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Etherborn News

An update on our release date


Hello everyone,

First up, we have to admit that we’ve been a bit quiet lately on our end when it comes to announcing our release date. For that, we want to say thank you for being patient, and apologies for not saying anything sooner.

We won’t be making the Spring date as we mentioned in our latest announcement. We’ve been hard at work and have actually completed the game, and we are now dealing with the submission to the console platforms.

However, we’ve decided to hold on the release for just a bit longer. The end of May to the end of June period is a complicated time to release a game. The reason being - having E3 and the Steam Summer Sale happening one after the other.

Since we are a small title, it would be harder to get journalists to cover and review our game, and for people to pay notice to us with one of the biggest gaming shows taking place at the same time (damn you Call of Duty). And with Steam Summer Sale offering crazy deals to gamers, having our game at full price compete with some heavily discounted titles could put us in a bit of a disadvantaged spot as well (damn you GTA V and Witcher 3).

So for these reasons, we will postpone our release - but by not much longer. And as a matter of fact, we will announce our definitive release date really soon (*cough* *cough* #KFGE3Showcase).



We hope you understand our position. We want to have the best possible launch, and these extra weeks will also serve to have more time to prepare everything without rushing. It seems that this is the best chance in making sure that these years of work pay off in the end. We hope you understand that.

And as always, if you have any questions, ask us away on Facebook, Twitter, Instagram or Discord.


Until next time (when we announce the release date :) )

Michal | Altered Matter Team

Etherborn Previews and EGX Rezzed 2019



Hello everyone,

Today’s post will be less about what we say, but more about what others say about Etherborn. Last month, we’ve allowed selected journalists to play our game and see what they thought of it. And over the last few weeks, they finally revealed their thoughts and published their previews.

Below are some of the quotes:

"The game, its colour contrast, brightness and scenarios make you feel like you're in a dream” Gamereactor

“I can say that the level design so far is pretty clever and the environments looks great.” Niche Gamer

“There’s something about it’s simplistic look yet complex design that quietly screams for attention, taking elements from other art forms and uniting them to create a unique experience.” Critical Hit

“Perspective-based puzzlers are not new, but Etherborn definitely feels unique.” The Sixth Axis

“Good puzzles, fantastic architecture, great audio and visuals, and a philosophical background. What else can you ask for?” Vandal

“I really do love the visual and audio aspect of it, and the way the story is told is done so extremely well.” Fullsync

We’re pretty happy with some of the comments we've received - it feels nice to hear that someone is enjoying what you’ve been working on for so long. It’s giving us a bit of a motivational boost to keep going.

We’ve also been part of the official ID@Xbox line-up at last month’s EGX Rezzed. It was a blast being part of the line-up together with so many other great games. And nothing beats seeing people play our game in real life. So thank you so much if you’ve came down, played our game, and had a chat with us. You are a champion :)

Our game is getting closer to release, it’s so close we can touch it. Soon we will let you know about our release date, so keep your eyes peeled. And as always, if you haven’t joined us on Twitter, Facebook, or Instagram - do so now. That way, you won’t miss a beat from us. And if you haven’t done so already, add us to your wishlist on Steam.

Until next time,

Michal | ATM (Altered Matter Team)

New Etherborn Gameplay Released on gameinformer



Hello everyone,

Today’s announcement is a quick one, but a good one. Last Friday, we were part of gameinformer’s “New Gameplay Today” series. In it, they showed one of Etherborn’s early levels. So, if you are dying to see some brand new Etherborn gameplay, hop over to the link below!

New Gameplay Today – Etherborn

And as always, you can follow all the latest news on Etherborn on our Twitter, Facebook, and Instagram. We’re also on Discord too, so come down and chat with us there if you feel the need.

Until next time,
Altered Matter Team

P.S. We told you this was a short update 😉

New Trailer, FoxNext Partnership, and Release Window Announced!

Hi everyone,

Today is the day where we can finally let the proverbial cat out of the bag. Etherborn has an official release window, which is Spring of this year. And as I’m typing these words out, it feels absolutely surreal. We’ve been making Etherborn for a few years now, and we knew it will come out. But now, when we watch the trailer and see the words “Coming Spring 2019”, it feels real. It’s almost like we can hold it in our hands…

https://www.youtube.com/watch?v=v7Uc8d0Qxrs

The other big news is that we’ve partnered up with FoxNext Games - we are the debut title of their Indie Spotlight program! Thanks to their support, we’ve been able to make Etherborn even better.

Ok, as I am writing this, our announcement and trailer has just gone live. Everyone on our team is buzzing with excitement. There’s also a smidge of nerves in the air too. Will people like our trailer? What will people think of the game? I hope they liked what we are working on. Will they even care? These are just some of the questions that are going through our heads. I guess we will soon find out.

Thanks for taking the time to read this update, and do
follow us on Twitter or like us on Facebook. We will now start posting a lot more info about our game, so take a look at them if you want to be in the loop.


Until next time,

Michal | Altered Matter Team

BIC Fest 2018 Award Finalists and Game Localisation

Hello there!

We’re doing this a bit late, but we wanted to share the news anyway! A few weeks ago Etherborn was part of the BIC Fest 2018 in Busan - South Korea, and we're very proud and happy to say that we were a finalist in no less than 4 different awards!

Etherborn was nominated in these categories:
Grand Prix
Excellence In Art
Excellence In Experimental
Excellence In Game Design

Other great games such as Wattam and Bossgard took away the prizes, but we're very glad to have been considered for these! It's a big honor for us to share these shows with all these amazing games, and for our ideas to get this kind of recognition. :)

You can read about the awards and check the other games in the BIC Fest website.

And some images of our game in the show.



Languages

On a kind of related note, since the festival was held in South Korea, we wanted to have a more localised version available there. So we managed to prepare a demo with South Korean text and subtitles on time.

In the last weeks, we’ve been working on the localisation to other languages as well, and we're very happy to say that the game is already (almost) translated to English, Spanish, Catalan, German, French, Italian, Russian, South Korean, Simplified Chinese and Japanese.

As a reminder, the game also features full audio in English, Spanish, and Catalan.

A few work-in-progress captures:


This is all for the moment! We'll keep sharing more news, so follow us on Twitter or like us on Facebook for all your day to day updates or join our own Discord server with Fig-only channels as well. And be sure to wishlist the game on the Etherborn Steam page.


Until next time,

- ALTERED MATTER