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Virtual Boxing League News

Review: VR Fitness Insider

Burning calories while having fun -- VR Fitness Insider sizes up Virtual Boxing League!

https://www.vrfitnessinsider.com/review/virtual-boxing-league-vr-game-review-its-a-knockout/

Patch Notes - Update 4

Greetings boxing fans!

We're still working on multi-player and are making fantastic progress. The game will exit Early Access once multi-player is available (price will increase 60%).

Today's update includes:

- 3 new Ball Blaster songs
- New leaderboards
- Updated to latest Oculus and SteamVR versions
- Improved texture rendering
- Improved physics hit detection
- Faster loading times
- Better hand and head movement tracking
- Fixed a memory leak
- Fixed an issue causing the splash screen to freeze
- Fixed several animation errors and possible crashes
- Fixed a bug causing particles to flicker
- Fixed a bug causing particles to render incorrect colors
- Fixed an issue causing buttons to not press
- Fixed a text flickering bug on leaderboards
- Fixed Vr headsets going to sleep causing an FPS drop
- Fixed an issue causing some objects to face the wrong direction

Developer Podcast Episode #6

We're participating in the Steam Spring VR sale going on now!

In today's podcast we talk with our lead programmer Odachi about what's new and coming next: Multiplayer, Leaderboards, blocking physics, virtual violence, and more!

You can subscribe to "Virtual Boxing League" with your favorite podcast app or listen here:

http://virtualbl.libsyn.com/

Patch Notes - Update 3

This update will be live tomorrow evening (Friday April 6th US-Central).

- Blocking physics have been significantly improved. It is much easier to defend against attacks now.

- Floating text above the opponent's head will default off. You can turn it on using the settings control in the gym.

- Hit detection and fist collider sizes have been tightened up. Combat should feel more "precise" and the AI won't hurt you as easily.

- Graphics performance has been improved.

Patch Notes - Minor Update 3

This update will be live tomorrow evening (Friday April 6th US-Central).

- Blocking physics have been significantly improved. It is much easier to defend against attacks now.

- Floating text above the opponent's head will default off. You can turn it on using the settings control in the gym.

- Hit detection and fist collider sizes have been tightened up. Combat should feel more "precise" and the AI won't hurt you as easily.

- Graphics performance has been improved.