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ReThink | Evolved 2 News

Release, Bundle, Sale

Hello,

the game is now playable.


It has been extensively tested, and there should not be any major issues - at least we have not found one.

If you find a Bug, please report it in the forums so that i can fix it.


Bundle changes.


I changed the existing bundle, so that both ReThink Evolved games are now in it, instead of the old ReThink and the new one.


Sale for "ReThink Evolved" (the previous game).


ReThink Evolved will go on sale tomorrow, for 14 days. (i messed up the date, could not set it to today anymore.)

This game will have 10% off for 7 days.

==========

Thats all for now, please report bugs and leave Feedback.

Have a nice day.

Release, Bundle, Sale

Hello,

the game is now playable.


It has been extensively tested, and there should not be any major issues - at least we have not found one.

If you find a Bug, please report it in the forums so that i can fix it.


Bundle changes.


I changed the existing bundle, so that both ReThink Evolved games are now in it, instead of the old ReThink and the new one.


Sale for "ReThink Evolved" (the previous game).


ReThink Evolved will go on sale tomorrow, for 14 days. (i messed up the date, could not set it to today anymore.)

This game will have 10% off for 7 days.

==========

Thats all for now, please report bugs and leave Feedback.

Have a nice day.

Releasedate changed [Now April 9th]

Hello,

i am sorry that i have to tell you that i had to move the Release Date back a week.

The Reasons for this are:

- I lost a lot of time when the games Physics decided to go "funny" (this happened multiple times, i probably lost a week or so due to this.)
- I dont want to have the same situation as with ReThink Evolved where parts of the game are "unpolished" or simply "cheap".
- I want to "polish" the game a bit more
- I am not satisfied with a lot of the later puzzles.
- There still is one (very rare) bug that has to do something with physics, which i could not yet fix (i cant even properly track it down because it is so rare and not replicable)
- Proper english translation got delayed (my english is "weird" :P)

There is *nothing* wrong with the game.

I worked really hard over the last days (soemthing around 16 hours a day) to somehow manage a Release today, and technically i could release the game as it is (its fully functional and playable), but it does not meet my own quality standards.

I know that it is bad to have to wait for another week, because some people already told me that they were waiting, but this is in your best interest.

We are currently playtesting the game with three people to ensure a stable and bug free experience on release-day.

=======================

A few Screenshots of the game as it currently is, showing things that i have not shown before because they were extremely unfinished:

Please note that these Screenshots show an unfinished game and do contain visual "glitches" (thats why i need more time :P, i dont want this in my games anymore.)


Besides the Green, Blue and Orange there is a 4th area, the pruple one, which will contain the most difficult puzzles of the game. (unless i add more during the next week :P):



The game will tell its background/narative with these panels that you can see on the right, and there is a bunch of them in the game. (There are also other things, but i will keep them hidden until release.)



I also changed the Tutorials, they do now have a small video to underline the explanation. (The game only explains the controls, everything else is the players job.) [The video there is a placeholder and has already been replaced]



I show you these work in progress screenshots to underline what i said above, that my goal is to deliver the best "ReThink" so far instead of meeting some randomly set release date.

Again, i am sorry, but it has to be.

Thank you.

Releasedate changed [Now April 9th]

Hello,

i am sorry that i have to tell you that i had to move the Release Date back a week.

The Reasons for this are:

- I lost a lot of time when the games Physics decided to go "funny" (this happened multiple times, i probably lost a week or so due to this.)
- I dont want to have the same situation as with ReThink Evolved where parts of the game are "unpolished" or simply "cheap".
- I want to "polish" the game a bit more
- I am not satisfied with a lot of the later puzzles.
- There still is one (very rare) bug that has to do something with physics, which i could not yet fix (i cant even properly track it down because it is so rare and not replicable)
- Proper english translation got delayed (my english is "weird" :P)

There is *nothing* wrong with the game.

I worked really hard over the last days (soemthing around 16 hours a day) to somehow manage a Release today, and technically i could release the game as it is (its fully functional and playable), but it does not meet my own quality standards.

I know that it is bad to have to wait for another week, because some people already told me that they were waiting, but this is in your best interest.

We are currently playtesting the game with three people to ensure a stable and bug free experience on release-day.

=======================

A few Screenshots of the game as it currently is, showing things that i have not shown before because they were extremely unfinished:

Please note that these Screenshots show an unfinished game and do contain visual "glitches" (thats why i need more time :P, i dont want this in my games anymore.)


Besides the Green, Blue and Orange there is a 4th area, the pruple one, which will contain the most difficult puzzles of the game. (unless i add more during the next week :P):



The game will tell its background/narative with these panels that you can see on the right, and there is a bunch of them in the game. (There are also other things, but i will keep them hidden until release.)



I also changed the Tutorials, they do now have a small video to underline the explanation. (The game only explains the controls, everything else is the players job.) [The video there is a placeholder and has already been replaced]



I show you these work in progress screenshots to underline what i said above, that my goal is to deliver the best "ReThink" so far instead of meeting some randomly set release date.

Again, i am sorry, but it has to be.

Thank you.

More Screenshots

Hello,

I am still working on a lot of things, but i made a few more screenshots to share.


All Screenshots show the game as it currently is.


This is a part of one of the earlier Puzzles, obviously unsolved.



This is #25 after i changed it, an older Screenshot can be found on the Store Page (I will replace them before release.)



And an unusual Screenshot, focused on stuff that is not related to any Puzzle.



I am still working on a variety of things because the games physics decided that it would be a great idea if cubes would fly around after loading, which i (obviously) did not found very funny, not at all.

After a lenghty "discussion" about "why cubes should not fly around at near light speed after loading" the game decided that it would be better to behave. (after i forced it to behave properly :P)


EMAILS:
If you sent me a mail within the last days, or the upcoming days until release, i have not, and will not answer because i have no time to deal with this now. (I will care about the mails on release - thank you for your patience.)

I still want to release the game on April 2nd, despite the time i lost because of that phyiscs issue, but this requires a lot of overtime work.

TL:DR If i dont reply it doesn't mean i am ignoring you.