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The Laboratory - New Building

Hi there!

Galatea 37 is an entirely unknown planet when Ashley arrives there for her mission. Some rudimentary long-range scans were done before the start of the project, but they did not offer a lot of information on the creatures and plants. You are going to go in essentially blind, but it’s not entirely bad - it leaves you with a lot of things to research and explore. You’re going to need some special facilities to conduct your experiments and catalog your discoveries, and that’s where the Laboratory comes into play.

The Laboratory building in its full glory.

The Laboratory is one of the most important buildings in The Riftbreaker base. Even though it does not directly contribute to resource or equipment production or defending your base, it provides you with the means to improve your technology and adapt it to the conditions on the planet. If you watched some of our streams or gameplay videos you might have seen little pickups dropping from enemies, shaped like a DNA helix. These are called specimens. Collecting and studying these samples will lead to breakthroughs that will grant you a better understanding of Galatea 37 and the science behind it.

Sometimes the samples of alien DNA will come on their own right to your doorstep!

Obtaining the samples will be a challenge in its own right. You will have plenty of opportunities to harvest them from the most common plants and animals. It’s actually very likely you will have the samples you need without going out of your way to get them. It all changes when the rarest species become the main point of your research. In that case, you will need to prepare a plan on how to obtain the necessary specimens. There will be several ways to get your chances of getting one higher, either by peaceful or hostile ways.

You need to supply The Laboratory with fresh water. You can either find a pond or you can start filtering some other liquids using the Water Filtering Plant.

All the information that you collect will fill out the cards of your Bestiary. We haven’t decided on an official name for it just yet, but it will be just like an encyclopedia, featuring important pieces of information about each species that you decide to research. It will allow you to quickly learn what kind of loot drops can be expected from each and every one of them. Getting more specimens for each species will allow you to understand each species’ strengths and weaknesses and improve your chances in close encounters. Who knows, you might even learn some secrets!

Here, for example, we are using a single pool of sludge to produce Flammable Gas for the Gas Power Plant, as well as water for the Laboratory.

The Laboratory will also allow you to research protective equipment and technologies to shield you from the dangers of Galatea 37, such as acid rain or radiation. In order to reap these benefits, you should better prepare a lot of resources to power your Laboratory, including lots of rare minerals, electricity, and water. Finding a steady source of fresh water won’t be easy, and making sure it is not interrupted will be crucial to the progress of your research… And the progress of your campaign, of course!

The laboratory is just one of the more advanced and specialized buildings you will be able to utilize in the main campaign of The Riftbreaker. If you’d like to learn more about our plans for this game mode, visit our Discord at www.discord.gg/exorstudios and chat with us! You can also talk to us live during our streams - they take place every Tuesday and Thursday at 3PM CET at www.twitch.tv/exorstudios. See you there!

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New Creature Reveal - Vesaurus

Hello there!

Let’s step away from the craziness of big reveals, big changelogs and prolonged radio silence of the past month. Today we are back with a small, regular update, that you can now expect to see every week. Today we’re going to meet a new creature that inhabits the world of Galatea 37. However, this one does not try to eat us on sight, which is a nice change after all the nasties that we showed you until now. Let’s take a look at the Vesaurus.



The Vesaurus is the first aerial unit that we implemented in The Riftbreaker. It is a neutral creature that doesn’t mind the presence of Ashley and Mr. Riggs. Seeing it for the first time, you could easily make the mistake of thinking it is one of the birds that can be found on Earth. Their bodies are exactly the shape you would expect from a flying creature of this size. Their wingspan can be up to a couple of meters and they are decorated with beautiful, colored feathers. While there are certain similarities, this colorful creature is not just an oversized pigeon or a mutated parrot.



Like many creatures found on Galatea 37, the Vesaurus shows an affinity for mineral formations. They will often hover around the crystal formations, so often seen around the surface of the planet, and gather nutrients. In that regard, they are similar to hummingbirds but somehow the Vesauruses are able to remain airborne and stationary with only a couple of flaps of their massive wings, revealing massive differences in their body composition compared to their Earthly counterparts.

Our flying friends are yet another kind of neutral, ambient creatures that inhabit the world of Galatea 37. They make the world much more busy and full of life. Over time you will get used to their presence. In fact, the sight of Vesaurus gliding gracefully across the sky will become so familiar to you that you will start feeling uneasy when you haven’t seen one for a while, and for a good reason.



The Vesaurus are not predators. They do not have any defensive mechanisms, apart from the ability to fly, so you will never see them fighting with other species. You also won’t encounter them during attack waves. Much like birds before the storm, the Vesaurus sense the vibrations of the ground caused by the stampede of an alien horde, prompting them to hide among trees or in rock formations. Since only such places offer protection to them, you won’t encounter these creatures in areas lacking trees or high boulders.



Implementing the first flying creature into the game required the addition of many functions to our navigation system, but now that the groundwork is there, we have the opportunity to add more airborne units into the game. Perhaps next time they will be more hostile? Or maybe they are going to explode on sight, EXOR style? Only time will tell. In the meantime join www.discord.gg/exorstudios to share your ideas and to keep an eye on our daily changelog - it holds the keys to many secrets.

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