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Per Aspera News

Per Aspera Co-Op Beta - Round 2!



Hey everyone!

You may, or may not, remember we already held a Beta for our upcoming Co-Op Update in December, right before Christmas. Today we'd like to announce a second round for that Beta, starting this Friday, March 4th, as long as we do not find any martian bugs in the last moments. 😉
We have since worked a lot on fine-tuning the experience and hope you will enjoy this new way to experience Per Aspera.

The Beta will run for approximately two weeks, and while we are certain there should not be any egregious bugs left we will be open to any and all Bug Reports via the forums and our publisher Raw Fury's Bug Report Tools which you can also use to report any bugs for the live game.

Stay tuned for the deployment of the Beta, and instructions on how you will be able to participate on friday!

- The Tlön Team

Lunar New Year Sale



Hey everyone,

happy lunar new year to those of you celebrating!
We are running a 50% Discount for Per Aspera during the sale. You can also find other Games published by our lovely publisher, Raw Fury, discounted up to 90%! It does not get much better than that!

Happy discount-hunting, and have a great weekend!

Per Aspera Co Op Test



Hey everyone,
today we would like to invite all of you to our Open Beta for our upcoming Multiplayer Update!
Before we get into the Hows and Whats, we would like to talk about the Why of offering a timed Beta first.


[h3]About the Beta[/h3]
The Beta will run from today, December 17th 2021, until Sunday, December 19th 2021.
Our Multiplayer works via Peer 2 Peer, as such there are no servers involved. In some rare cases, this direct kind of connection can cause problems for some players.
Mods are not usable in Multiplayer.

How will be able to participate in the Beta by changing to the Multiplayer-Beta Branch.
Please refer to this Gif as to how to change Branches:


[h3]How does Multiplayer work?[/h3]
  • Multiplayer is available in Sandbox Mode only.
  • You and up to three of your friends team up to terraform Mars together.
  • It is a Cooperative experience. So you're all in this together.
  • You can save your game and resume it later.


[h3]I encountered a bug, what do I do?[/h3]
You can, of course, post a Bug Report right here on Steam. Please make sure to mention that it is related to Multiplayer, and/or mark it in the Topic Title. It'll help us make sure this Beta does actually work for you all weekend!
You can also use Raw Fury's Bug Reporting Tool. We see every report coming in via this tool, so nothing will be lost here either.

Please provide us as much information as possible. Seriously, the more information we have, the better we can try to fix issues, especially for desynchronization.

Mars city builder Per Aspera gets new patch and an expansion next year

Sci-fi city-building game Per Aspera is celebrating its first anniversary with a new update and a tease for another expansion coming early next year. There have been five major patches since the Mars colony management game launched last December, as well as the free Green Mars expansion that accompanied the most recent 1.5 update.


Today's 1.5.2 patch brings some extra quality-of-life features, such as changes to resource scattering so that there are now a guaranteed number of each resource in a sector. There's a new easier difficulty option called 'Story' for campaign mode, and 'Playground' for the sandbox mode, with other levels apart from the hardest option getting renamed.


In addition to today's patch, a beta for the next major revision - 1.6 - will hit Steam on December 16 and run through to December 23. This should include the first version of a multiplayer mode. "This is a very big system," developer Tlön Industries explains, "so we do not quite know yet when the update [will be] truly ready as a lot of fine-tuning, fixing, and potentially support systems are still required. This will just be a first look, to collect your feedback, test the systems, and see what we need to refine still."


Read the rest of the story...


RELATED LINKS:

Per Aspera review - a city builder that's serene yet terrifying

Sci-fi colony builder Per Aspera will let you try to terraform Mars (again) this December

Per Aspera has you tame Mars with cute little robots

One Year of Per Aspera!



Happy Birthday to Per Aspera!

Can you believe it has been a whole year* already? Goodness, time surely flies when you are terraforming! Per Aspera is our first game as a company, and a labor of love that we have been working on for years, and we have not been slacking off since release, having kept busy reading reports, listening to feedback and updating the game accordingly.
We have implemented lots of patches, four major content updates, a free DLC, countless hotfixes in order to address critical issues, add new buildings and features you have requested and suggested, and just generally improved the game.

If you have not picked the game up in a while, it might be a good time to try again. It will look and feel different, and hopefully much better to play. Explore Mars, and make it your own!

* equals 0.53 martian years.



[h2]Thank you[/h2]
Here at Tlön Industries, we are thankful for the incredible opportunity to create the game of our dreams for players like you. We hope you enjoy this incredible journey as much as we do, and we promise you it is not over yet, and there's still fuel in our tanks!
Before we talk about what's in the future, though, let us recap what has happened since Release.

[h2]Release 1.0[/h2]
December 3rd, 2020

The journey begins in earnest. Terraform and colonize Mars. We released 5 Patches for this version of the game, and were nominated for the DICE Game Of The Year award.

[h2]First Content Update: Treat That Water - 1.1[/h2]
February 11th, 2021

A little over two months after the release of Per Aspera, we deployed the first major Content Update. For the most part, Treat That Water was a Quality Of Life update, improving on our Lenses, Hyperloop UX improvements and the like.
It also brought the Water Treatment Plant, which was highly requested in order to be able to make use of all that water you put on Mars. After all, why not make use of it instead of drilling for Ice, right!?

We released just one Patch for this version of the game.

[h2]Second Content Update: Improved Logistics - 1.2[/h2]
April 3rd, 2021

A month after 1.1, and four months after the initial release, we released the second Content Update, Improved Logistics. Once again, mainly Quality Of Life, allowing you to upgrade roads faster and more efficiently, overhauling storage centers and a general UX pass on everything Production and Logistics.
We were nominated for three awards in the BIG Festival:
    Best International Game (Finalist)
    Best Gameplay (Finalist)
    Best Latin American Game (Winner)

    We did not release any Patches for this Update.

    [h2]Third Content Update: District Planner - 1.3[/h2]
    May 26th, 2021

    For our third Content Update, District Planner, we brought on a handful of new features. The biggest one being the District System which the Update is named for. District let you break down your efforts by allowing you to visualize the resources of each district, which are based on Landing Sites, on its own, finally ending the age old question of Is this piece of Silicone anywhere close to my Glass Kiln, or is it on the other side of the planet with no way for me to access it?
    Also new in this Update was the Terraforming screen, giving you a better visualization for your road to terraforming Mars. Lastly, we improved resource veins by giving them a contextual Build Menu, as well adding Deep and Ultra-deep Veins with higher resource yields, while requiring higher tiers of miners.

    We released one hotfix for this Update.

    [h2]Fourth Content Update: Martian Modding - 1.4[/h2]
    July 9th, 2021

    The Modding Update! Create the Mars of your dreams like never before! This Content Update was all about giving you the tools to design new quests, create new resources, or buildings, to modify the Tech Tree, and even modify planet variables!
    If you haven't yet, check out the Workshop and start making your own Mods after reading our Modding Operational Instructions here!

    We released two Patches for this update.

    [h2]First (Free) DLC: Green Mars - 1.5[/h2]
    October 21st, 2021

    Our first really big Update. Green Mars is all about terraforming, and turning the red ball into a lush green ball. We made major updates to our Water Simulation, in order to render how rivers displace into valleys and craters. We added 11 Biomes for Terraforming, with each one having specific requirement to dictate the growth of both Flora and Fauna.
    Similar to the Water Treatment Plant in Treat That Water, we wanted to give you some additional choices to get food in Green Mars, so we added Farms to the game, which require running water.
    Did we mention there can be Capybaras on Mars!?

    In the newest update to Green Mars, Version 1.5.2, we are adding new, easier difficulty options, and make Changes to Resource Scattering, to guarantee some of every resource in every sector among some other things.
    Check out the Patch logs here.

    [hr][/hr]

    What's coming next?

    We are glad you asked! We are not done with Per Aspera yet by a long shot, so let's talk about all the great stuff that's coming!
    There is our next, upcoming Content Update, Version 1.6, which will head into an open Beta from December 16th until December 22nd or 23rd. We have had a lot of requests for this, so we hope you will enjoy this upcoming content. Stay tuned for more Info closer to the 16th!



    Obviously, this is a very big system, so we do not quite know yet when the Update is truly ready, as a lot of fine-tuning, fixing, and potentially support systems are still required. This will just be a first look, to collect your feedback, test the systems and see what we need to refine still!


    [h2]That's cool and all, but what comes after that!?[/h2]
    You want more? Are you sure?
    Fine, fine. We have One More Thing...

    [previewyoutube][/previewyoutube]