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KovaaK's News

KovaaK's 3.1.6 Release

Release 3.1.6 Notes
  • KovaaK's Plus is relaunched! Now tied to Steam Wallet for your convenience.
  • Fixed a menu issue with Pausing during Benchmarks.
  • Fixed an issue with clicking on a deeplink while in Benchmarks.
  • Fixed a bug with scenarios that had multiple bots with multiple lives
  • Fixed an issue with FOV not getting reset when leaving Experiments and going to the Trainer


As always, we appreciate your support and feedback. Join our Discord - home of true aimers!

KovaaK's Release 3.1.5

A small patch to round out a busy week - have a great weekend, folks!

  • Fixed an issue with "Correction Accuracy" scenarios
  • Fixed an issue with the countdown timer when used in benchmarks (still a little more work to be done on this)
  • Fixed crash when playing certain scenarios (Anti-Mirror LS 360 Thin Robsai)
  • Fixed an issue with Kills Per Second in Session Stats widget being incorrect

KovaaK's Release 3.1.4

Another small patch to address performance issues. We think we have nailed the last of the issues, so please get back on that grind and fret not about your FPS. Thanks again for all the support and feedback!

KovaaK's Release 3.1.3 - patch to fix major issues

Quick update to fix acouple of pesky issues:
  • Fixed issue wherein some players would experience soft lock when in playlists.
  • Fixed two major performance issues - enjoy those FPS gains! We are still working on more enhancements/improvements, but most people should see improvements with these fixes.


Thanks for the continued support and feedback - more cool stuff on the way!

NOTE: We have temporarily forced those on 3.04 to patch up to this release as we'd love to get feedback on performance. We'll set it back once we get some reports on how performance is feeling.

KovaaK's 3.1.2 - Bug fixes

  • Map editor fix for brushes that would break when saving the map
  • Fix for scenarios where bots were falling through clip brushes on spawn


We're working on a fix for playlist crashes and performance issues, so expect another patch over the weekend or next week.

Thank you for the support!