bridge model
Added a checkbox "Only available" in warehouse and trading post resource selector
Improved the chicken model
New building: trading dock
Added a new town to trade with (by river)
Added slower building rotation when Ctrl pressed
Added a stricter limit on how far from home can someone work
Cowshed workers will not mow hay too far from their cowshed
Industry now uses hi-tech solutions for water supply
Increased leather price
Removed a hotkey to rotate building 180 degrees (90 seems enough)
Optimized CPU performance when using FPS limiting
Added shadows on water surface
Increased maximum number of workers at Carpentry and Smithy to 3
Now showing the field size during creation. Also visible in field's properties
Can now slaughter horses when really hungry
Numbers in trade deal dialog are now calculated as you type
Added another bench model
Field workers can now take more than one stook on the way back, greatly reducing crop gathering time
When emptying a building, resource amounts
Added a help text for the fishing dock
One fishing trip now brings 9 to 15 units of fish (later will depend on various factors)
Added a new map:
Added a reminder to build a trading post when running out of iron
Increased the starting treasury to 2000 hryvnias
Several minor UI changes
[h3]Fixed:[/h3]
Was too little Ox, Bull, Boar proposal
Crash with boats on RX 5700, RX 5600 and Vega - now confirmed
Weird trade wagon animation on a bridge
Building houses on the map border made out-of-border areas accessible
"Apply to all" applied to unfinished buildings
Crash after relocating a cart
A few crashes on extremely big towns
Crash after closing popup windows with Esc key
A crash related to plough construction
Fields could get stuck on plowing
Grass under bridge was wrongfully trampled
Reassigning fields during gathering led to leftover "awaiting" resources never delivered
Fishing boats preferred closest fishing spots not taking length to account (may still take some time for them to learn)
The eggs were sold to citizens 100 times more expensive than needed
Supply by wagon didn't work for market stalls
Couldn't demolish unfinished lime kiln in some cases