Iron Harvest 30% off Sale Weekend!
. . . just because.
Sale will run until March 23rd 10:00 PT.
Iron Harvest continues to be worked on with bi-weekly updates, clear roadmaps and DevBlogs each month. We've honnestly been going from strength to strength, in large part thanks to our community.
We'll have a huge-new faction DLC releaseing in the near future, so now's a great time to master your mechs.
[h3]Here are some key features of the game:[/h3]
[previewyoutube][/previewyoutube]
If Multiplayer is your thing then we've a:
[h3]Rookie 1v1 Tournament[/h3]
Following the recent success of the 3v3 tournament, our competitive players are organizing a 1v1 tournament for anyone unranked or placed 50 or below on the ingame ranked ladder. This is a great opportunity for some fun casual 1v1 games for those want to get in to the MP scene.

[h3]Sign-ups are open until March 26th. To register, click here for the Community Tournament Discord Channel. GLHF![/h3]
[h3]Fan Art and Creations[/h3]
The world of 1920+ is an inspiring place. Here's some cool recent fan-art and creations which are always worth sharing.
Lego Countryside diorama by Jaskierthebard - Click to see more in the 1920+ collab
Lego Countryside diorama by ctr_brick - Click to see more in the 1920+ collab
First Snow Rusviet Scene by RicskoArt - Click here to check out his art
Polanian PZM-7 “Smialy” inspired mech to be used as a Sentinel in a Warhammer 40k Imperial Guard regiment - Click to check out more from wicker_man_miniatures
Thanks to our awesome community who share our vision for a great RTS game. Their constructive and valuable feedback reguarly makes it into the game. We're very proud to be a part of the RTS revival and there are many exciting things planned for later this year.
[h3] If you want be apart of the community, and have your voice heard, then stay up to date as we continue to progress by joining us on: [/h3]
Our Official Discord Channel! Facebook Twitter Reddit Instagram
Sale will run until March 23rd 10:00 PT.
Iron Harvest continues to be worked on with bi-weekly updates, clear roadmaps and DevBlogs each month. We've honnestly been going from strength to strength, in large part thanks to our community.
We'll have a huge-new faction DLC releaseing in the near future, so now's a great time to master your mechs.
[h3]Here are some key features of the game:[/h3]
- A unique world of alternative history base don the art of Jakub Rozalski.
- Award winning game and sound design.
- Expansive, interconnected and engaging single player campaign that crosses 3 factions with over 21 hours of game play.
- Campaigns can be played in Coop mode with upto 3 players. v
[previewyoutube][/previewyoutube]
- Single player challange maps.
- Single player and coop skirmish maps.
- Replayablity with medals, season trees, objectives and achievements.
- Tons of cosmetic rewards to be earned through playing not paying.
- A lively casual and competetive multiplayer scene.
- A mini (Rusviet Revolution) DLC already released as well as a new faction with it's own campaign DLC on the way.
If Multiplayer is your thing then we've a:
[h3]Rookie 1v1 Tournament[/h3]
Following the recent success of the 3v3 tournament, our competitive players are organizing a 1v1 tournament for anyone unranked or placed 50 or below on the ingame ranked ladder. This is a great opportunity for some fun casual 1v1 games for those want to get in to the MP scene.

[h3]Sign-ups are open until March 26th. To register, click here for the Community Tournament Discord Channel. GLHF![/h3]
[h3]Fan Art and Creations[/h3]
The world of 1920+ is an inspiring place. Here's some cool recent fan-art and creations which are always worth sharing.
Lego Countryside diorama by Jaskierthebard - Click to see more in the 1920+ collab
Lego Countryside diorama by ctr_brick - Click to see more in the 1920+ collab
First Snow Rusviet Scene by RicskoArt - Click here to check out his art
Polanian PZM-7 “Smialy” inspired mech to be used as a Sentinel in a Warhammer 40k Imperial Guard regiment - Click to check out more from wicker_man_miniaturesThanks to our awesome community who share our vision for a great RTS game. Their constructive and valuable feedback reguarly makes it into the game. We're very proud to be a part of the RTS revival and there are many exciting things planned for later this year.
[h3] If you want be apart of the community, and have your voice heard, then stay up to date as we continue to progress by joining us on: [/h3]
Our Official Discord Channel! Facebook Twitter Reddit Instagram







Starting next week:




The Serp (Sickle mech): Against high skilled players, this monstrosity would not effectively reach their targets. Increased HP should help it survive long enough to inflict damage.
Prince Wilhelm: His Lay Waste ability now has a good portion of its former glory restored (#Bringbackthebrr), while still using an appropriate fire rate. To make him more worthy of the Kaiser and better able to survive long enough to menace other mechs we have increased his resilience. Also, don't be mistaken by the flat damage values below, the increased Area of Effect of each bullet also contributes to more damage output.
