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Stygian: Reign of the Old Ones News

Update 1.0.4. is NOW OUT!



Greetings Brethren!

We just released another patch which fixes a problem with companions not following you from Old Eel attic, which appeared due to yesterday's update.

It also fixes localization issues for Spanish and Chinese localization, and it fixes Brand of Shame (and kiss the Ground) attacks freezing AI for Cultist Fedayeens when the attack is a miss.

Sorry for not being super active in the forums. We are focusing 100 % on the patches, to fix the problems reported by you guys. We swear, that we will make it up to you :) Also expect a Stream tomorrow where we will talk about the state of the game and its future. I bet you also have tons of questions :)

Until we meet again!

First update is NOW OUT - 1.0.3!



Greetings to you all!

It has been an incredibly wild ride, these four days... We have listened, analyzed and discussed a LOT. We have been humbled by your outstanding interest but also learned a lot of lessons and still do in the process. We are collecting tons of feedback provided by you, which is extremely helpful as it allows us to improve the game.

We'd like to announce that we have released our very first patch, which will solve some major issues such as resolution issues on Mac computers, companions not being able to craft, a common and nasty reload (R hotkey) bug and others. You will find the complete list of the fixes at the end of this message.

We will also be releasing another update tomorrow and have plans for more coming in the upcoming days. Including improving Spanish and Chinese localization!

We have started working on a 'save anywhere' feature which will be accompanied by the familiar autosave and story save slots. It will arrive in the future patches when we're done testing it.

We will work on speeding up the combat but some blockers that you have addressed are our top priority at the moment.

We know that some of you really enjoy the veil of mystery on some of the game's mechanics but for our other players we'll pretty soon have a game guide that teaches about some of our systems in depth.

One last thing, ladies and gentlemen: Stygian is a labor of love for us and it is priceless to see that you feel so strong about our game. Rest assured that we want you to live this experience as deep and as immersive as it could get, as it was the fundamental idea all along. Of course, during our testing process we have identified plenty of bugs and issues that we were able to solve before the release, but the game’s complexity and the number of variables in place make it difficult for an indie team to process them all but we've also never had thousands of curious players reporting all of these to us before.

Now we do.

And we will work on them.

And we will do our bests to carry this game as close to your expectations as it can get.

Until we meet again in one of the forgotten alleys of our doomed Arkham.

Team Cultic

Changelog v1.0.3:
Changes:
  • Credits video
Improvements:
  • Improve inventory active handset sync after combat
  • Companions can also perform crafting now
Fixes:
  • Fix combat logs that are appearing on Desktop.
  • MacOS Retina resolution issues
  • Fix dropdown does not read display resolutions in settings
  • Winston and Wilkins spawned in the attic even they are killed
  • Character Creator summary screen placeholder text removed
  • Chinese Look-At pop-up display time fixed
  • Fix tough characters’ throwable issue
  • Fix dead enemies being looted after combat ends
  • Isidore's challenge UI must be inactivated if TheBankOfLunatics is active
  • Fix reload shortcut “R” not working / blocking the game
  • Sonia Greene Carter intro dialogue 2 token
  • Grimoire HP Cost Display Issue
  • Blood Circle wrong spell cost description (numeric)
  • If an equipped item is not present in inventory, causes soft lock after trading
  • Outsider Cutscene Issue In Old Eel Attic


EDIT:
For the people who can not venture forth with their starting companions (Werner for Aristocrat and Winston the hound for Explorer), we'll have another patch tomorrow that will solve the issue completely along with a good number of issues with the Chinese and Spanish localizations.

Pro Tips - A How to Survive Arkham Guide

The right mouse button is your best friend. It opens a radial menu with all abilities and skills applicable to the chosen object or character. It can be used both in and out of combat. Make sure to right-click all objects you find curious.

Choosing your PC’s Belief System is a big decision. It’s an important gameplay mechanic. Make sure to choose the one you are actually going to roleplay most of the time. Don’t make everything harder for yourself by roleplaying a materialist with a humanistic PC.

Make sure to avoid fighting if possible. Combat is the main source of ANGST points. ANGST points are like negative experience points. The more of them you get, the more defect and traumatized your PC will become.

You don’t have to kill everybody in order to win struggles and progress forward. The longer you fight the better chances you will get an open window for a Progressive Escape. If you see blue cells on a battlefield, rush to them and press the escape button. You will win the fight and keep all the loot you’ve salvaged.

All quests and challenges in Stygian can be solved by at least four approaches: direct, cunning, intellectual and costly. Be attentive because almost any character builds, especially non-combat one, can solve most of the challenges without either fighting or spending money.

Every character class has three skills which can be maxed out. We recommend spending most of your skill points on them for the better RPG experience.

Science, Medicine, Survival skills have separate crafting branches. We recommend using all advantages from crafting if your character class allows it.

You can’t complete Stygian and not to go nuts a couple of times. Drug issues, alcoholism, mental disorders - all of this is a part of the game. It is also a part of your PC which can even make him or her even stronger. Don’t be afraid and bravely walk into the abyss.

Skills checks usually involve both skills and attributes. There is no point putting skill points into Subterfuge if your character has low Agility.

Take a closer look at possibilities which resting gives to you and your companions. For example, studying new spells, scientific research and artifacts deciphering are available only when your party is resting.

Always hide your identity before directly opposing the Mob. Wear a mask. Like a swimming mask or a burglar mask. A gas mask will do too.

A lantern is the best way to save your sanity in darkness. Make sure you have it and a kerosene supply before exploring the warehouse.

Try to keep your sanity level above 50% to lower risks of acquiring a mental condition.
Some classes have unique companions from the start. Try out the Explorer to get our favourite dog companion!

You will find all kinds of dark essences during your journey. Make sure to use them in order to upgrade yours or your companion's spells in grimoire.


Russian version here: https://steamcommunity.com/sharedfiles/filedetails/?id=1874672027

Dev update and patch coming on soon!



Cult Brethren!

First of all we want to start with a big Thanks to all of you who have supported us so far. All the feedback and comments that we have received since yesterday when we launched the game are the best boost for the team who has been working hard all this period to deliver the game.

We have a quick update for you regarding some bug reports that we received. We are currently working on fixing all the reported issues and there is a new patch planned to be released on Monday that will solve several of these bugs. Below is the list of the main fixes that the patch will include, for your reference. In case you encounter any other issues, please let us know in the comments below.

Also, we are aware of the problems with the Chinese localization. We are very sorry about it and we are working on correcting it as soon as possible.

我们已经意识到中文翻译中存在的问题。我们感到非常抱歉并且会尽快修正。


  • Character creator issue - seems like it shows English until hovering any stat. Removed dummy text
  • Video subtitles, while selecting the language there is an option to show subtitles as well
  • Look at pop-up display time for Chinese will also be fixed


Thank you!

Cthulhu awakes from his endless slumber and raises from beyond the veil!



Cult Brethren!

The moment you all have been waiting for is finally here! Cthulhu has finally awakened from his endless slumber and raises from beyond the veil! Stygian is now officially out!

We are extremely happy to share with you what we have been working on and losing our minds over. Now it's your time to open your mind, embrace madness and delve into the city of Arkham.

We mentioned it before but we must mention it again. Thank you for all your support through the years. It has been a long and difficult journey for us but we loved every single second of it. Stygian for us is a dream come true and we hope that you will enjoy what we prepared for you :) We will not keep you any longer as the doomed journey awaits.... But before you, go take a moment and watch a launch trailer that will get you into the mood for what awaits!

[previewyoutube][/previewyoutube]