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Iron Harvest News

Iron Harvest Summer Sale: 67% off

Get 67% off Iron Harvest in Steam's Summer Sale that will run until July 7th 19:00 CEST.

[previewyoutube][/previewyoutube]

We recently released for all you A.I. loving comp stompers, which by our metrics is the majority of you, a new world map campaign mode to explore, strategize and vanquish upon. This mode offers a lot of replayability with over 40 new missions.

The first campaign map we've released is called “Divided Continents” and you'll have a variety of starting sceanrios as well as custom setup options. We'll be adding new world maps over the summer.

The race to claim territory is on right from the beginning, you’ll see your foes movements and will have to respond immediately during your preparation phase. Once complete each army in opposing territory will take part in the combat phase. You can fight battles manually and determine your deployment, or gain victory based on your army strength and battle conditions using the auto-fight function.

Earn coins as you claim territory and spend them on reinforcing your regions, expanding your armies and upgrading your forces.

Along the way to victory you will discover special quests, reap rewards and unlock new armies. Each territory confronts you with its own challenge and you’ll discover the advantages of certain army compositions. Each of the 4 factions capital introduces a new map and defeating it will remove that faction from the game.

Win victory points through battle and claimed territory. Once you’ve claimed enough for victory on the campaign you can carry on to dominate the continent entirely. Coloring in with your faction color as you see fit. The fewer turns you complete victory in, the higher your overall campaign score.

[h3]Here are some key features of the game:[/h3]
  • A unique world of alternative history base don the art of Jakub Rozalski.
  • Award winning game and sound design.
  • Expansive, interconnected and engaging single player campaign that crosses 3 factions with over 21 hours of game play.
  • Campaigns can be played in Coop mode with upto 3 players. v

[previewyoutube][/previewyoutube]
  • Single player challange maps.
  • Single player and coop skirmish maps.
  • Replayablity with medals, season trees, objectives and achievements.
  • Tons of cosmetic rewards to be earned through playing not paying.
  • A lively casual and competetive multiplayer scene.
  • A mini (Rusviet Revolution) DLC and a larger 4th faction DLC (Operation Eagle) have already been released.

Thanks to our awesome community who share our vision for a great RTS game. Their constructive and valuable feedback reguarly makes it into the game. We're very proud to be a part of the RTS revival and there are many exciting things planned for later this year.

[h3] If you want be apart of the community, and have your voice heard, then stay up to date as we continue to progress by joining us on: [/h3]
Our Official Discord Channel! Facebook Twitter Reddit  Instagram

[h2]Check out other Prime Matters games on sale here:[/h2]
https://store.steampowered.com/publisher/PrimeMatter/sale/PrimeMatterSummer2022

DevBlog 45: World Map Update & Fixes

Greetings Harvesters,

Time to show you what we’ve been relentlessly working on the past few months. We are very excited to unleash this monster of a free update. So update, verify game files and let’s jump right in.

[h2]News: New World Map Campaign Mode[/h2]
[previewyoutube][/previewyoutube]
For all you A.I. loving comp stompers, which by our metrics is the majority of you, we have created a new world map campaign mode for you to explore, strategize and vanquish on. This mode offers a lot of replayability with over 40 new missions.

The first campaign map we’re releasing is called “Divided Continents” and you can choose your starting scenario:

The underdog – Starting with only three regions you must outmaneuver larger warring factions, seizing opportunities and grow to dominate the continents.

Second chance – With your allies separated on different side of the world map you must push back against the powerful factions surrounding you.

Besieged – Surrounded, your once great empire fights to unite remote enclaves and divided those factions that have arisen against you.

Custom – Play your way, select which faction begins where, their starting strength, difficulty and victory goals.



The race to claim territory is on right from the beginning, you’ll see your foes movements and will have to respond immediately during your preparation phase. Once complete each army in opposing territory will take part in the combat phase. You can fight battles manually and determine your deployment, or gain victory based on your army strength and battle conditions using the auto-fight function.



Earn coins as you claim territory and spend them on reinforcing your regions, expanding your armies and upgrading your forces.

Along the way to victory you will discover special quests, reap rewards and unlock new armies. Each territory confronts you with its own challenge and you’ll discover the advantages of certain army compositions. Each of the 4 factions capital introduces a new map and defeating it will remove that faction from the game.



Win victory points through battle and claimed territory. Once you’ve claimed enough for victory on the campaign you can carry on to dominate the continent entirely. Coloring in with your faction color as you see fit. The fewer turns you complete victory in, the higher your overall campaign score.

As you’ll see, we also have two other world maps in the works which we plan to release later this summer.

Let the strategizing begin in macro and good luck commanders.

[h2]News: New Multiplayer Map[/h2]

Forgotten Fortress 3 vs. 3

The remains of a once glorious city rest in this valley. Time, conflicts and sandstorms have ravaged its former beauty. The twin rivers that helped make the city great are also the source of this place’s repeated conflicts. Once again, the strategic value of the land marks it as a battlefield.

[h2]Info: Changelog 26[/h2]

General Changes:
  • Main Menu has been reworked. Season/Unlocks moved to Player Card. Added Achievement and Season Tree Widget to the bottom of the screen to make it easier to claim rewards. Moved social media buttons and quit game to the top right of the screen.
  • Graphical destruction and environmental issues on several maps are now fixed.
  • Victor Popov now has all his shoutouts modulated on Rusviet’s 6th mission “Battle For The Key”.
  • All Rusviet Mechs now have the radio effect when spoken language is set to Russian/Native.
  • The missing voice file has been added to the ingame cutscene on the Rusviet Revolution mission “Arriving at the depot”.
  • Players should correctly receive medals on challenge missions “Hold The Line” and “Stronghold” again.
  • Several fixes to gamepad controls.


Multiplayer Balance Changes: The Ward (exosuit)
  • Displayed effectiveness adjusted from Heavy to medium.
  • Reduced cost from 320 to 200 iron and 30 to 20 oil.


Princess Sita Al-Hadid
  • Rifle damage increased vs. unarmored from 50 to 75.
  • Rifle damage increased vs. light armor from 30 to 50.
  • Rifle damage increased vs. medium armor from 10 to 15.


Zolw (troop transport mech)
  • Increased its mortar explosion radius from 2 to 3.
  • Increased its mortar outer explosion radius damage modifier from 0.2 to 0.3.
  • Increased oil cost from 80 to 120 oil.


Rycerz (exosuit): Reduced population cost from 4 to 3.

Mocny (artillery mech)
  • While in motion, damage increased vs. medium armor from 110 to 130.
  • While stationary, damage increased vs. unarmored from 80 to 90.
  • While stationary, damage increased vs. medium armor from 90 to 110.
  • Reduced oil cost from 120 to 100.


Decreased time to veterancy for all Polania infantry by 10%.

Nagan (revolver mech)
  • Damage increased vs. medium armor from 60 to 70.
  • Damage increased vs. heavy armor from 70 to 80.
  • Splash damage increased vs. light armor from 20 to 30.
  • Splash damage increased vs. medium armor from 15 to 25.
  • Splash damage increased vs. heavy armor from 10to 20.


Common Units The Gunship: It’s effectiveness is now listed as "against heavy" instead of as "against light"

FYI: Unfortunately, save game files within battles are invalidated by this update

[h3]Stay up to date and get involved with all things Iron Harvest by joining us on:[/h3]
Our Official Discord Channel! Facebook Twitter Reddit Instagram
Devs are also streaming on Twitch!  



DevBlog 44: Goodies Sent and Update Tease


Greetings Harvesters,

Welcome. We've been quite and hard at work on our next update and shipping the Backer rewards. Let's jump into the news.

[h2]News: Backer Rewards Shipped![/h2]

It’s happening! We have now begun shipping the physical goodies to Backers!

We are eternally grateful to all our supporters during these trying times, especially for bearing with us during complications and delays. Your packages are now in the hands of the delivery company and hopefully they will arrive on your doorstep within the next weeks. We are shipping from Germany, so it may take a while to arrive – and please keep an eye on notes from the customs office!

Despite the wait, we are still very excited by these and hope you enjoy them as much as we are.

Here’s the full list break down on all our Backer rewards:

Monthly production updates: Available.

Access to all Alpha Versions: Provided.

Access to the Closed Beta: Provided.

Access to the Closed Iron Harvest Feedback Community: Provided.

Your Name in the Game’s Credits: Provided in game.

Digital Portrait Frame: Available ingame.

Digital Ingame Title: Available ingame.

Digital Manual: Available in your library on our website.

Digital Artbook: Available in your library on our website.

Digital Original Soundtrack: Available in your library on our website.

You-in-the-Game portrait as a player icon: Provided ingame.

Exclusive In-Game Skin for one of your mechs: Provided on our website and ingame.

Soundtrack on CD plus Digital: Available in Extended Version on 2 CDs and Spotify.

The Game on DVD: Available.

PLUS a Key for the Digital Edition: Available on our website.

Xbox One or PS4: Development cancelled. Please see below for refund options. PS5 and Xbox Series X|S available.

Metal Case for the Discs: Provided.

Two DIN A3 Posters: Provided.

Weapons manual book and PDF: Provided.


Special Diorama Box: Provided.


Iron Harvest Battle Bag: Provided. Image right


Three Faction Medals: Provided, see above image left

BIG Hardcover Artbook: Provided


High Quality Printed artwork signed by Jakub Różalski: Provided


Mech Figurine (~15cm / 5,9''): Provided


(Stretch Goal) Base Game and Campaign: Complete.

(Stretch Goal) New Game Plus: Drop Zone Complete.

(Stretch Goal) Cinematic Cutscenes: Complete.

(Stretch Goal) Skirmish Mode: Complete.

(Stretch Goal) Multiplayer: Complete.

(Stretch Goal) Coop Campaign: Complete.

(Stretch Goal) Coop Challenges: Work In Progress.

(Stretch Goal) Leagues and Seasons: Complete.

(Stretch Goal) Free DLC Campaign: Rusviet Revolution Complete.

[h2]News: New Update Coming[/h2]

We’re not done yet, we have a huge free update coming in the next month or so.

Amongst all the fixes and improvements made based on your feedback we will also be introducing a new World Map Campaign mode for single player vs. A.I. Here’s a teaser:

On the 1st world map we’ll release, you’ll have a choice of scenarios.


Or, you can customize and set up your own scenario to overcome.


With these setting, this is how it’ll look on turn 1, as your army ventures out across the land, choosing which battles to encounter and growing your factions strength.


Entering each province will expose you to new battles and skirmish set-ups. They'll be a lot of replayability in this game mode. More to follow details as we get closer to releasing it.

Once again we thank you for your patiences and understanding. We will be at your disposal to answer any questions.    

- Your Iron Harvest Team

[h3]Stay up to date and get involved with all things Iron Harvest by joining us on:[/h3]
Our Official Discord Channel! Facebook Twitter Reddit Instagram
Devs are also streaming on Twitch!  

Metro Exodus, Iron Harvest, Kingdom Come, Shenmue III и все другие игры Koch Media сняты с продажи в Steam в России

Koch Media сняла с продажи в Steam в России игры, издательством которых занимались принадлежащие ей Deep Silver, Prime Matter, Milestone и Vertigo Games.

Iron Harvest 67% off Mid-week Madness Sale!

Sale will run until Febuary 17th

Now's a great time to master your mechs.

[h3]Here are some key features of the game:[/h3]
  • A unique world of alternative history base don the art of Jakub Rozalski.
  • Award winning game and sound design.
  • Expansive, interconnected and engaging single player campaign that crosses 3 factions with over 21 hours of game play.
  • Campaigns can be played in Coop mode with upto 3 players.

[previewyoutube][/previewyoutube]
  • Single player challange maps.
  • Single player and coop skirmish maps.
  • Replayablity with medals, season trees, objectives and achievements.
  • Tons of cosmetic rewards to be earned through playing not paying.
  • A lively casual and competetive multiplayer scene.
  • A mini (Rusviet Revolution) DLC already released as well as a new faction with it's own campaign DLC
    on the way.
  • A Fourth Faction DLC that brings air units to the game and another seven campaign missions.


Thanks to our awesome community who share our vision for a great RTS game. Their constructive and valuable feedback reguarly makes it into the game. We're very proud to be a part of the RTS revival and there are many exciting things planned for later this year.

[h3] If you want be apart of the community, and have your voice heard, then stay up to date as we continue to progress by joining us on: [/h3]
Our Official Discord Channel! Facebook Twitter Reddit  Instagram