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HD Poker News

1.8.6

We've added the long-awaited Multi-Table Tournament (MTT) game mode!
True to the name, MTTs take place over many tables at once. However, unlike Shootouts, this mode will jump players to new tables as others are eliminated (or new players join) to keep a relative balance. Tables will be removed as the number of remaining players dwindle, until one table remains. Players may be able to "Late Join" an MTT for a certain period after a game has started.

[h3]Changes / New[/h3]
  • Lobby now lists all available and upcoming quickplay STTs and MTTs
  • Lobby now has a "Create Home Game" button
  • You can now choose to show one -or- both of your cards at the end of a hand
  • You can now bind your spacebar to an action
  • Clicking on a STT/MTT game's current blinds in the top left will now reveal a blind structure flyout, including breaks
  • Active breaks are now displayed prominently in the bottom right of a game view
  • New gameplay setting: "Show Flop/Turn/River", defaults ON
  • Dealers now have a card shuffler animation on the table
  • Dracula and Ragnarok rooms now have passive animations


[h3]Tweaks[/h3]
  • Table hole card now have a more exaggerrated perspective
  • Table gifts now sit directly in front of players to avoid confusion as to who it belongs to
  • Table cards and chip positions adjusted to accommodate new gift positions
  • Third-person nameplate has been refactored to always show your name
  • Namplates now flash when its your turn, and the countdown animation is slightly delayed before starting
  • Avatars at tables and your dashboard are now thinly stroked with a semi-transparnet black line for clarity
  • Hole cards on the table are now thinkly stroked and will now always fan outward despite table position/rotation
  • Lobby standard game filter no longer has a blind range
  • Lobby standard games will now list up to 50 rows per page
  • Lobby loads are much quicker, resizing much more responsive
  • Lobby now passively reloads itself on a periodic timer
  • Tables you are playing at now appear with a green tint in thee Lobby
  • A new seat effect has been added to symbolize an MTT jump-in / jump-out.
  • Timebomb dealer no longer changes to a skeleton when the bomb explodes
  • Lobby STT/MTT sidebars now show a list of players queued for that game
  • Lobby STT/MTT sidebars now show the first place prize under their images
  • Shootout final tables now have a dedicated blue/purple icon
  • Halloween skin updated
  • Now clamping outgoing gem trades to a player's max gem count when rounding errors push value above it

HD Poker official Card Shuffler/RNG certification



HD Poker prides itself on being a fair and trusted gaming platform.

HD Poker has received official certification for Card Shuffler / RNG via one of the most prestigious independent testing laboratories, Gaming Laboratories International, LLC (GLI). This means that the card shuffler used in HD Poker meets the highest possible standards for Random Number Generation (RNG), which is the same standard used in Real Money.

https://gaminglabs.com/

HD's certification can be found on GLI's website here:

https://access.gaminglabs.com/Certificate/Index?i=402

In a game like Poker, the order in which the cards are dealt is critical. The RNG algorithm used determines the sequence in which cards are drawn from the deck. By using a certified RNG algorithm, HD Poker guarantees that this sequence is random and thus, the outcome of the game is random and does not follow any pattern.

Ensuring an authentic poker experience is of the utmost importance to our team. Official certification of our RNG to ensure fair dealing is just one of the many steps that we are taking to provide the best poker gameplay experience possible.

Reply with the correct hand and claim your Diamond Chest!



Time to test your #poker skills again! Reply with the correct hand, then get a Diamond Chest! Go to the HD Poker in-game store, click Enter Code, and enter MAKETHENUTS. 48 hours only!

1.8.5.5


[h3]Changes / New[/h3]
  • You can now react with a Heart/Thumb/Fire/Poop during both "Tournament Winner" and "Top Gifters" announcements
  • You can now send table/queue invites to offline friends if they have the mobile app
  • Shootout announcements have been rebuilt and now offer buttons to queue immediately or spawn an info window


[h3]Tweaks[/h3]
  • Tokens will now appear larger in your collection
  • Hitting ESCAPE with focus on the side bar search tab will now switch tab to friends
  • "Last " changed to " days ago" to mitigate confusion
  • Attempting to tip the dealer without enough chips will now present you with a standard popup to buy more chips
  • Shootout announcements will no longer spawn if you are already enrolled in that specific shootout
  • "INVITE" button will now be greyed out in friends list context menus when you aren't at any tables


[h3]Fixes[/h3]
  • Fixed a crash in the hand replayer when playing back spectator chat
  • Fixed an issue where tokens or avatars could appear blank when viewing in collection, opened chests, or "Received Items" screens
  • Fixed an issue where the Top Gifters announcement would fail to shift down any pre-existing growls
  • Fixed an issue where logging out from the escape menu would fail to propagate your status to your online friends
  • Fixed a memory leak related to the friend JOIN popup
  • Fixed an issue with the numbers 11/12/13 not having the right ordinal (11st vs 11th)
  • Fixed an issue where PSR trophies could replicate over and over in tourney replay end results screens
  • Fixed an issue where viewing a shootout entry info window could fail to render "Advance to next table" as the prize

1.8.5

We've bumped the version up to 1.8.5 in order to stay [somewhat] syncronized with our mobile app!

[h3]New / Changes[/h3]
  • You can now stay in queue after closing the game - use our mobile app to notify when the game starts.
  • You can now queue for a SnG/TB in "Shark mode" - stay anonymous until it starts.
  • Added support for future 3-player table layouts.
  • Recruit-a-friend rewards are now contingent on the new recruit completing specific tasks, as listed in the recruit window.
  • Quickplay flyout will now remember the last tab you had open across sessions.
  • Avatar collection tab now has a basic name filter to help you search.

[h3]Tweaks[/h3]
  • Store feature cards are now clickable everywhere, not just the price button.
  • Incoming chat pulse icon will now only trigger if a DM window does not yet exist.
  • Table nameplates will now display all chipstacks in white, and all [uncolored] names in default skin color.
  • Lobby side bar will now shrink longer table names to fit.
  • Game entry values will now generate a tooltip with the name of the token/currency required.
  • Store is now always loaded prior to being shown, instead of cached.

[h3]Fixes[/h3]
  • Fixed issue where a table's room could suddenly disappear if the same room was loaded at another table.
  • Removed a few memory leaks from the MegWheel.
  • Opening friends list will no longer force keyboard focus to your last-used DM window.
  • DMs from a friend will no longer be squelched if you have them muted at a table.
  • Fixed a fatal crash related to queueing on mobile and resuming on PC/Mac.
  • Player emotes should now properly display in hand replays.
  • Chat with native emoji should once again be using a san-serif system font.
  • Queuing for a shootout will now disable the option to queue again.