Into the Bunker Update
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[/p][p]NEW FEATURES [/p][p]Traitor Abilities: We added the ability for the crafting table and chest in the Cabin to be poisoned. [/p][p]New Item: Disintegrator! Traitors can now craft a new item called the Disintegrator with traitor credits and either use it on the objective or attach it to another player. When a player uses a disintegrator on the objective or a player who has a disintegrator attached to them interacts with the objective, a random amount (within a small range) of resources in the objective are destroyed. [/p][p] [/p][p]BALANCING / IMPROVEMENTS [/p]
- [p]We adjusted the Traitor Crate loot tables and increased the cost of opening bunkers. [/p]
- [p]To address some player concerns regarding objective messaging, we have updated our UI to include the objective resources needed and the current completion percentage of the objective. [/p]
- [p]When items are dropped, they will no longer roll around and instead will immediately transition to their pickupable state as soon as they hit the ground. [/p]
- [p]When players are moving items between inventories and containers, moving an item outside of the container and inventory UI drops that item on the ground. [/p]
- [p]To better communicate how to do charge attacks, players will now see a tooltip providing guidance on how to charge their attack. [/p]
- [p] When players are experiencing a cold effect (e.g. when a blizzard hits), we have added an icy vignette to better message that players are being affected by the cold. [/p]
- [p]We made several fixes / changes to address issues where some players were getting disconnected from the game. [/p]
- [p]We fixed an issue where a bear that should have been present in the Upirngivik tile was missing. He is now ready to chase and kill any who come close! [/p]
- [p]We fixed an issue where the pickup timer for ghost players wasn’t displaying. [/p]
- [p]Fixed an issue where players would sometimes see their fist clipping into their own heads when attempting to punch. [/p]