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The Riftbreaker at Steam Game Festival

Hi!

The Steam Games Festival is here! Over the course of this week-long event, you get the chance to meet new players, chat with developers during live streams and find your next favorite game.
Give The Riftbreaker a shot - perhaps it is the one!

[previewyoutube][/previewyoutube]

The Riftbreaker is a base-building, survival game with Action-RPG elements. You are an elite scientist/commando inside an advanced Mecha-Suit capable of dimensional rift travel. Hack & slash countless enemies. Build up your base, collect samples and research new inventions to survive.



The demo version of The Riftbreaker is a guided, single-player experience, meant to show and explain all the main features of the game. Step into the role of Ashley Nowak during her last mission before venturing into the unknown world of Galatea 37. Using your Mecha-Suit you will have to establish your base, secure your position and brave the wilderness of this alien world.



You can also take the scenic route and take a tour around Galatea 37. The handcrafted map built especially for the purposes of this demo hides many secrets and allows you to get a little taste of what you can expect in the full game. We left plenty of tech options unlocked for you to try out, too!



We also encourage you to join our Discord community to share your thoughts, feedback and bug reports (hopefully there won't be many!). The most active members of the community get access to The Riftbreaker Alpha version which includes the random generated Survival mode in which you fend off hordes of enemy creatures.



During the festival, we are going to stream live from our office twice (or maybe more, who knows?). We are scheduled to go live Thursday, Feb 4th at 6 PM CET and Saturday, Feb 6th, also at 6 PM CET. Join in and see one of the devs fail miserably, assisted by natural disasters brought in by the chat by the means of our interactive streaming features.

See you there!

Live on Twitch

www.twitch.tv/exorstudios

The Riftbreaker - Interactive Stream

Hi everyone!

We are super excited to be a part of the Steam Games Festival. It’s a great opportunity for all of us to discover awesome games and get a little closer to each other as a community.

To celebrate this event, we prepared a demo version of The Riftbreaker for you to try. It will show you a lot of the features that you can expect from the final version of the game - giant robots, lots of weapons, swarms of angry aliens, building massive bases and, of course, thousands of explosions!



We would like to invite you all to a live stream from The Riftbreaker development build. We are going to play the Survival Mode, a long, randomized mission that will show you a lot of the features that are not available to the public just yet. You will also be able to influence what happens during the stream by voting on interactive options in the chat.

The stream will be featured both on The Riftbreaker Steam Store Page and our Twitch channel - www.twitch.tv/exorstudios. To take part in the interactive events, you must use the Twitch chat.

Join our Discord - most active users get access to the Closed Alpha build!



Useful links:
www.facebook.com/exorstudios
www.twitter.com/exorstudios
www.twitch.tv/exorstudios
www.youtube.com/exorstudios

The Riftbreaker - Interactive Stream

Hi everyone!

We are super excited to be a part of the Steam Games Festival. It’s a great opportunity for all of us to discover awesome games and get a little closer to each other as a community.

To celebrate this event, we prepared a demo version of The Riftbreaker for you to try. It will show you a lot of the features that you can expect from the final version of the game - giant robots, lots of weapons, swarms of angry aliens, building massive bases and, of course, thousands of explosions!



We would like to invite you all to a live stream from The Riftbreaker development build. We are going to play the Survival Mode, a long, randomized mission that will show you a lot of the features that are not available to the public just yet. You will also be able to influence what happens during the stream by voting on interactive options in the chat.

The stream will be featured both on The Riftbreaker Steam Store Page and our Twitch channel - www.twitch.tv/exorstudios. To take part in the interactive events, you must use the Twitch chat.

Join our Discord - most active users get access to the Closed Alpha build!



Useful links:
www.facebook.com/exorstudios
www.twitter.com/exorstudios
www.twitch.tv/exorstudios
www.youtube.com/exorstudios

Mr. Riggs gets more agile



> TRANSFER COMPLETE.
> SYSTEM REBOOT REQUIRED. DOCK THE UNIT IN THE HEADQUARTERS.
> UPDATING… DO NOT UNPLUG YOUR DEVICE.


Mr. Riggs, Ashley’s mechanical companion has just received a software update! The new firmware version unlocks the full mobility potential of the unit, giving the user full control over thrusters and servos.


Ever since we gave you access to the Alpha version of The Riftbreaker you have only been able to use one movement skill - the dash. Don’t get me wrong - it’s a very useful skill. It allows you to get around the map quickly, close the gap between you and your target, or it can save your shiny metal hull from getting cornered and destroyed. You wanted more, so we got you more. Here’s what we came up with so far!

INFERNOOOOO!

First of all, the dash itself has received an upgrade. Apart from the regular one, available from the beginning of your adventure, you will now be able to research and craft elemental variants of the dash skill. These variants will leave a trail of fire, acid, or ice in Mr. Riggs’ wake, damaging all enemies that come into contact with it. It’s useful in combat and it looks cool as well. Who wouldn’t love to leave a trail of fire behind them?!



If you are tired of being stuck on the ground you can research and install this next skill - the Power Jump. In its most basic form, the skill will allow Mr. Riggs to jump several meters into the air and land in the target area, causing a shockwave that will do nasty things to all wildlife in the vicinity. Such a skill can be extremely useful, especially if some small animals, like Canoptrix, block your path to the more important and more threatening targets. With the jump, you will be able to ignore those little buggers and go for the big guys instead. Whether that’s a good idea or not is a different story. The Power Jump can be upgraded to utilize elemental damage as well!



If you are not a fan of such a direct approach to combat and prefer to play mind games with your opponents instead, let us present you with the short-range teleport. Much like the dash, the teleport allows Mr. Riggs to quickly move from one place to another. By utilizing the rift technology the process is almost instant and ignores physical barriers, meaning you can escape over a wall, for example. The drawback is that unlike in the case of the dash, you cannot damage your enemies while using this skill. On the other hand, you are invincible during the rift jump, giving you a brief moment of safety. You decide which one you prefer.

That awkward moment when your Power Jump turns into a jetpack... Ah well, fewer bugs to fix later on!

There are some other movement skills that we have been working on, like the classic dodge-roll. We think that by giving you access to a variety of moves you will be able to adapt Mr. Riggs to suit your playstyle a little more. With elemental damage as an added bonus, we could see the skill selection process to become an interesting metagame in its own right! Do you have any other ideas for Mr. Riggs’ movement skills? Let us know in the comments and in the feedback section of our Discord - www.discord.gg/exorstudios.

EXOR CORP. is not responsible for any damage that happens as a result of the pilot utilizing unauthorized software in their Mecha-Suit. Modifying the unit with unofficial skill expansion modules may void your warranty. EXOR CORP. denies claims that the Mecha-Suit AI may become sentient. Please contact your Mecha-dealer if your unit starts presenting any signs of individual thoughts.


P.S. Thank you for all the bug reports that you sent our way! We might not have been able to respond individually to each and every one of you, but we checked all the crash reports you sent our way. We managed to find a pattern in those crashes, and we believe we fixed at least one of them. We are pushing out the update right now. If you experienced crashes at startup while using DirectX 12, please check if the issues have been resolved. We will contact those of you with whom we spoke earlier and who helped us fix the problem.

We would also like the following people to contact us. Send me an email to piotr.bomak at exorstudios.com or contact me @voidreaver on www.discord.gg/exorstudios - your crash dumps are very helpful and informative and we'd like to have a way to speak to you :)

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EXOR Studios