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LifeZ - Survival News

Hotfixes update #1

Some updates and fixes:

  • fixed: wrong GUI scale on the Global map
  • fixed: brocken GUI with custom screen resolutions
  • few GUI improvements for building mode
  • a little bit more info at item's tooltips
  • some blood improvements


Have fun =_=

LifeZ Update #4

NEW ITEMS


- Survivor's flag: allows you to build a flag that will be used as an entry point from a global map.

- Cat paw: a simple and effective weapon that will help you at a difficult moment

- Healing mixture: is made by grass and berries; heals well

NEW LOCALIZATIONS


New localizations have been added to the game:
- Spanish
- French
- German
- Chinese
- Japanese

OTHER CHANGES


- a lot of GUI improvements

- a recipe of meat jerky is changed (1 meat -> 1 meat jerky)

- amount of healing by bandage is increased

- fixed bugs with maps loading

Have fun with LifeZ.

Steam Achievements and may improvements



Steam Achievements is here!


Hello to all survivors!

This update brings Steam Achievements to LifeZ!
There are 10 common and 1 hidden achievement.
Enjoy searching for it ^_^


Smart animals


All animals will now try to run away from you.
Hunt them down carefully. Prevent them from escaping a location!

Controls improvements


New hotkeys are added:
- i - inventory
- c - craft
- b - building
- q - quick use
- enter - enter to lication (while on global map) or apply the building (while in building mode)

Now you can bind any item to quick slot: press ctrl+1...4 while mouse pointer hovers desired item

Craft and economy changes


- a craft recipes of Machete and Bad Machete are changed
- a craft recipes of shovel and crowbar are simplified
- durability of many types of weapons are increased
- time to make boards now depends on type of log
- time to make iron is reduced
- all spear are improved

Other changes


- now you can rotate objects, which are already built
- fixed some bugs with save\load systems, including reset of object's rotation
- fixed infinity messages near character
- fixed usage of item from Container window


Police!



Stop, Police!
Added new zombie type: zombie-policeman.
He may be encountered on high tier forest locations; drops 9mm ammo :)

Other changes and fixes:

- Shelter parameters rebalanced

- Added new shelter parameter "capacity" that depends on number of builded boxes

- Fixed resources and NPC vanishing from starting scene on exit to Global Map

- Starting boxes (near the car) is now saved with all content

- Fixed mouse attack

- Fixed mutated dogs drop (empty containers)

- Forest locations now have more grass

- Fixed workbench icon appearance on other locations minimaps

- Fixed sound volume control

- Fixed marking of extraneous objects in building mode

- Fixed application hangup after destroying of constructed objects

- Initial items craft is simplified (wooden box, backpack, starting workbenhes)

- English translation corrections

Feel free to tell me about your wishes and found bugs in Discusstion section of LifeZ.
Thanks to everyone.
Have fun ^_^

Linux support + hotfixes

Hello everybody.

First update of LifeZ is here.

Main part of update is that LifeZ is supporting Linux \ Steam OS now.
Linux users, welcome to Quarantined area +_-

A lof of fixes and improvements, like:
- you can target zombies with mouse now ^_^
- rabbits and stags may be found on most locations
- dogs and rabbits may chanced drop a meat
- dogs may chanced drop a leather
- better UI localization;
- location info window on global map is improved
- few minimap icon sizes improvements
- fixed Bat attack speed

Thanks to everyone and have fun ^_^