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Exploring Galatea 37 - The Riftbreaker's Campaign

Hello Riftbreakers!



With the release of The Riftbreaker just around the corner (October 14th, for those of you who missed it), it is high time we finally let you know some more details about the Campaign Mode. Don't worry, though - we won't spoil anything so that you can explore and discover the game's secrets on your own. Today, we're going to tell you about one of the aspects of Campaign Mode - planetary exploration.



Over the course of the main campaign in the Riftbreaker, Ashley and Mr. Riggs are going to pay a visit to four completely distinct biomes. Each of those biomes is unique when it comes to fauna, flora, and environmental hazards. You start your adventure in the Tropical Zone - a place abundant in essential building resources, with lots of wildlife but very few other natural threats. This is a great spot to set up your HQ, as it is going to give you the highest probability of survival and a chance to complete your mission to open up a rift portal to Earth.



As you progress through the story, it is going to become clear that your headquarters' immediate surroundings won't cover all your needs. That will force you to travel to other areas of the planet, which we told you about before: the Radioactive Desert, the Acidic Plains, and the Volcanic Zone. Since Ashley is a newcomer to Gataea 37, her initial knowledge about the other biomes is limited to what she can learn through the use of the Orbital Scanner. The Orbital Scanner is an excellent tool for gathering general information about broad areas of the planet and searching for particular elements or minerals. However, you will have to find out more about specific areas of interest by scouting them yourself.



Your primary goal in each biome is to find and collect the necessary resources to construct and power the Rift Station. Each time you travel to a new biome for the first time, Mr. Rigs will inform you about the readings from his sensors and tell you the recommended course of action. Based on those suggestions, your job is to gather as much data as possible and get used to the conditions in the new biome. The Bioscanner will help you gather helpful research samples; it also feeds Mr. Riggs's sensors with many details that would otherwise go amiss. After you've collected the necessary data, you will be able to conduct further research at your HQ or continue venturing deeper into the biome.



The samples gathered from native species of fauna and flora on your exploration missions will allow you to research and develop new technologies. Thousands of years' worth of evolution granted those lifeforms the ability to survive in their habitat. Gaining that knowledge usually gives you a good base for developing your own shielding technologies that will protect you from the hazards of the new environments.



The second significant bit of knowledge gained during scouting is the intel about creature species living in other areas of the planet. All biomes are different and unique. The creatures you encounter will differ in their behavior, strengths, and weaknesses. Some creatures will attack you on sight, while others will leave you alone as long as you don't interrupt their routines. Learning as much as you can about the native creatures and understanding them is vital, especially if you want to set up an outpost in those areas later on.



And there we have it - an overview of the exploration parts in The Riftbreaker Campaign Mode. In the following articles, published over the coming weeks, we will tell you about other elements of the Campaign gameplay, including sampling and research missions, setting up outposts, and much more. We will also tell you how all the tasks you complete affect the entirety of your playthrough. Don't miss the articles and the release - we're going to Galatea 37 on October 14th!

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We're launching on October 14th!

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Hello Riftbreakers!

We are beyond excited to tell you that The Riftbreaker will be released on the 14th of October 2021! The game will be available for a base price of $29.99 and localized into ten languages.



We can't even begin to tell you how excited we are to reach this milestone. Only five weeks from now, you will be able to begin your exploration of Galatea 37 in the Campaign Mode, test your skills in the ever-changing Survival, or simply test the limits of the game and your creativity in the Sandbox Mode.



In the Campaign Mode, you will join Ashley and Mr. Riggs on their mission to open a two-way portal from Galatea 37 back to Earth. This task will require you to set up a network of persistent bases all around the planet to gather all the necessary resources - with less than positive response from the local fauna. The Campaign Mode will test your combat skills, as well as base design and economy management. Procedurally generated maps, dozens of technologies to unlock, and complete freedom of choice will keep you busy on Galatea 37 for hours!



In Survival Mode, you will set to endure as long as you can against hordes of enemy creatures attacking you in waves, increasing in strength and numbers all the time. Gameplay in Survival is much faster than in the Campaign Mode. Research timers and requirements are reduced, and bonus technologies are awarded at the start of the mission to aid you in completing those missions.



The Sandbox Mode is the most relaxed of the bunch, allowing you to simply build the base of your dreams and then test it against all the different threats and scenarios you can come up with. In this mode, you have access to the special Sandbox Control Panel, which allows you to spawn every single variety of creature available in the game, enable some cheats, and even change the weather and time of day.



To further expand the replayability and to give you an avenue to unleash your creativity, The Riftbreaker will ship with the full suite of our in-engine development tools that we used to create the game. The Level and Mission Editors will allow you to create custom scenarios and even entirely new campaigns, while the Riftbreaker Editor will allow you to edit drop rates, weapon properties, research trees, and much more.



The release of the 1.0 version will mark an important point in our 3.5 years-long journey through the ups and downs of The Riftbreaker's development process. When we started working on the game in 2018, we never expected that it would get so much attention and gather an amazing community of players from all around the world. The amount of time you put into playing The Riftbreaker: Prologue, the mods you created for it, and the great feedback you've been providing have all made a difference. We are sure that you will like the final result.

Mark your calendars on the 14th of October 2021 for your trip to Galatea 37.

The Riftbreaker Stability Update: 7th of September 2021

Hello Riftbreakers!

We have just pushed a small patch addressing a couple of issues some of you have encountered while playing the latest versions of The Riftbreaker Beta and The Riftbreaker: Prologue. Thank you for sending in all the crash reports - they are extremely helpful in identifying the issues with the game and finding ways to fix them.

[h2]The Riftbreaker Stability Update: 7th of September 2021[/h2]
  • Fixed issues with saving display and resolution options through the Launcher
  • Fixed issues with screenshots attached to game saves
  • Fixed multiple small issues that lead to large crashes. See - size doesn't matter!

Thank you for your continued support!
EXOR Studios