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The Riftbreaker Gameplay Trailer Release



Hello everyone!

We have something special for you today. It’s been almost exactly a year since we unveiled The Riftbreaker to the world. Your response has been overwhelmingly positive and motivated us to work even harder. Obviously, the game has evolved a lot over the course of this year. We would like to show you what we’ve been working on these past months. We are beyond excited to present to you our first official Gameplay Trailer for The Riftbreaker!

You can see the trailer here:
https://www.pcgamer.com/the-riftbreaker-is-a-base-building-action-rpg-for-mech-lovers/

We did our best to show all the important aspects of The Riftbreaker gameplay in this short video. We start off with a segment on exploration of Galatea 37 with new biomes! These are the areas of the planet that we have not visited yet during our streams. They do not only change the visual side of things, but also introduce gameplay changes. Some resources are less common in these areas than in other regions, which will encourage you to adapt your strategy. Unique effects such as environmental damage will also require you to research additional solutions to brave the wilderness of Galatea 37.

Here are short characteristics of the locations you can see in the trailer:



ARID WASTELAND - Intense radiation from rich uranium deposits has rendered this area inhabitable to most fauna and flora species. Those that remain have adapted in unique and interesting ways. The lack of a protective atmosphere above this zone invites the sun to scorch the ground with intense heat. It might be safer to explore at night, but you probably won't be alone...



VOLCANIC GORGE - Unforgiving, unwelcoming, relentless. Setting up an outpost here is not an easy task. Volcanic ash blocks most of the sunlight, rendering some of the technologies useless. Intense heat can break most of the Riftbreaker’s equipment components. Make sure you are well prepared if you want to uncover the secrets of this place.



CAUSTIC BADLANDS - The unique mix of conditions present in this area resulted in a place that’s both dangerous and interesting. Salts of elements present in the soil transformed the lakes into vast pools of acid. It’s not great news for Ashely, but there are unique lifeforms here that thrive in such conditions. Researching them might make survival on Galatea 37 a little easier.



After establishing your base it is time to make sure that all your infrastructure is safe from any outside interference from the native creatures. New variants of enemy units will test your defensive setup time and again. However, there are more defensive options than ever that you can utilize to protect your valuable mines, factories, power plants and other facilities. You can spot some of the new buildings in the trailer, too! Oh, and did we mention new weapons? Yeah, we have them as well! New launchers in several varieties, railguns, plasma guns, a portable nuke - all attachable to Mr. Riggs and ready to wreak havoc.



The trailer also shows you the scale of battles that will take place while you are defending your piece of land on the surface of Galatea 37. The numbers of creatures will go into thousands and there will be plenty of things to take care of… and you will be able to start taking care of them very shortly. Tomorrow we will have some exciting news about The Riftbreaker. News about the thing that interests you most…

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Live on Twitch

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Swarm Missile Launcher

The Riftbreaker is a mix of genres that we at EXOR love very much. There is a bit of strategy, a bit of survival and a bit of action RPG. That last part especially tells you that there is going to be a lot of creatures to deal with and various weapons to choose from, some more destructive than others. Today we are going to take a look at one of the latest additions to The Riftbreaker arsenal that belongs to the former category - the Swarm Missile Launcher.



The Swarm Missile Launcher is one of the more advanced weapons in the game. It means that in order to craft it and use it properly, you will need to do a fair bit of research. First, you must download the blueprints for the weapon from Earth using the Communications Hub. After the download is complete, you will be able to craft the weapon and equip it. We guarantee that the first time you do so, it will make you feel like the most powerful entity in the Universe.

The red spheres show you the radius in which the rockets bend the grass.

Every time you pull the trigger, a salvo of rockets will launch. The projectiles are quite small, but their explosive nature means that they will damage all the enemies in a radius of the explosion. You can even wield two launchers at the same time, akimbo style! The best part, however, is that there is almost no delay between the shots. There is almost nothing stopping you from simply holding the trigger down and unleashing hell on your foes. Almost nothing…

Quick pest control, Riftbreaker style.

Unfortunately, such a power cannot come without a cost. Your basic storage for explosives is pretty limited, preventing you from simply spamming rockets all day long. There are ways to circumvent this - you can either increase the ammo production by upgrading your Armory (or building an additional one), or stockpile explosives in Ammunition Storage. Either way, the Missile production requires a steady flow of Carborium, Steel and Tanzanite, a rare mineral. You will need to work hard to be able to use it constantly, but the benefits are really worth it.

Make sure that the build of your base supports spamming launchers, or you can get surprised by an empty mag in the worst moment.

The Swarm Missile Launcher is a universal weapon. It can stop swarms of smaller creatures, as well as take down larger, individual threats, such as the Ultra varieties of Hammerroceroses or Arachnoid Sentinels. It might become even better in the future, as we are currently working on expanding our weapon crafting and customization system. Many parameters of the weapon will become adjustable to your liking. That, however, is a topic for later. Add The Riftbreaker to your Wishlist and join our Discord not to miss all the latest news about the game and to sign up for testing - www.discord.gg/exorstudios


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The Riftbreaker - Live

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Tame the power of the atom!

The action of The Riftbreaker is set hundreds of years into the future. Centuries of technological progress allow for the automation and simplification of many processes that are huge undertakings today. Various multi-stage tasks can be handled by autonomic facilities that require only basic resources and power to operate. Unfortunately, the production of nuclear power is not one of those processes that can be neatly wrapped up into one package. Even though it has been simplified a lot, it still requires a fair bit of setup and that’s our topic for today.

Rare Mineral Mine - a universal building that will relieve you of the mining duties.

It would be impossible to produce energy in a Nuclear Power Plant without proper fuel. Luckily, there are natural deposits of uranium ores present on Galatea 37, although they are quite rare. If you happen to find one, you should do your best to make use of it. While it is possible to mine uranium using Mr. Riggs’ drill extension, it is much easier to set up a specialized mine to do the dirty work for you.

The centrifuges do not have to be built next to the power plant, but we like them this way :)

The isotope of uranium that you find in the ore is not pure enough to sustain a chain nuclear reaction. It has to be enriched in order to be used as fuel. This task is handled by Uranium Centrifuges. These devices make it possible to harvest a much more volatile isotope of uranium that can be easily used as fuel. The collected enriched uranium is then automatically transported to the real star of the show - the Nuclear Power Plant.

Mr. Riggs is four meters tall - the power plant is a really massive structure.

This impressively large building houses a reactor that produces massive amounts of energy. As long as the building is supplied with enough fuel, it keeps on working, unaffected by the time of day or weather conditions. It is a perfect power source for all the systems that need to stay online all the time, such as AI cores and defensive towers. Be careful, though - if something bad happens to the Power Plant, it could be disastrous for your entire base.

Not great, not terrible.

Nuclear power in The Riftbreaker comes at a significant cost. It requires you to download relevant blueprints, build specialized structures that cost a lot of resources, and find a rare mineral. However, the upside of building one is great, most likely allowing you to decommission most of the other Power Plants in your base. It’s one of the big payoffs in the game, and there are more to come! Join our Discord to get to know about them first, and perhaps try them out in the alpha soon! www.discord.gg/exorstudios

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