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The Riftbreaker News

Join our interactive test stream! Live now!

Hi!

If you would like to see what is new in this week's build of The Riftbreaker, check out our stream! We are live right now at www.mixer.com/exor_studios

During the stream, you will be able to take part in the interactive events that take place in the game using MixPlay interface. You don't even need an account to take part in the voting process, so go ahead and try it out!

If you can't join us this time, the VOD will be available a couple of hours after the stream on our Mixer page in the 'Past Streams' section. The next stream will take place on Thursday, 3 PM CEST.

See you there!

Stream Events: Tornado!

Hello again!

Last time we told you about one of the most fun streaming events for the viewers - acid rain. There is one more weather phenomenon (so far, we have plans for many more) that the viewers of The Riftbreaker streams can vote on. Say hello to the tornado!



The tornado is a local weather event. It spawns a local whirlwind, affecting all the wildlife around it. Smaller plants and animals get swept up instantly. Bigger objects take significant damage and may also fall victim to the vortex. The radius of the tornado's influence is limited, however, which means you can run away to safety. Usually...

The tornado comes in two variants. It can either follow the player or focus on the base. Once the viewers decide which type of tornado they want to spawn, they take control of it. Every couple of seconds they get to decide whether the tornado should move towards its target or away from it. That can lead to various outcomes. Sometimes the tornado will wipe out half of your base, some other day you won't even notice it was ever there.

If your audience is cooperative enough, you can also exploit this extreme weather event, which can lead to some highlight-worthy situations, such as this one (it's in the video form, as you need to see it in its full glory):

https://www.youtube.com/watch?v=BT9BUi91q1Y

Would you like to see more events like this? Tell us about it - here or on our Discord server - www.discord.gg/exorstudios

Join our streams (every Tuesday and Thursday at 3PM CEST) on Mixer!

Other social media:
www.facebook.com/exorstudios
www.twitter.com/exorstudios
www.mixer.com/exor_studios
www.twitch.tv/exorstudios
www.youtube.com/exorstudios

Stream Events: Acid rain

Hello!

Sorry for the break we had in regards to delivering the news about The Riftbreaker! We’ve been working very hard, though, and achieved a lot of progress! You can see exactly what changed by giving our stream VODs a watch. They can be found here, in the 'past streams' section:

https://mixer.com/exor_studios

Our streams are quite special for two reasons. First, you can see the effects of our work on an almost day-two day basis and instantly give us feedback (and laugh at our failures!). Second, you can interact with the gameplay through the Community Events that happen during gameplay. When a Community Event occurs, the viewers of the stream are given a couple of options to vote on. They can do so by using either the MixPlay interface on Mixer or the Twitch chat, depending on the service. The player sees the voting results in real-time.



The events that can occur through this system range from beneficial to detrimental. The viewers can give the streamer resources or take them away. The same goes for the attack waves - the viewers can strengthen or weaken them. The most interesting, however, are the weather effects. We are going to take a look at them this week, and the first has already become a fan favorite. Let’s learn everything about acid rain!



Acid rain is a global weather event. Once it is in effect, all the player-built structures on the map start receiving some damage per second. It is not a high amount but definitely adds up over time. Acid rain is accompanied by dense, dark clouds that obstruct the sunlight, rendering solar panels useless. The damage is slightly randomized, leading to glorious effects, such as this one:



During the acid rain, it is impossible to set up new buildings, as the printing device becomes damaged at an instant. The player must keep that in mind to avoid losing resources. It is also important to note that all Community Events are linked with attack waves, so the rain is not the only threat. We won’t leave you defenseless - there is counterplay to this, with automated repair facilities at the forefront. Introducing redundant energy lines can keep your base operational even if some energy hubs get destroyed.

We would like to hear your opinion about events like these. Do you think the damage from the acid rain is a bit too much? Or should we add some more detrimental effects? What other kinds of events would you like to see in the game? Let us know in the comment section or on our Discord server! (where you can also earn the access to the closed beta) - www.discord.gg/exorstudios

Join our streams (every Tuesday and Thursday at 3PM CEST) on Mixer!

Other social media:
www.facebook.com/exorstudios
www.twitter.com/exorstudios
www.mixer.com/exor_studios
www.twitch.tv/exorstudios
www.youtube.com/exorstudios

The Riftbreaker's main theme - performed live!

...and now for something completely different!

A lot of side events accompany Gamescom every year. You don't get to meet your colleagues from the game dev world every day, after all, so when you do, it calls for a celebration!

This year we had the chance to co-sponsor the Polish Party organized by the Indie Games Poland Foundation. It was a great opportunity to meet new people, have a chat with friends and enjoy a warm, summer evening after a day of hard work at the fair.

One of the main attractions of the party was a live concert of the Manico String Quartet, playing music from various video games. Before the event, the organizers asked us if there were any pieces from our games that could work on strings. Without a moment of hesitation, we said yes.

Here is the Manico String Quartet's interpretation of The Riftbreaker Main Theme, originally composed by Marcin Pukaluk.

https://youtu.be/UHqVNuZrJRM

If you haven't heard the original version, you can give it a listen here:

https://youtu.be/xUGv0X4I4Js

What do you think? We were incredibly excited to hear The Riftbreaker Theme live and we think the band did a great job with their interpretation of the piece. It made the whole event even more memorable!

There's much more good music in The Riftbreaker, some of you have already had a chance to listen to it during our regular live streams at www.mixer.com/exor_studios - they take place every Tuesday and Thursday at 3 PM CEST. Follow us not to miss them!

Other social media:
www.facebook.com/exorstudios
www.twitter.com/exorstudios
www.discord.gg/exorstudios
www.twitch.tv/exorstudios
www.youtube.com/exorstudios

Don't miss the interactive stream!



Hello!

Our biweekly stream is up. As usual, we are testing the latest development build of The Riftbreaker. The goal is to catch all the pesky bugs lingering in the game code and gather feedback from you. The suggestions from the community are very valuable to us, so keep them coming!

You can find the stream at www.mixer.com/exor_studios

Last time we managed to complete a 90-minute-long survival run. A lot of interesting things happened thanks to the audience and their participation. The interactive streaming events are shaping up quite nicely. Here's a little highlight of one of the awesome things that happened last Thursday.

https://youtu.be/BT9BUi91q1Y

Who knows what will happen this time? Come and find out! We are also going to have a little announcement during the stream, so it's going to be worth it.

See you on Mixer!

Other social media:
www.facebook.com/exorstudios
www.twitter.com/exorstudios
www.mixer.com/exor_studios
www.twitch.tv/exorstudios
www.youtube.com/exorstudios