Patch notes for last nights update
This is not all the stuff that has changed but here's the big ones:
- Added flowers that you can grow
- Added alcohol into the game
- Made time skipping faster
- Made the doll into an item you do NOT want to find. Now it randomly changes places, but with a bit of investigation you can determine where it is.
- Fixed the “ineedmytools” cheat screwing up the cheat input
- Fixed the stalls and the npcs not working properly on the second Sunday
- Fixed Frank only warning you about collecting the sauna rocks, now he will attack after the first warning
- Fixed the “gym” not giving stamina
- Buffed the zombies a bit, but I think I need to completely rework how they behave in the future…
- Fixed your seed and flower collection not depleting correctly when used
- Changed all the status effects you get from drinking or smoking flowers
- Tried a little fix for the issue that caused the Sheriff or the Doctor to not appear at the hospital, causing the game to soft lock