1. Notruf 112 - Die Feuerwehr Simulation 2
  2. News

Notruf 112 - Die Feuerwehr Simulation 2 News

Patch 1.0.13631 is live

We've got a new Emergency Call 112 - The Fire Fighting Simulation patch for you!

You can read the complete patch notes here:

V1.0.13631
  • Error fixed: POL and OKW not usable
  • Error fixed: Helmet lamp not usable
  • Bug fixed: KI sometimes does not reach the parking lot when deployed
  • Bug fixed: Clipping problem on some surfaces
  • Bug fixed: Save game was not saved
  • Bug fixed: Some assets were not loaded correctly (tree01)
  • Improved fire balancing during car fire
  • Optimized external views (F3/F4) while driving
  • Added missing radio texts
  • New use: small area fire
  • Engine update to the Unity 2021.1.24f1
  • Terrain of FF prepared
  • Adjustments to the terrain
  • Added static objects in the world
  • Bugs fixed: Crash at apartment fire apartment 07
  • Bug fixed: Sound problems of fire extinguishers
  • Bug fixed: Paramedic stuck behind door
  • Bug fixed: Crash when escorting an NPC
  • Occlusion culling renewed
  • Defective" foam pipes removed
  • Bug fixed: Rare crashes when using thermal imaging camera
  • Bug fixed: Crash when quickly changing units in modding area
  • Bug fixed: Controller blocked in rare cases after changing units
  • Bug fixed: Incorrect rotation of avatar on ladders
  • Bug fixed: Settings control could not be reset
  • Bug fixed: Waypoints not loaded at mission location
  • Bug fixed: Location walk targets did not trigger under some circumstances
  • Bug fixed: Avatar got stuck in stairwell during apartment fire
  • Bug fixed: Front door could not be opened in case of apartment fire
  • Bug fixed: Dismounting was possible before squad arrived on scene
  • Bug fixed: Stretcher with patient was not unloaded at the hospital
  • Bug fixed: Connecting the distributor in impossible places
  • Bug fixed: AI runs over traffic barriers at the scene of an operation
  • Bug fixed: Floating branches during tree sawing operation
  • Bug fixed: WBK does not move when activated a second time
  • Bug fixed: Radio announcements were displayed when units were inactive
  • Bug fixed: Radio announcements continue to play after reset
  • Bug fixed: Interior lighting on/off does not work
  • Bug fixed: Some slide bars were not usable
  • Bug fixed: "Open/close door" task was displayed incorrectly
  • Bug fixed: Speedometer display was not fully functional
  • Bug fixed: Paramedic got stuck in dialog
  • Bug fixed: WASD in modding window activated buttons
  • Bug fixed: Already executed commands could be selected again in TV
  • Bug fixed: Setting for 'Highlight objects' had no effect
  • Bug fixed: Ingame menu could be moved horizontally
  • Barriers at the guard now also work without deployment
  • OKW and POL removed from status monitor
  • Warning light on the roof terrace does not blink permanently anymore
  • Parking and block positions at deployment locations have been adjusted
  • Acceleration and braking of the AI has been adjusted
  • Temperature display at WBC improved, checks larger area and averages the value
  • Added missing highlights to interactions
  • Fixed incorrect calculation when looking around
  • Ventilation of the fire apartment revised
  • Fire traces of the apartment furnishings revised
  • AI now no longer tries to open doors with a chainsaw
  • Granny has learned to carry the cat basket
  • Fixed minor animation bugs
  • Fixed some clipping problems
  • Position of accident victims fixed
  • Fixed unavailable location inspections
  • Texture bug in the fire station fixed
  • The binder now performs a scatter effect
  • After sweeping, dirt now appears on the sweep set
  • Small fixes in the sweeping task
  • Blue collection bin is now easier to target
  • Small improvements in the game world
  • New missions improved
  • Bug fixed: Missing burn marks on cars
  • Bug fixed: Missing burn marks on doors
  • Bug fixed: Ventilation without effect
  • Performance improvements
  • Barriers and status monitors are functional
  • Texts and highlights at mission Apartment01 adjusted
  • Crash in dialogs fixed
  • Smoke in apartment fires improved
  • Smoke detectors in apartments added
  • Smoke detectors destroyed by fire
  • More missions reactivated: Container fires
  • AI vehicle behavior when forming the emergency lane improved


STEAM Halloween Sale 2021



From now on you can buy many of our products at greatly reduced prices in the Steam Halloween Sale.
Besides Emergency Call 2, Autobahn Police Sim 2 and TramSim Vienna you can also expect many other simulators from the areas of bus, train, flight and job simulation.

The sale runs until November 1, 2021.

https://store.steampowered.com/publisher/aerosoft/

Emergency Call 112 - The Fire Fighting Simulation 2 at the Aerosoft NextSim21

You missed the Aerosoft NextSim21 stream? No worries!

Just watch the developer interview with exciting news about Emergency Call 112 - The Fire Fighting Simulation 2 as VOD (starts at 28:50):

[previewyoutube][/previewyoutube]

Aerosoft NextSim21 Trailer

News about Emergency Call 112 - The Fire Fighting Simulation 2 and TramSim, a big update for The Bus, new impressions of the Road Construction Simulator, exciting DLCs for the Microsoft Flight Simulator, new insights into the development process of Autobahn Police Simulator 3, and of course some new simulations await you in the Aerosoft NextSim21 Stream.

Join us on Thursday, 26th of August 2021 at 3pm CEST.

Watch the stream here: https://aerosoft-nextsim.com/livestream/

Watch the trailer now:
[previewyoutube][/previewyoutube]

Update 1.0.12474 is live

- further missions reactivated: tree saw work
- Fixed bug: 'Lockers' were not properly reset
- Bug fixed: Crash when playing sound on items
- Fixed bug: AI stopped working too early (technical assistance)
- Only allow commands in Tactical View if the target object is active
- MP: Fixed crash when interpolating vehicle positions (2nd attempt)
- Showroom integrated in the main game !!!Unfortunately, skins have to be uploaded again!!!
- Fixed bug: IK targets were not reset correctly
- Fixed bug: Crash when playing sound on items
- Fixed bug: Crash when disengaging after resetting the game
- Fixed bug: gates at the fire station were not reset
- Fixed bug: range of some sound playbacks reduced
- Fixed bug: DLK + KEF cooperation in tree saw operations
- Fixed bug: wrong locker assignment
- if the AI ​​does not find a free 'locker', then the outfit is set directly
- Fixed problems with looking around with controller
- new game option: invert camera
- KEF driver now also puts on protective equipment when using the chainsaw
- further missions reactivated: tree saw work
- added radio texts (initially only text output)
- added missing cars in container fire mission
- Approach to the container fire mission optimized
- Optimized fire behavior of various pieces of furniture
- Optimized fire behavior of the pallets of the launch mission
- Optimized fire behavior of trucks
- Manual switching with PgUp / PgDown, change of the transmission type with T
- Fixed bug: Calculation of fire attack positions
- Fixed bug: operator activates pump in an endless loop
- Bug fixed: Joystick / controller were not recognized
- Bug fixed: basket dropping interrupted by collision with figure
- Bug fixed: AI only opens one door on the ambulance
- Adjusted fire behavior of numerous objects
- Missions should be repeated less often
- Unity Package for Modding V0.1 (Unity 2019.4.17f1)
- Removed XMLs for vehicles
- Fixed incorrect radio messages
- Added field of view setting
- Revised apartment fires
- Alerting revised
- dynamic memory consumption reduced