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Dungeon Munchies News

Mini-Update

We've made several minor updates and bugfixes to the game over the past few weeks.

0.2.9.3
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- Fixed getting stuck at the Big Vine boss fight.

0.2.10.0
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- Replaced the music for the main menu and some Chapter 1 maps.

0.2.10.2
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- Pork Chops on Rice now trigger the effects of Bat Soup
- Executing a perfect dodge with Slimy Mold Jelly no longer reduces mana by half
- Fixed Bladegrass Shortsword description

02.11.0
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- Added a feature to re-fight bosses.
A new NPC (Temporarily a shrimp) will appear at the last campsite (Capital Highway Rest Stop) and ask if you want to reset boss fights.
Please give us any feedback or suggestions you have about this feature.

0.2.10.3
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- (English) Fixed character names disappearing during dialogue.
- (English) Fixed UI labels disappearing.

0.2.11.4
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1. Simmer's Three Skeleton boss can also be reset.
2. Brought the Boss reset NPC closer to the shrine.
3. Fixed overlapping exit images.
4. Changed the Boss reset NPC model.

0.2.11.6
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1. Fixed bug preventing start of New Game+
2. Fixed bug when wielding the Shiny Light Sword with no primary weapon.

0.2.11.7
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1. Fixed bug preventing start of New Game+ again.

0.2.11.9
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1. (English) Fixed missing words during final stats screen.
2. Fixed broken Dried Insight Shrooms.
3. Fixed a bug where Watermelon Juice sometimes did not trigger reload.

0.2.11.11
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(Simplified Chinese) Fixed character names disappearing during dialogue.

10% off ! Price will be adjusted to $14.99 after 2021/1/6



Price will be adjusted to $14.99 after 2021/1/6. Please use the time to take advantage of the current prices. Tell your friends before they miss out!

0.2.9.2[openbeta] Minor Updates

0.2.8.3[openbeta]
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- 修正 new game+ 護送任務中卡車撞到加油站時會卡關的問題
- new game+ 介面可以使用滑鼠操作


0.2.8.7[openbeta]
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- 多國語言測試:google 翻譯韓文、越南文、泰文、高棉語、印尼文
- 新增部分語言測試:俄文


0.2.9.0[openbeta]
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1. 拉低盾破掉的SE音量
2. 調整眾多音效
3. 第一章怪物逐漸補上音效
4. 俄文更新

new game+ 更新至正式版


0.2.9.2[openbeta]
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- 旺財、森林之王、西米 boss 戰不再可以重複觸發
- 蝸牛閃電路徑不再會黏在身上
- 降低召喚物擋住互動物件的問題

Ver. 0.2.8.2 Open Beta

Ver. 0.2.8.2 Open Beta


New features and changes to balance have been released in our Open Beta version. If you'd like to participate in testing these new features, please hop on to the Open Beta and tell us how it goes!

-New Game+
-a New Game+ mode can be played after finishing the game
-Harder enemies and more insight points earned
-Increased mana consumption for flammable breath
-Lowered brightness/sfx volume on Holy Hand Grenade
-Fixed text display issues in the Mac version
-Fixed broken button issue on game quit and early access popups
-Optimized AI for summoned spirits
-Fixed issues with Pesticide effects
-Negative effects of the Pan-Fried Leech Steak now apply to the Holy Hand Grenade
-Fixed incorrect multiplier for Grilled Glowy Shroom
-Fixed Scythe for Interns getting stuck
-Increased the affect time for Macrobiotic Fruit Juice
-Adjusted sound effects and music
-Fixed typos and other assorted bugs

To access the Openbeta:

Ver. 0.2.7.1 Patch Notes

Ver. 0.2.7.1 Patch Notes

[h3]Adjusting Difficulty[/h3]

This patch is mostly adjustments to the game's difficulty based on player feedback we received. Thanks everyone!

1. Reduced knockback. Players shouldn't be knocked off platforms with one drone hit.
2. Adjusted platforms in Steeped City. It should be a friendlier work environment now.
3. Adjusted platforms for Steeped City Boss Final Phase. Friendlier boss fight.
4. Lowered freeze time from ice spikes.
5. Reduced trap/hazard speed in Snow Peak.
6. Fixed apple monster's snowball not disappearing.
7. Reduced damage from Core(Boss) projectiles.
8. Smoothed out difficulty curve for Steeped City & Snow Peak
9. Reduced laser & ice spike damage
10. Removed "This key has been used." message from remapping controls.


0.2.7.4
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1. Our minions will not block enemies' bullets now.
2. Optimize performance in snow maps.