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Swarm Missile Launcher

The Riftbreaker is a mix of genres that we at EXOR love very much. There is a bit of strategy, a bit of survival and a bit of action RPG. That last part especially tells you that there is going to be a lot of creatures to deal with and various weapons to choose from, some more destructive than others. Today we are going to take a look at one of the latest additions to The Riftbreaker arsenal that belongs to the former category - the Swarm Missile Launcher.



The Swarm Missile Launcher is one of the more advanced weapons in the game. It means that in order to craft it and use it properly, you will need to do a fair bit of research. First, you must download the blueprints for the weapon from Earth using the Communications Hub. After the download is complete, you will be able to craft the weapon and equip it. We guarantee that the first time you do so, it will make you feel like the most powerful entity in the Universe.

The red spheres show you the radius in which the rockets bend the grass.

Every time you pull the trigger, a salvo of rockets will launch. The projectiles are quite small, but their explosive nature means that they will damage all the enemies in a radius of the explosion. You can even wield two launchers at the same time, akimbo style! The best part, however, is that there is almost no delay between the shots. There is almost nothing stopping you from simply holding the trigger down and unleashing hell on your foes. Almost nothing…

Quick pest control, Riftbreaker style.

Unfortunately, such a power cannot come without a cost. Your basic storage for explosives is pretty limited, preventing you from simply spamming rockets all day long. There are ways to circumvent this - you can either increase the ammo production by upgrading your Armory (or building an additional one), or stockpile explosives in Ammunition Storage. Either way, the Missile production requires a steady flow of Carborium, Steel and Tanzanite, a rare mineral. You will need to work hard to be able to use it constantly, but the benefits are really worth it.

Make sure that the build of your base supports spamming launchers, or you can get surprised by an empty mag in the worst moment.

The Swarm Missile Launcher is a universal weapon. It can stop swarms of smaller creatures, as well as take down larger, individual threats, such as the Ultra varieties of Hammerroceroses or Arachnoid Sentinels. It might become even better in the future, as we are currently working on expanding our weapon crafting and customization system. Many parameters of the weapon will become adjustable to your liking. That, however, is a topic for later. Add The Riftbreaker to your Wishlist and join our Discord not to miss all the latest news about the game and to sign up for testing - www.discord.gg/exorstudios


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Tame the power of the atom!

The action of The Riftbreaker is set hundreds of years into the future. Centuries of technological progress allow for the automation and simplification of many processes that are huge undertakings today. Various multi-stage tasks can be handled by autonomic facilities that require only basic resources and power to operate. Unfortunately, the production of nuclear power is not one of those processes that can be neatly wrapped up into one package. Even though it has been simplified a lot, it still requires a fair bit of setup and that’s our topic for today.

Rare Mineral Mine - a universal building that will relieve you of the mining duties.

It would be impossible to produce energy in a Nuclear Power Plant without proper fuel. Luckily, there are natural deposits of uranium ores present on Galatea 37, although they are quite rare. If you happen to find one, you should do your best to make use of it. While it is possible to mine uranium using Mr. Riggs’ drill extension, it is much easier to set up a specialized mine to do the dirty work for you.

The centrifuges do not have to be built next to the power plant, but we like them this way :)

The isotope of uranium that you find in the ore is not pure enough to sustain a chain nuclear reaction. It has to be enriched in order to be used as fuel. This task is handled by Uranium Centrifuges. These devices make it possible to harvest a much more volatile isotope of uranium that can be easily used as fuel. The collected enriched uranium is then automatically transported to the real star of the show - the Nuclear Power Plant.

Mr. Riggs is four meters tall - the power plant is a really massive structure.

This impressively large building houses a reactor that produces massive amounts of energy. As long as the building is supplied with enough fuel, it keeps on working, unaffected by the time of day or weather conditions. It is a perfect power source for all the systems that need to stay online all the time, such as AI cores and defensive towers. Be careful, though - if something bad happens to the Power Plant, it could be disastrous for your entire base.

Not great, not terrible.

Nuclear power in The Riftbreaker comes at a significant cost. It requires you to download relevant blueprints, build specialized structures that cost a lot of resources, and find a rare mineral. However, the upside of building one is great, most likely allowing you to decommission most of the other Power Plants in your base. It’s one of the big payoffs in the game, and there are more to come! Join our Discord to get to know about them first, and perhaps try them out in the alpha soon! www.discord.gg/exorstudios

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Mr. Riggs goes on a treasure hunt!



Not much is known about Galatea 37. Long-distance scans revealed that the planet is habitable, has several climate zones and large deposits of resources that can be utilized by humans. That’s not much, especially given the fact that you’re supposed to jump through a rift to that planet. It means that you will have to explore and learn everything on your own - and the planet holds many secrets, both above and below the surface. One of the tools that will help you find what is hidden underground is our new treasure detector.

Sometimes you will find a bunch of rare crystals...

The detector is a tool that you can craft in the Armory and equip in one of Mr. Riggs’ hands. You can then use it to search for hidden objects of interest underground. It is activated by holding the button corresponding to the right or left hand, just like a weapon. When the detector is on, it generates audiovisual cues that increase in frequency the closer you are to a place where you can start digging.

There are many things to be found beneath the surface of Galatea 37, however, you never know exactly what you are going to discover. The detector only indicates the location where something can be dug up. Sometimes, you will get lucky and uncover a deposit of carbonium right next to your headquarters. Other times, you might help a geothermal vent break the surface, which you can later utilize as an effective power source. You can also find pieces of rare minerals. It almost seems like the detector is a gift that keeps on giving, right?

...other times a deposit of uranium...

There’s a catch. As you know (or rather don’t know) no records of Galatean wildlife are available. We don’t know what species of creatures inhabit this planet, what their habitats are and how they behave. Sometimes, instead of digging up a space equivalent of a pirate treasure chest, you might discover an unknown creature, or even worse - an entrance to an entire hive. A hive that is home to very hostile species. A hive, the ceiling of which you have just drilled through…

Using the detector gives the players incentives to leave the base and start exploring the rich world of Galatea 37. We want to reward players for taking the risk of leaving the safety of their outposts and make the time investment worthwhile. Even if the exploration ends with digging up a burrowed monster, we will reward the effort with some sweet loot. It’s very likely that the range of possible outcomes will expand as the project evolves further. The design space for this item is very broad and we want to make the most of it.

...and sometimes you'll trigger a geological event! (Excuse the inconsistency regarding the marked spot and the vent itself. Firmware update to the detector will solve the issue).

What kind of hidden things would you like to add to the list? Let us know in the comments and on our Discord server (where you can also sign up for the alpha!). www.discord.gg/exorstudios

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