Hello,
i am sorry that i have to tell you that i had to move the Release Date back a week.
The Reasons for this are:
- I lost a lot of time when the games Physics decided to go "funny" (this happened multiple times, i probably lost a week or so due to this.)
- I dont want to have the same situation as with ReThink Evolved where parts of the game are "unpolished" or simply "cheap".
- I want to "polish" the game a bit more
- I am not satisfied with a lot of the later puzzles.
- There still is one (very rare) bug that has to do something with physics, which i could not yet fix (i cant even properly track it down because it is so rare and not replicable)
- Proper english translation got delayed (my english is "weird" :P)
There is *nothing* wrong with the game.
I worked really hard over the last days (soemthing around 16 hours a day) to somehow manage a Release today, and technically i could release the game as it is (its fully functional and playable), but it does not meet my own quality standards.
I know that it is bad to have to wait for another week, because some people already told me that they were waiting, but this is in your best interest.
We are currently playtesting the game with three people to ensure a stable and bug free experience on release-day.
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A few Screenshots of the game as it currently is, showing things that i have not shown before because they were extremely unfinished:
Please note that these Screenshots show an unfinished game and do contain visual "glitches" (thats why i need more time :P, i dont want this in my games anymore.)Besides the Green, Blue and Orange there is a 4th area, the pruple one, which will contain the most difficult puzzles of the game. (unless i add more during the next week :P):

The game will tell its background/narative with these panels that you can see on the right, and there is a bunch of them in the game. (There are also other things, but i will keep them hidden until release.)

I also changed the Tutorials, they do now have a small video to underline the explanation. (The game only explains the controls, everything else is the players job.) [The video there is a placeholder and has already been replaced]

I show you these work in progress screenshots to underline what i said above, that my goal is to deliver the best "ReThink" so far instead of meeting some randomly set release date.
Again, i am sorry, but it has to be.
Thank you.