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Cosmoteer: Starship Architect & Commander News

Hotfix 0.26.1e Patch Notes

  • Bugfix: Crash in salvage/collect mode (G key) when holding Alt (cancel mode) and hovering the mouse cursor over a single floating resource.
  • Bugfix: Crash in Build & Battle caused by a player leaving the game.
  • Bugfix: In Arena mode, ships that were split into multiple pieces would lose points for their player even if those split-off pieces were still functional.

Hotfix 0.26.1d Patch Notes

Fixed crashes during gameplay in Career mode caused by the 0.26.1c patch.

Hotfix 0.26.1c Patch Notes

  • Bugfix: Rare crash caused when a ship splits into multiple pieces during combat while it is also under construction.
  • Bugfix: Rare crash when making a hyperjump.
  • Bugfix: Rare crashes during gameplay while the "Automatically Track On-Screen Ships" setting is enabled. (Which it is by default.)
  • Bugfix: Error loading some saved games containing Flak Batteries.
  • Bugfix: Multiplayer desyncs most commonly caused by ships splitting into multiple pieces.
  • Bugfix: In some circumstances, weapons might not show their targeting overlays after being split off from their original ship.

Hotfix 0.26.1b Patch Notes

  • Projectile trails for Railguns and missiles will now render regardless of zoom level for better visibility.
  • Bugfix: Weapon target indicators still wouldn't render in some situations.

Hotfix 0.26.1a Patch Notes

  • Bugfix: Multiplayer desyncs caused by the 0.26.1 patch.
  • Bugfix: Loading a saved game with doors in invalid locations (typically caused by missing or updated mods) would still load those doors, which could then cause crashes and other problems.
  • Bugfix: Weapon target indicators were not properly rendering in some circumstances.
  • Bugfix: Shield arcs were sometimes not being displayed when zooming into a ship while paused.
  • Bugfix: Tractor Beam VFX were very hard to see when zooming out.
  • Bugfix: The stats for the Flak Battery were showing the incorrect ammo capacity.